Player Matchup

Odin
Odin
DukeBob
Odin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TreeBuddy
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,486 Elo+
Party 2
Geb
Geb
xMindlesshazardx
Geb
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,549 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,498 Elo+

VS

Team Averages
Level 96
1,747 SR
1,662 Elo+
Chang'e
Chang'e
ImIckBicky
Chang'e
Level 108
God Stats
12W - 5L
2,007 SR
Queue Stats
88W - 67L
1,574 Elo+
Party 1
Surtr
Surtr
ItsPirkle
Surtr
Level 86
God Stats
25W - 14L
1,735 SR
Queue Stats
88W - 67L
1,600 Elo+
Party 1
Hachiman
Hachiman
Strikeman31
Hachiman
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
209W - 208L
1,812 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
DukeBob
Odin
11
1 / 4 / 2
6,867
687
7,236
13,311
9,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
TreeBuddy
Cu Chulainn
11
2 / 5 / 1
7,274
727
8,746
14,090
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
7,266
727
8,064
18,874
17,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImIckBicky
Chang'e
14
4 / 1 / 9
8,539
854
15,880
11,358
4,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
ItsPirkle
Surtr
15
4 / 2 / 8
9,464
946
9,120
13,336
9,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Strikeman31
Hachiman
13
5 / 0 / 6
8,741
874
11,301
8,496
3,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
3
Kills
13
13
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
DukeBob
Odin
1
4
2
0.5
W
Chang'e
ImIckBicky
Chang'e
4
1
9
8.5
W
Surtr
ItsPirkle
Surtr
4
2
8
4
W
Hachiman
Strikeman31
Hachiman
5
0
6
8
L
Cu Chulainn
TreeBuddy
Cu Chulainn
2
5
1
0.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,046
Damage
36,301
46,275
Taken
33,190
40,292
Mitigated
17,866
4,596
Healing
16,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
DukeBob
Odin
7,236
435
0
0
13,311
9,418
27
6,606
6,705
7,426
15,361
W
Chang'e
ImIckBicky
Chang'e
15,880
1,078
2,489
6,268
11,358
4,878
342
4,011
7,182
42,992
0
W
Surtr
ItsPirkle
Surtr
9,120
2,738
0
4,867
13,336
9,610
1,103
5,596
7,376
1,037
28,875
W
Hachiman
Strikeman31
Hachiman
11,301
6,669
0
3,346
8,496
3,378
1,728
2,959
5,210
0
32,800
L
Cu Chulainn
TreeBuddy
Cu Chulainn
8,746
1,070
0
974
14,090
12,917
122
3,752
10,338
5,445
21,224
L
8,064
505
0
3,622
18,874
17,957
150
6,195
12,679
21,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,407
Gold Earned
26,744
97
Minions Killed
147
0
Camps Cleared
0
562,951
Distance Traveled
600,272
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,867
687
35
4
0
203,598
0
W
Chang'e
8,539
854
66
7
0
204,817
1
W
Surtr
9,464
946
39
4
0
200,979
2
W
Hachiman
8,741
874
42
4
0
194,476
0
L
Cu Chulainn
7,274
727
39
4
0
175,609
0
L
Geb
7,266
727
23
2
0
183,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role