Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FoxPRM
Cernunnos
Level 110
God Stats
2W - 3L
1,500 SR
Queue Stats
321W - 289L
1,628 Elo+
Solo
Mercury
Mercury
gregorgambit
Mercury
Level 106
God Stats
0W - 1L
1,702 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Hachiman
Hachiman
kolacc420
Hachiman
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
100W - 110L
1,500 Elo+
Solo
Yemoja
Yemoja
rottzn9
Yemoja
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,791 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,584 Elo+

VS

Team Averages
Level 79
1,500 SR
1,561 Elo+
Ymir
Ymir
Benjo1510
Ymir
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
172W - 168L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
Gartonix2
The Morrigan
Level 65
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 105L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Toffel_Moon
Aphrodite
Level 108
God Stats
11W - 11L
1,500 SR
Queue Stats
548W - 567L
1,519 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wkurwik
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,637 Elo+
Solo
Merlin
Merlin
magicOtakudragon
Merlin
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 174L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 5 / 14
9,091
649
14,021
23,110
30,329
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
FoxPRM
Cernunnos
14
1 / 6 / 5
8,671
619
13,097
14,500
7,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
gregorgambit
Mercury
16
2 / 6 / 8
9,617
687
10,830
13,356
6,516
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
kolacc420
Hachiman
18
10 / 6 / 5
11,186
799
35,490
17,409
9,831
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
rottzn9
Yemoja
17
4 / 4 / 10
10,503
750
9,490
15,332
19,926
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 4 / 17
10,105
722
6,293
20,947
29,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Morrigan
Gartonix2
The Morrigan
14
2 / 5 / 6
9,396
671
6,857
12,706
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Toffel_Moon
Aphrodite
18
3 / 3 / 20
11,051
789
9,482
21,218
24,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cu Chulainn
Wkurwik
Cu Chulainn
18
6 / 4 / 14
11,085
792
21,666
30,229
33,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
15 / 1 / 8
13,527
966
27,152
15,195
9,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
17
Kills
26
27
Deaths
17
42
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
14
1.4
W
Ymir
0
4
17
2.13
L
Cernunnos
FoxPRM
Cernunnos
1
6
5
0.58
W
The Morrigan
Gartonix2
The Morrigan
2
5
6
1
W
Aphrodite
Toffel_Moon
Aphrodite
3
3
20
4.33
W
Cu Chulainn
Wkurwik
Cu Chulainn
6
4
14
3.25
L
Mercury
gregorgambit
Mercury
2
6
8
1
L
Hachiman
kolacc420
Hachiman
10
6
5
2.08
W
15
1
8
19
L
Yemoja
rottzn9
Yemoja
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,928
Damage
71,450
83,707
Taken
100,295
74,077
Mitigated
103,217
24,362
Healing
45,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
14,021
1,036
2,368
4,492
23,110
30,329
0
12,310
10,316
25,636
0
W
Ymir
6,293
494
1,149
2,247
20,947
29,980
686
4,821
16,126
11,047
0
L
Cernunnos
FoxPRM
Cernunnos
13,097
5,297
1,092
1,241
14,500
7,475
672
8,344
5,876
0
28,412
W
The Morrigan
Gartonix2
The Morrigan
6,857
2,348
1,334
1,285
12,706
5,637
2,507
3,186
9,520
11,279
4,248
W
Aphrodite
Toffel_Moon
Aphrodite
9,482
499
11,754
10,520
21,218
24,564
641
5,971
15,247
20,278
0
W
Cu Chulainn
Wkurwik
Cu Chulainn
21,666
3,923
2,015
8,667
30,229
33,775
427
7,170
23,059
0
32,654
L
Mercury
gregorgambit
Mercury
10,830
4,078
947
1,124
13,356
6,516
0
7,403
5,647
0
26,878
L
Hachiman
kolacc420
Hachiman
35,490
16,057
2,308
2,846
17,409
9,831
1,041
9,813
7,391
0
54,092
W
27,152
520
1,810
4,810
15,195
9,261
2,412
2,126
13,069
62,574
0
L
Yemoja
rottzn9
Yemoja
9,490
2,514
6,345
1,599
15,332
19,926
160
9,216
5,764
16,608
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,068
Gold Earned
55,164
137
Minions Killed
155
0
Camps Cleared
0
1,272,918
Distance Traveled
1,330,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,091
649
0
0
0
253,272
0
W
Ymir
10,105
722
5
0
0
219,236
0
L
Cernunnos
8,671
619
34
2
0
241,635
0
W
The Morrigan
9,396
671
25
2
0
232,232
0
W
Aphrodite
11,051
789
25
2
0
304,628
0
W
Cu Chulainn
11,085
792
23
2
0
287,818
0
L
Mercury
9,617
687
35
3
0
304,274
0
L
Hachiman
11,186
799
48
3
0
232,594
0
W
Merlin
13,527
966
77
6
0
286,695
0
L
Yemoja
10,503
750
20
1
0
241,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role