Player Matchup

Bakasura
Bakasura
AbyssRanger
Bakasura
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
Lipisco
Sobek
Level 123
God Stats
1W - 3L
1,166 SR
Queue Stats
63W - 48L
1,460 Elo+
Solo
Danzaburou
Danzaburou
MartinxNcS
Danzaburou
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,246 Elo+
Party 1
Susano
Susano
frombarranco
Susano
Level 78
God Stats
4W - 8L
1,091 SR
Queue Stats
23W - 24L
1,420 Elo+
Solo
Agni
Agni
pëëp
Agni
Level 33
God Stats
0W - 2L
1,270 SR
Queue Stats
9W - 12L
1,384 Elo+
Party 1
Team Averages
Level 81
1,306 SR
1,402 Elo+

VS

Team Averages
Level 106
1,613 SR
1,531 Elo+
Surtr
Surtr
FX RE4P3R
Surtr
Level 68
God Stats
5W - 3L
1,829 SR
Queue Stats
23W - 24L
1,698 Elo+
Solo
Merlin
Merlin
LordOsprey
Merlin
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Merloks
Danzaburou
Level 145
God Stats
5W - 2L
1,735 SR
Queue Stats
13W - 15L
1,484 Elo+
Solo
Eset
Eset
moraesblack
Eset
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,565 Elo+
Solo
Achilles
Achilles
zemphy5
Achilles
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 79L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AbyssRanger
Bakasura
12
1 / 1 / 0
6,755
563
5,634
10,187
5,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Lipisco
Sobek
10
4 / 0 / 1
6,912
576
3,322
9,179
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MartinxNcS
Danzaburou
8
1 / 3 / 1
5,359
447
3,566
8,876
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
10
0 / 2 / 4
5,965
497
3,890
9,606
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
pëëp
Agni
11
0 / 3 / 1
6,230
519
4,896
7,861
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
FX RE4P3R
Surtr
12
6 / 1 / 1
7,555
630
8,348
10,282
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
LordOsprey
Merlin
13
2 / 0 / 2
7,219
602
6,017
5,694
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Merloks
Danzaburou
12
0 / 1 / 2
6,904
575
4,853
4,407
1,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 4 / 3
5,777
481
4,915
8,811
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
zemphy5
Achilles
11
1 / 1 / 1
6,801
567
5,371
10,407
7,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
18
6
Kills
9
9
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AbyssRanger
Bakasura
1
1
0
1
W
Surtr
FX RE4P3R
Surtr
6
1
1
6.5
L
Sobek
Lipisco
Sobek
4
0
1
4.5
W
Merlin
LordOsprey
Merlin
2
0
2
3
L
Danzaburou
MartinxNcS
Danzaburou
1
3
1
0.5
W
Danzaburou
Merloks
Danzaburou
0
1
2
1
L
Susano
0
2
4
1
W
0
4
3
0.38
L
Agni
pëëp
Agni
0
3
1
0.17
W
Achilles
zemphy5
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,308
Damage
29,504
45,709
Taken
39,601
24,510
Mitigated
20,467
14,520
Healing
10,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AbyssRanger
Bakasura
5,634
3,568
0
3,095
10,187
5,616
0
92
10,095
0
42,530
W
Surtr
FX RE4P3R
Surtr
8,348
3,742
0
3,275
10,282
5,179
82
2,324
7,938
868
53,254
L
Sobek
Lipisco
Sobek
3,322
374
0
4,182
9,179
8,944
0
3,417
5,762
22,755
0
W
Merlin
LordOsprey
Merlin
6,017
167
82
1,340
5,694
2,299
0
2,294
3,400
55,022
0
L
Danzaburou
MartinxNcS
Danzaburou
3,566
1,085
0
3,121
8,876
3,464
0
2,154
6,722
0
32,216
W
Danzaburou
Merloks
Danzaburou
4,853
2,183
0
2,283
4,407
1,757
670
693
3,714
0
50,932
L
Susano
3,890
1,233
0
3,118
9,606
3,507
0
1,670
7,936
0
32,192
W
4,915
273
268
1,861
8,811
3,304
58
2,732
6,079
31,658
0
L
Agni
pëëp
Agni
4,896
881
0
1,004
7,861
2,979
0
3,969
3,892
43,451
0
W
Achilles
zemphy5
Achilles
5,371
706
0
998
10,407
7,928
32
175
9,093
0
50,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,221
Gold Earned
34,256
343
Minions Killed
378
0
Camps Cleared
0
1,228,749
Distance Traveled
1,260,729
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,755
563
104
9
0
275,075
0
W
Surtr
7,555
630
88
7
0
287,127
0
L
Sobek
6,912
576
41
3
0
269,680
0
W
Merlin
7,219
602
96
8
0
275,515
1
L
Danzaburou
5,359
447
51
4
0
225,318
0
W
Danzaburou
6,904
575
75
6
0
233,613
4
L
Susano
5,965
497
69
6
0
244,123
0
W
Eset
5,777
481
47
4
0
237,425
3
L
Agni
6,230
519
78
7
0
214,553
0
W
Achilles
6,801
567
72
6
0
227,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role