Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
 
Nike
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TacTab
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 2
Gilgamesh
Gilgamesh
daughterofsun707
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,506 Elo+
Solo
Artemis
Artemis
deadofgreece
Artemis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,407 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,427 Elo+

VS

Team Averages
Level 95
1,500 SR
1,504 Elo+
Hades
Hades
 
Hades
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
AxSy
Cu Chulainn
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 79L
1,644 Elo+
Solo
Zhong Kui
Zhong Kui
LusciniamR
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,166 Elo+
Solo
Hou Yi
Hou Yi
ZuviesGrybas69
Hou Yi
Level 56
God Stats
4W - 1L
1,500 SR
Queue Stats
243W - 237L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
16
4 / 4 / 3
8,479
848
14,250
12,471
11,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nike
 
Nike
12
0 / 6 / 5
6,715
672
5,186
14,962
13,252
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
TacTab
Nemesis
11
2 / 5 / 3
7,040
704
3,488
8,098
4,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
14
1 / 5 / 4
7,284
728
5,011
11,539
11,499
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
deadofgreece
Artemis
12
1 / 7 / 5
7,208
721
5,900
12,690
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
3 / 2 / 16
8,474
847
9,988
10,191
8,311
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
15
0 / 2 / 23
8,068
807
9,350
12,663
22,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
AxSy
Cu Chulainn
15
9 / 3 / 11
8,993
899
15,868
13,183
21,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
LusciniamR
Zhong Kui
17
8 / 2 / 13
9,654
965
10,626
11,426
10,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
7 / 0 / 17
9,485
949
10,743
4,649
2,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
107
8
Kills
27
27
Deaths
9
20
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
4
3
1.38
L
Nike
 
Nike
0
6
5
0.42
W
Hades
 
Hades
3
2
16
5.5
W
Ganesha
 
Ganesha
0
2
23
5.75
W
Cu Chulainn
AxSy
Cu Chulainn
9
3
11
4.83
W
Zhong Kui
LusciniamR
Zhong Kui
8
2
13
7.25
L
Nemesis
TacTab
Nemesis
2
5
3
0.7
W
7
0
17
15.5
L
Gilgamesh
1
5
4
0.6
L
Artemis
deadofgreece
Artemis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,835
Damage
56,575
59,760
Taken
52,112
45,455
Mitigated
65,538
8,560
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
14,250
1,275
608
2,039
12,471
11,670
0
4,886
7,585
0
29,569
L
Nike
 
Nike
5,186
97
521
617
14,962
13,252
0
8,563
6,399
1,454
10,774
W
Hades
 
Hades
9,988
700
940
2,695
10,191
8,311
1,359
168
9,976
17,673
0
W
Ganesha
 
Ganesha
9,350
380
959
1,434
12,663
22,146
594
503
11,818
20,276
0
W
Cu Chulainn
AxSy
Cu Chulainn
15,868
1,362
2,833
1,324
13,183
21,525
494
204
12,644
0
25,562
W
Zhong Kui
LusciniamR
Zhong Kui
10,626
2,009
0
3,889
11,426
10,754
1,484
259
11,167
24,018
0
L
Nemesis
TacTab
Nemesis
3,488
1,314
13
727
8,098
4,037
0
3,000
5,098
0
4,038
W
10,743
2,740
3,113
1,627
4,649
2,802
1,415
42
4,568
0
17,854
L
Gilgamesh
5,011
546
1,301
820
11,539
11,499
0
5,405
6,134
0
12,623
L
Artemis
deadofgreece
Artemis
5,900
3,558
318
1,596
12,690
4,997
0
8,110
4,580
0
11,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,726
Gold Earned
44,674
84
Minions Killed
112
0
Camps Cleared
0
857,367
Distance Traveled
843,429
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,479
848
32
3
0
208,292
0
L
Nike
6,715
672
16
2
0
155,718
0
W
Hades
8,474
847
25
3
0
160,402
0
W
Ganesha
8,068
807
0
0
0
172,598
0
W
Cu Chulainn
8,993
899
17
2
0
159,050
0
W
Zhong Kui
9,654
965
47
5
0
155,447
0
L
Nemesis
7,040
704
4
0
0
171,514
0
W
Hou Yi
9,485
949
23
2
0
195,932
0
L
Gilgamesh
7,284
728
18
2
0
181,384
0
L
Artemis
7,208
721
14
1
0
140,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role