Player Matchup

Nu Wa
Nu Wa
CrypticGRMLN
Nu Wa
Level 98
God Stats
5W - 8L
1,500 SR
Queue Stats
147W - 137L
1,701 Elo+
Party 2
Cliodhna
Cliodhna
EnigmaticKingD
Cliodhna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,158 Elo+
Solo
Hachiman
Hachiman
heldopsneakerz
Hachiman
Level 69
God Stats
6W - 9L
1,489 SR
Queue Stats
249W - 237L
1,382 Elo+
Solo
Horus
Horus
krustykrack
Horus
Level 43
God Stats
2W - 4L
1,455 SR
Queue Stats
169W - 142L
1,518 Elo+
Party 2
Yemoja
Yemoja
makia6
Yemoja
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Solo
Team Averages
Level 80
1,489 SR
1,480 Elo+

VS

Team Averages
Level 92
1,537 SR
1,538 Elo+
Ishtar
Ishtar
AlwaysOnGlo
Ishtar
Level 61
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 10L
1,024 Elo+
Solo
Pele
Pele
BellusMarduk
Pele
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 36L
1,700 Elo+
Party 1
Janus
Janus
WaterYosh
Janus
Level 148
God Stats
22W - 28L
1,522 SR
Queue Stats
128W - 179L
1,683 Elo+
Solo
Ne Zha
Ne Zha
merinodelgado
Ne Zha
Level 141
God Stats
0W - 2L
1,723 SR
Queue Stats
16W - 17L
1,695 Elo+
Party 1
Ymir
Ymir
s0ulsn1p3r11
Ymir
Level 65
God Stats
2W - 2L
1,656 SR
Queue Stats
11W - 8L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,227
653
2,802
2,442
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cliodhna
7
0 / 0 / 2
4,229
529
1,334
4,684
1,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hachiman
8
2 / 1 / 1
4,433
554
2,369
4,852
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 4 / 0
4,378
547
3,050
7,427
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
makia6
Yemoja
1
0 / 0 / 0
1,569
196
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
7
0 / 1 / 1
4,439
555
1,050
2,208
672
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 1 / 1
5,924
741
4,731
7,078
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
WaterYosh
Janus
1
0 / 0 / 0
1,569
196
0
383
122
11
2 / 1 / 1
5,791
724
2,861
6,787
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 0
4,513
564
1,376
5,686
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
6
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
1
1
0.5
L
3
1
1
3.5
W
2
1
1
2.5
W
Cliodhna
0
0
2
1
L
Janus
WaterYosh
Janus
0
0
0
0
W
Hachiman
2
1
1
2.5
W
1
4
0
0.25
W
Yemoja
makia6
Yemoja
0
0
0
0
L
2
1
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,555
Damage
10,018
19,405
Taken
22,142
6,894
Mitigated
9,158
6,980
Healing
7,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
1,050
701
0
631
2,208
672
0
402
1,806
0
24,130
L
4,731
1,401
0
2,106
7,078
2,818
0
606
6,141
0
41,831
W
2,802
313
0
250
2,442
480
0
0
2,442
29,768
0
W
Cliodhna
1,334
224
0
2,032
4,684
1,519
0
257
4,427
0
17,241
L
Janus
WaterYosh
Janus
0
0
0
0
383
122
0
383
0
0
0
W
Hachiman
2,369
1,110
0
2,309
4,852
1,423
0
1,119
3,733
0
18,832
W
3,050
1,663
118
2,271
7,427
3,472
0
0
7,427
0
20,833
W
Yemoja
makia6
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
2,861
1,002
0
3,450
6,787
2,427
0
1,090
5,697
0
42,164
L
1,376
302
0
1,612
5,686
3,119
0
321
5,365
13,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,836
Gold Earned
22,236
133
Minions Killed
189
0
Camps Cleared
0
675,608
Distance Traveled
674,886
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
4,439
555
33
4
0
135,227
0
L
Pele
5,924
741
73
9
0
175,423
3
W
Nu Wa
5,227
653
52
7
0
187,460
3
W
Cliodhna
4,229
529
30
4
0
166,278
0
L
Janus
1,569
196
0
0
0
0
0
W
Hachiman
4,433
554
28
4
0
143,406
0
W
Horus
4,378
547
23
3
0
178,464
0
W
Yemoja
1,569
196
0
0
0
0
0
L
Ne Zha
5,791
724
67
8
0
210,219
0
L
Ymir
4,513
564
16
2
0
154,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role