Player Matchup

Serqet
Serqet
MeliodasAce
Serqet
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
243W - 258L
1,501 Elo+
Solo
Hel
Hel
PeachMothman
Hel
Level 126
God Stats
3W - 3L
1,500 SR
Queue Stats
193W - 201L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
Sheogorathh
Jing Wei
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,213 Elo+
Party 1
Mulan
Mulan
commanderDuo
Mulan
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
123W - 125L
1,350 Elo+
Party 1
Skadi
Skadi
palets28
Skadi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 170L
1,411 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,389 Elo+

VS

Team Averages
Level 88
1,500 SR
1,193 Elo+
Bacchus
Bacchus
Cpt tartar
Bacchus
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,098 Elo+
Party 2
Aphrodite
Aphrodite
Dragon101X6905
Aphrodite
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,196 Elo+
Party 2
Skadi
Skadi
Foreever
Skadi
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 57L
1,274 Elo+
Solo
Vulcan
Vulcan
KIINGKRABB
Vulcan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,013 Elo+
Party 2
Ravana
Ravana
Tripulsiks
Ravana
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
820W - 918L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
16
0 / 4 / 8
9,621
641
8,940
18,309
19,467
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 1 / 10
10,626
708
17,569
13,171
10,156
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
Sheogorathh
Jing Wei
17
1 / 4 / 10
9,540
636
9,741
13,102
5,849
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 6
10,824
722
16,561
28,046
23,945
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Skadi
palets28
Skadi
10
0 / 3 / 3
7,678
512
6,738
5,996
2,089
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cpt tartar
Bacchus
15
2 / 6 / 10
10,297
686
12,359
30,759
31,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Dragon101X6905
Aphrodite
16
1 / 5 / 11
10,146
676
7,406
17,652
16,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
Foreever
Skadi
20
3 / 1 / 10
11,906
794
22,354
15,160
7,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
KIINGKRABB
Vulcan
20
5 / 0 / 7
11,260
751
22,128
4,213
2,263
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Tripulsiks
Ravana
15
3 / 3 / 8
9,467
631
7,809
16,462
15,651
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
60
15
Kills
14
14
Deaths
15
37
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cpt tartar
Bacchus
2
6
10
1.17
W
Aphrodite
Dragon101X6905
Aphrodite
1
5
11
1.3
W
Skadi
Foreever
Skadi
3
1
10
8
W
Vulcan
KIINGKRABB
Vulcan
5
0
7
8.5
L
Serqet
0
4
8
1
L
5
1
10
10
L
Jing Wei
Sheogorathh
Jing Wei
1
4
10
1.5
W
Ravana
Tripulsiks
Ravana
3
3
8
2.33
L
9
2
6
6
L
Skadi
palets28
Skadi
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,549
Damage
72,056
78,624
Taken
84,246
61,506
Mitigated
73,453
38,965
Healing
37,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cpt tartar
Bacchus
12,359
1,942
1,599
8,673
30,759
31,825
1,814
6,214
24,479
17,932
0
W
Aphrodite
Dragon101X6905
Aphrodite
7,406
1,854
7,008
4,271
17,652
16,392
393
3,995
13,333
16,830
0
W
Skadi
Foreever
Skadi
22,354
11,943
2,679
6,738
15,160
7,322
593
3,161
11,567
0
53,574
W
Vulcan
KIINGKRABB
Vulcan
22,128
10,154
1,041
722
4,213
2,263
286
535
3,678
39,663
0
L
Serqet
8,940
1,712
777
2,944
18,309
19,467
752
10,907
7,402
0
11,746
L
17,569
1,992
10,932
9,368
13,171
10,156
111
6,922
6,249
43,627
0
L
Jing Wei
Sheogorathh
Jing Wei
9,741
4,907
737
3,206
13,102
5,849
693
7,481
5,621
0
28,562
W
Ravana
Tripulsiks
Ravana
7,809
1,362
2,064
2,545
16,462
15,651
186
3,664
12,654
0
15,657
L
16,561
2,274
242
9,870
28,046
23,945
173
14,458
13,588
0
28,281
L
Skadi
palets28
Skadi
6,738
1,489
340
549
5,996
2,089
0
2,125
3,871
0
13,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
53,076
158
Minions Killed
151
0
Camps Cleared
0
1,206,648
Distance Traveled
1,364,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,297
686
12
1
0
249,961
0
W
Aphrodite
10,146
676
21
1
0
229,283
0
W
Skadi
11,906
794
69
5
0
281,529
0
W
Vulcan
11,260
751
38
3
0
309,485
0
L
Serqet
9,621
641
11
1
0
253,354
0
L
Hel
10,626
708
60
4
0
314,807
0
L
Jing Wei
9,540
636
48
3
0
261,692
0
W
Ravana
9,467
631
11
1
0
293,991
0
L
Mulan
10,824
722
23
2
0
267,378
0
L
Skadi
7,678
512
16
1
0
109,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role