Player Matchup

Surtr
Surtr
BeatsToFemboys
Surtr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,505 Elo+
Party 1
Baron Samedi
Baron Samedi
DuoDiff
Baron Samedi
Level 154
God Stats
4W - 3L
1,293 SR
Queue Stats
108W - 90L
1,403 Elo+
Party 1
Agni
Agni
Krugenn
Agni
Level 159
God Stats
7W - 0L
1,500 SR
Queue Stats
285W - 186L
1,461 Elo+
Solo
Pele
Pele
LilkingDJ
Pele
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 80L
1,402 Elo+
Party 1
Rama
Rama
MythicTrebuchet
Rama
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,659 Elo+
Solo
Team Averages
Level 147
1,459 SR
1,486 Elo+

VS

Team Averages
Level 165
1,460 SR
1,500 Elo+
Fenrir
Fenrir
AlessSoto22
Fenrir
Level 125
God Stats
3W - 6L
1,500 SR
Queue Stats
192W - 174L
1,558 Elo+
Solo
Thoth
Thoth
Bowndy
Thoth
Level 195
God Stats
4W - 6L
1,500 SR
Queue Stats
318W - 301L
1,727 Elo+
Solo
Ishtar
Ishtar
Sp1cyChipotle
Ishtar
Level 167
God Stats
4W - 3L
1,301 SR
Queue Stats
85W - 40L
1,360 Elo+
Solo
Gilgamesh
Gilgamesh
Telegonus
Gilgamesh
Level 179
God Stats
2W - 4L
1,500 SR
Queue Stats
114W - 91L
1,265 Elo+
Party 2
Sylvanus
Sylvanus
Turtlez
Sylvanus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 163L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,147
559
7,693
9,795
4,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
DuoDiff
Baron Samedi
10
2 / 1 / 9
6,241
567
5,323
7,295
5,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Krugenn
Agni
12
3 / 1 / 3
6,666
606
6,507
7,382
2,562
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
6 / 2 / 4
6,702
609
10,038
9,621
3,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
0 / 0 / 2
6,442
586
1,950
6,905
2,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
2 / 4 / 0
5,809
528
4,812
10,127
3,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Bowndy
Thoth
11
1 / 2 / 1
6,175
561
2,630
6,623
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 1
6,266
570
3,896
4,841
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Telegonus
Gilgamesh
10
1 / 2 / 0
6,057
551
7,224
13,107
10,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
Turtlez
Sylvanus
9
1 / 4 / 1
4,826
439
5,902
10,991
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
13
Kills
5
5
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
4
0
0.5
W
2
1
3
3.5
L
Thoth
Bowndy
Thoth
1
2
1
0.75
W
Baron Samedi
DuoDiff
Baron Samedi
2
1
9
6.5
W
Agni
Krugenn
Agni
3
1
3
4.5
W
Pele
6
2
4
4
W
0
0
2
1
L
0
1
1
0.5
L
Gilgamesh
Telegonus
Gilgamesh
1
2
0
0.5
L
Sylvanus
Turtlez
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,511
Damage
24,464
40,998
Taken
45,689
18,637
Mitigated
24,285
18,340
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,812
977
0
1,607
10,127
3,634
0
2,121
8,006
0
29,625
W
7,693
3,246
0
2,663
9,795
4,647
12
474
9,321
510
40,713
L
Thoth
Bowndy
Thoth
2,630
42
0
720
6,623
2,542
0
4,029
2,594
47,991
0
W
Baron Samedi
DuoDiff
Baron Samedi
5,323
1,189
1,739
4,292
7,295
5,206
0
2,204
5,091
14,562
0
W
Agni
Krugenn
Agni
6,507
1,500
0
3,758
7,382
2,562
0
3,227
4,155
69,074
0
W
Pele
10,038
2,066
0
1,635
9,621
3,474
0
1,363
8,258
0
49,414
W
1,950
1,855
0
4,253
6,905
2,748
0
715
6,190
0
59,649
L
3,896
2,278
0
2,874
4,841
1,874
0
785
4,056
0
51,769
L
Gilgamesh
Telegonus
Gilgamesh
7,224
1,761
0
2,806
13,107
10,323
0
1,506
11,601
0
42,940
L
Sylvanus
Turtlez
Sylvanus
5,902
2,541
778
2,662
10,991
5,912
0
3,666
7,325
16,468
5,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,198
Gold Earned
29,133
393
Minions Killed
357
0
Camps Cleared
0
1,081,063
Distance Traveled
1,092,461
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,809
528
53
5
0
250,068
0
W
Surtr
6,147
559
65
6
0
208,756
0
L
Thoth
6,175
561
93
8
0
220,087
3
W
Baron Samedi
6,241
567
14
1
0
208,487
1
W
Agni
6,666
606
133
12
0
216,303
4
W
Pele
6,702
609
64
6
0
255,517
0
W
Rama
6,442
586
117
11
0
192,000
0
L
Ishtar
6,266
570
92
8
0
205,645
2
L
Gilgamesh
6,057
551
89
8
0
217,361
1
L
Sylvanus
4,826
439
30
3
0
199,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role