Player Matchup

Izanami
Izanami
 
Izanami
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GingyLocks
Bacchus
Level 79
God Stats
5W - 3L
1,833 SR
Queue Stats
54W - 57L
1,439 Elo+
Party 3
Anubis
Anubis
MunkeyDCam
Anubis
Level 170
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 54L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
PokyOrangeKitty
Amaterasu
Level 87
God Stats
1W - 1L
1,756 SR
Queue Stats
49W - 45L
1,439 Elo+
Party 3
Scylla
Scylla
Swifty1756
Scylla
Level 118
God Stats
4W - 9L
1,500 SR
Queue Stats
405W - 464L
1,447 Elo+
Party 1
Team Averages
Level 120
1,618 SR
1,441 Elo+

VS

Team Averages
Level 141
1,517 SR
1,576 Elo+
Ymir
Ymir
Bextheone
Ymir
Level 140
God Stats
3W - 7L
1,500 SR
Queue Stats
109W - 113L
1,472 Elo+
Solo
Sol
Sol
Blackout6661918
Sol
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 11L
1,791 Elo+
Party 2
Ishtar
Ishtar
EJsCashSports
Ishtar
Level 225
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 77L
1,365 Elo+
Party 2
Awilix
Awilix
TsukuyomiSin
Awilix
Level 95
God Stats
2W - 2L
1,509 SR
Queue Stats
21W - 17L
1,655 Elo+
Party 2
Surtr
Surtr
cole payne
Surtr
Level 121
God Stats
17W - 13L
1,575 SR
Queue Stats
26W - 26L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 2 / 5
9,075
605
11,555
11,699
8,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
GingyLocks
Bacchus
12
4 / 0 / 6
7,941
529
6,298
8,060
10,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
MunkeyDCam
Anubis
16
13 / 1 / 5
9,726
648
14,692
9,364
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
PokyOrangeKitty
Amaterasu
16
4 / 3 / 3
9,472
631
10,784
14,869
13,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Swifty1756
Scylla
14
4 / 1 / 7
8,762
584
9,046
7,609
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 0
6,416
428
2,944
17,049
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 6 / 0
7,077
472
6,844
11,961
4,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 0
7,653
510
7,598
14,219
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Awilix
11
0 / 6 / 2
6,881
459
6,251
12,672
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Surtr
11
4 / 6 / 0
7,752
517
10,927
18,519
13,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
27
Kills
7
7
Deaths
28
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
2
5
2.25
L
Ymir
0
5
0
0
L
1
6
0
0.17
L
2
5
0
0.4
W
Bacchus
GingyLocks
Bacchus
4
0
6
7
W
Anubis
MunkeyDCam
Anubis
13
1
5
15.5
W
Amaterasu
PokyOrangeKitty
Amaterasu
4
3
3
1.83
W
Scylla
Swifty1756
Scylla
4
1
7
7.5
L
Awilix
0
6
2
0.17
L
Surtr
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,375
Damage
34,564
51,601
Taken
74,420
39,990
Mitigated
40,784
17,924
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
11,555
9,373
0
4,259
11,699
8,684
514
104
11,595
0
84,581
L
Ymir
2,944
858
0
2,942
17,049
13,590
0
6,782
9,935
30,856
0
L
6,844
1,848
0
2,774
11,961
4,012
0
8,729
3,034
48,612
0
L
7,598
4,995
0
4,957
14,219
5,314
0
2,847
11,306
0
60,076
W
Bacchus
GingyLocks
Bacchus
6,298
588
0
2,391
8,060
10,087
0
3,023
5,037
20,133
0
W
Anubis
MunkeyDCam
Anubis
14,692
418
0
2,881
9,364
4,613
0
1,619
7,745
60,098
3,637
W
Amaterasu
PokyOrangeKitty
Amaterasu
10,784
4,831
0
6,084
14,869
13,568
295
892
13,977
279
77,429
W
Scylla
Swifty1756
Scylla
9,046
845
0
2,309
7,609
3,038
0
4,387
3,222
63,692
0
L
Awilix
6,251
3,170
0
908
12,672
4,001
0
5,651
6,735
0
50,036
L
Surtr
10,927
4,623
0
2,695
18,519
13,867
38
4,285
13,224
498
54,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,976
Gold Earned
35,779
545
Minions Killed
378
0
Camps Cleared
0
1,486,183
Distance Traveled
1,407,713
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,075
605
141
9
0
271,717
2
L
Ymir
6,416
428
37
2
0
281,739
0
L
Sol
7,077
472
86
6
0
273,101
0
L
Ishtar
7,653
510
96
6
0
255,839
2
W
Bacchus
7,941
529
16
1
0
344,851
1
W
Anubis
9,726
648
102
7
0
298,928
0
W
Amaterasu
9,472
631
165
11
0
301,797
0
W
Scylla
8,762
584
121
8
0
268,890
0
L
Awilix
6,881
459
78
5
0
342,184
0
L
Surtr
7,752
517
81
5
0
254,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role