Player Matchup

Hercules
Hercules
GLOCKSITH
Hercules
Level 46
God Stats
5W - 1L
1,536 SR
Queue Stats
10W - 8L
1,739 Elo+
Party 3
Ra
Ra
MasonFlint04
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Fafnir
Fafnir
MoltenWarrior67
Fafnir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,933 Elo+
Party 3
Poseidon
Poseidon
SITHSKIDMARK1
Poseidon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,738 Elo+
Party 3
Jing Wei
Jing Wei
Vivalamexico
Jing Wei
Level 41
God Stats
13W - 11L
1,294 SR
Queue Stats
47W - 52L
1,268 Elo+
Solo
Team Averages
Level 59
1,466 SR
1,636 Elo+

VS

Team Averages
Level 81
1,500 SR
1,401 Elo+
Jormungandr
Jormungandr
G4AKILLES
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Hades
Hades
Gruul4Life
Hades
Level 96
God Stats
12W - 5L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Odin
Odin
XDummie1
Odin
Level 129
God Stats
10W - 6L
1,500 SR
Queue Stats
227W - 204L
1,312 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XxvarexX
Tsukuyomi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Neith
Neith
levytis
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GLOCKSITH
Hercules
15
3 / 1 / 7
8,132
739
7,007
11,500
13,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 3 / 6
7,527
684
6,600
6,935
2,750
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
3 / 1 / 6
9,121
829
4,837
8,813
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SITHSKIDMARK1
Poseidon
16
7 / 3 / 8
9,156
832
13,496
8,983
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
Vivalamexico
Jing Wei
15
1 / 0 / 7
8,247
750
3,700
2,676
1,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
G4AKILLES
Jormungandr
12
0 / 6 / 1
6,562
597
1,512
9,103
3,833
Hades
14
2 / 4 / 1
7,956
723
4,782
10,152
6,123
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Odin
14
2 / 1 / 2
7,658
696
4,899
8,939
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
XxvarexX
Tsukuyomi
14
3 / 1 / 1
8,080
735
7,718
7,819
5,410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
levytis
Neith
15
1 / 3 / 5
8,317
756
8,545
8,306
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
15
Kills
8
8
Deaths
15
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
G4AKILLES
Jormungandr
0
6
1
0.08
W
Hercules
GLOCKSITH
Hercules
3
1
7
6.5
L
Hades
2
4
1
0.63
W
1
3
6
1.33
W
3
1
6
6
W
Poseidon
SITHSKIDMARK1
Poseidon
7
3
8
3.67
W
Jing Wei
Vivalamexico
Jing Wei
1
0
7
4.5
L
Odin
2
1
2
3
L
Tsukuyomi
XxvarexX
Tsukuyomi
3
1
1
3.5
L
Neith
levytis
Neith
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,640
Damage
27,456
38,907
Taken
44,319
35,577
Mitigated
24,290
8,081
Healing
3,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
G4AKILLES
Jormungandr
1,512
458
0
0
9,103
3,833
0
4,807
4,255
6,390
0
W
Hercules
GLOCKSITH
Hercules
7,007
1,385
0
3,134
11,500
13,145
170
1,539
9,961
0
20,994
L
Hades
4,782
42
178
1,090
10,152
6,123
0
6,174
3,978
20,507
0
W
6,600
1,213
243
942
6,935
2,750
784
1,044
5,891
10,839
1,162
W
4,837
1,460
0
1,892
8,813
14,668
346
1,438
7,375
20,745
0
W
Poseidon
SITHSKIDMARK1
Poseidon
13,496
1,958
0
907
8,983
3,852
0
1,831
7,152
46,461
2,412
W
Jing Wei
Vivalamexico
Jing Wei
3,700
3,457
0
963
2,676
1,162
0
442
2,234
0
31,924
L
Odin
4,899
879
0
18
8,939
4,999
0
4,705
4,050
0
18,720
L
Tsukuyomi
XxvarexX
Tsukuyomi
7,718
1,141
0
78
7,819
5,410
0
4,677
3,098
0
25,205
L
Neith
levytis
Neith
8,545
2,883
0
2,179
8,306
3,925
0
2,963
4,963
0
34,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,183
Gold Earned
38,573
219
Minions Killed
172
0
Camps Cleared
0
1,072,340
Distance Traveled
969,481
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,562
597
4
0
0
143,281
0
W
Hercules
8,132
739
33
3
0
231,148
0
L
Hades
7,956
723
38
3
0
171,599
0
W
Ra
7,527
684
12
1
0
180,678
0
W
Fafnir
9,121
829
31
3
0
226,356
0
W
Poseidon
9,156
832
79
7
0
210,392
0
W
Jing Wei
8,247
750
64
6
0
223,766
0
L
Odin
7,658
696
38
3
0
226,928
1
L
Tsukuyomi
8,080
735
41
4
0
211,416
0
L
Neith
8,317
756
51
5
0
216,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role