Player Matchup

Sol
Sol
Bouze68
Sol
Level 127
God Stats
46W - 45L
1,496 SR
Queue Stats
160W - 157L
1,632 Elo+
Solo
Nox
Nox
ItXx_JuaanVii03
Nox
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 221L
1,492 Elo+
Party 4
Thanatos
Thanatos
VGMaraten
Thanatos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 181L
1,724 Elo+
Party 3
Surtr
Surtr
cYb3R_ddj23
Surtr
Level 127
God Stats
11W - 11L
1,464 SR
Queue Stats
330W - 403L
1,366 Elo+
Party 4
Cthulhu
Cthulhu
envy_avocado
Cthulhu
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
574W - 560L
1,688 Elo+
Party 3
Team Averages
Level 98
1,492 SR
1,580 Elo+

VS

Team Averages
Level 92
1,537 SR
1,626 Elo+
Chang'e
Chang'e
Athenas_399
Chang'e
Level 101
God Stats
1W - 3L
1,285 SR
Queue Stats
6W - 14L
1,538 Elo+
Solo
Jing Wei
Jing Wei
HunterKane95
Jing Wei
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,715 Elo+
Party 2
Achilles
Achilles
Inspector Nugs
Achilles
Level 77
God Stats
12W - 5L
1,898 SR
Queue Stats
56W - 57L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sandmann638
Tsukuyomi
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,715 Elo+
Party 2
Bacchus
Bacchus
Webbers62
Bacchus
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 24L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
10
1 / 1 / 4
6,957
464
8,738
8,368
2,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
3 / 1 / 1
9,356
624
6,149
8,439
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
VGMaraten
Thanatos
12
6 / 3 / 1
7,989
533
7,241
10,866
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 1
8,036
536
9,970
15,475
10,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
envy_avocado
Cthulhu
12
0 / 0 / 6
7,855
524
5,128
10,317
8,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Athenas_399
Chang'e
13
2 / 4 / 1
8,210
547
6,756
11,233
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
HunterKane95
Jing Wei
12
0 / 1 / 0
6,117
408
3,755
11,958
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
13
2 / 1 / 4
7,534
502
7,204
12,532
15,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Tsukuyomi
Sandmann638
Tsukuyomi
14
5 / 2 / 1
8,308
554
6,031
10,414
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
Webbers62
Bacchus
11
0 / 3 / 2
6,614
441
5,822
11,169
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
9
10
Deaths
11
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Athenas_399
Chang'e
2
4
1
0.63
L
Sol
1
1
4
3
W
Jing Wei
HunterKane95
Jing Wei
0
1
0
0
W
Achilles
2
1
4
4
L
3
1
1
3.5
W
Tsukuyomi
Sandmann638
Tsukuyomi
5
2
1
2.75
L
Thanatos
VGMaraten
Thanatos
6
3
1
2.17
W
Bacchus
Webbers62
Bacchus
0
3
2
0.33
L
1
5
1
0.3
L
Cthulhu
envy_avocado
Cthulhu
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,226
Damage
29,568
53,465
Taken
57,306
30,181
Mitigated
37,142
23,149
Healing
18,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Athenas_399
Chang'e
6,756
612
309
3,406
11,233
4,001
0
4,926
6,307
61,995
0
L
Sol
8,738
3,066
0
4,628
8,368
2,450
1,943
1,514
6,854
53,108
0
W
Jing Wei
HunterKane95
Jing Wei
3,755
2,424
0
6,474
11,958
4,477
0
7,924
4,034
0
35,823
W
Achilles
7,204
1,069
0
4,150
12,532
15,296
0
317
12,215
2,574
40,204
L
6,149
462
0
1,510
8,439
3,711
0
5,059
3,380
77,556
1,681
W
Tsukuyomi
Sandmann638
Tsukuyomi
6,031
1,813
0
2,000
10,414
3,800
0
2,043
8,371
0
64,774
L
Thanatos
VGMaraten
Thanatos
7,241
2,412
0
8,888
10,866
4,800
342
2,425
8,271
0
40,201
W
Bacchus
Webbers62
Bacchus
5,822
764
0
2,508
11,169
9,568
0
4,798
6,371
28,623
0
L
9,970
3,536
0
5,405
15,475
10,239
240
2,332
12,323
423
62,591
L
Cthulhu
envy_avocado
Cthulhu
5,128
532
0
2,718
10,317
8,981
0
2,162
8,155
41,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,193
Gold Earned
36,783
421
Minions Killed
379
0
Camps Cleared
0
1,448,325
Distance Traveled
1,499,387
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,210
547
116
8
0
271,132
1
L
Sol
6,957
464
72
5
0
192,830
0
W
Jing Wei
6,117
408
68
5
0
273,676
0
W
Achilles
7,534
502
78
5
0
290,990
1
L
Nox
9,356
624
145
10
0
313,404
0
W
Tsukuyomi
8,308
554
82
5
0
362,893
0
L
Thanatos
7,989
533
60
4
0
334,130
0
W
Bacchus
6,614
441
35
2
0
300,696
4
L
Surtr
8,036
536
94
6
0
293,970
0
L
Cthulhu
7,855
524
50
3
0
313,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role