Player Matchup

Surtr
Surtr
Robloxboy86
Surtr
Level 68
God Stats
2W - 1L
1,569 SR
Queue Stats
7W - 1L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
Schnarebear
Cthulhu
Level 32
God Stats
2W - 0L
1,691 SR
Queue Stats
2W - 0L
1,694 Elo+
Party 1
Ra
Ra
pugpuntrFORTNITE
Ra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,694 Elo+
Party 1
Team Averages
Level 60
1,587 SR
1,632 Elo+

VS

Team Averages
Level 43
1,424 SR
1,598 Elo+
Surtr
Surtr
Geedupbow
Surtr
Level 42
God Stats
4W - 2L
1,518 SR
Queue Stats
126W - 131L
1,640 Elo+
Party 2
Aphrodite
Aphrodite
ReaperMMVI
Aphrodite
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
125W - 136L
1,640 Elo+
Party 2
Skadi
Skadi
eqqyweqqy
Skadi
Level 65
God Stats
16W - 14L
1,255 SR
Queue Stats
362W - 354L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 5
8,551
855
11,026
12,752
9,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Schnarebear
Cthulhu
12
2 / 1 / 8
8,102
810
5,319
13,037
11,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 4 / 4
8,548
855
8,853
8,640
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Geedupbow
Surtr
12
4 / 5 / 1
7,431
743
12,337
12,875
6,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
ReaperMMVI
Aphrodite
11
0 / 2 / 2
6,295
630
4,480
6,188
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
eqqyweqqy
Skadi
11
1 / 4 / 3
6,859
686
7,246
9,626
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
11
Kills
5
6
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
Geedupbow
Surtr
4
5
1
0.9
L
Aphrodite
ReaperMMVI
Aphrodite
0
2
2
0.5
W
6
1
5
8.5
W
Cthulhu
Schnarebear
Cthulhu
2
1
8
6
L
Skadi
eqqyweqqy
Skadi
1
4
3
0.63
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,198
Damage
24,063
34,429
Taken
28,689
25,360
Mitigated
13,123
13,302
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
Geedupbow
Surtr
12,337
5,513
0
987
12,875
6,664
0
7,881
4,994
281
23,773
L
Aphrodite
ReaperMMVI
Aphrodite
4,480
502
3,197
2,896
6,188
2,984
0
3,215
2,886
16,057
0
W
11,026
3,597
0
4,943
12,752
9,690
65
2,428
10,324
784
37,359
W
Cthulhu
Schnarebear
Cthulhu
5,319
482
0
4,422
13,037
11,918
0
3,062
9,975
13,248
0
L
Skadi
eqqyweqqy
Skadi
7,246
3,345
0
689
9,626
3,475
0
3,094
6,340
0
29,013
W
8,853
1,292
912
3,025
8,640
3,752
174
641
7,999
39,557
568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,201
Gold Earned
20,585
150
Minions Killed
103
0
Camps Cleared
0
549,914
Distance Traveled
577,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,431
743
38
4
0
201,999
0
L
Aphrodite
6,295
630
30
3
0
191,677
0
W
Surtr
8,551
855
52
5
0
195,549
0
W
Cthulhu
8,102
810
22
2
0
192,973
0
L
Skadi
6,859
686
35
4
0
183,876
0
W
Ra
8,548
855
76
8
0
161,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role