Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
MikeKrüger
Surtr
Level 21
God Stats
1W - 3L
1,530 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Chaac
Chaac
MrArcukam
Chaac
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 72L
1,612 Elo+
Solo
Khepri
Khepri
SAINT141
Khepri
Level 37
God Stats
17W - 24L
1,500 SR
Queue Stats
167W - 187L
1,500 Elo+
Party 3
Merlin
Merlin
alterdaus
Merlin
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 37L
1,500 Elo+
Party 4
Team Averages
Level 59
1,506 SR
1,522 Elo+

VS

Team Averages
Level 62
1,617 SR
1,442 Elo+
Mulan
Mulan
DesKjetB
Mulan
Level 184
God Stats
0W - 1L
1,702 SR
Queue Stats
59W - 41L
1,555 Elo+
Party 2
Sylvanus
Sylvanus
Kathleen612
Sylvanus
Level 26
God Stats
4W - 1L
1,733 SR
Queue Stats
14W - 9L
1,500 Elo+
Party 2
Thor
Thor
Mullcih1
Thor
Level 41
God Stats
83W - 85L
1,618 SR
Queue Stats
1,003W - 972L
1,489 Elo+
Solo
Anubis
Anubis
fificicus
Anubis
Level 47
God Stats
25W - 30L
1,533 SR
Queue Stats
38W - 63L
1,379 Elo+
Party 1
Neith
Neith
sherwin20172
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 1 / 2
7,731
483
7,928
9,947
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
5 / 1 / 9
9,677
605
19,573
16,560
8,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
MrArcukam
Chaac
11
0 / 6 / 1
7,254
453
3,268
16,394
10,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
SAINT141
Khepri
12
0 / 3 / 5
7,408
463
3,126
11,195
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
alterdaus
Merlin
17
9 / 1 / 2
10,378
649
11,534
7,263
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DesKjetB
Mulan
16
7 / 1 / 1
9,894
618
13,216
11,075
12,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
Kathleen612
Sylvanus
12
2 / 1 / 3
7,714
482
6,930
14,144
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
14
2 / 5 / 3
8,309
519
6,448
14,167
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
fificicus
Anubis
12
0 / 7 / 0
7,327
458
2,891
13,645
6,491
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 3 / 3
7,412
463
10,802
12,289
5,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
17
Kills
12
12
Deaths
17
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
2
4
L
Mulan
DesKjetB
Mulan
7
1
1
7.5
L
Sylvanus
Kathleen612
Sylvanus
2
1
3
3.5
W
5
1
9
9.5
W
Chaac
MrArcukam
Chaac
0
6
1
0.08
L
Thor
2
5
3
0.7
W
Khepri
SAINT141
Khepri
0
3
5
0.83
W
Merlin
alterdaus
Merlin
9
1
2
10
L
Anubis
fificicus
Anubis
0
7
0
0
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
40,287
61,359
Taken
65,320
33,689
Mitigated
44,737
18,596
Healing
26,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,928
5,190
0
4,714
9,947
3,673
751
2,738
7,209
0
46,867
L
Mulan
DesKjetB
Mulan
13,216
3,131
0
5,624
11,075
12,719
0
1,308
9,767
2,173
82,096
L
Sylvanus
Kathleen612
Sylvanus
6,930
914
1,310
5,658
14,144
13,681
0
3,885
10,259
27,456
0
W
19,573
9,121
0
6,632
16,560
8,530
0
2,716
13,844
2,300
74,911
W
Chaac
MrArcukam
Chaac
3,268
920
148
3,289
16,394
10,099
0
1,507
14,887
0
48,563
L
Thor
6,448
2,025
0
4,098
14,167
6,015
0
1,177
12,990
0
66,215
W
Khepri
SAINT141
Khepri
3,126
353
0
1,955
11,195
8,675
205
1,273
9,922
21,764
0
W
Merlin
alterdaus
Merlin
11,534
509
0
1,858
7,263
2,712
0
2,852
4,411
86,036
0
L
Anubis
fificicus
Anubis
2,891
164
0
4,852
13,645
6,491
406
6,785
6,860
62,472
0
L
10,802
5,179
0
4,607
12,289
5,831
0
2,307
9,982
0
59,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
40,656
421
Minions Killed
485
0
Camps Cleared
0
1,584,918
Distance Traveled
1,463,178
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,731
483
76
5
0
289,497
0
L
Mulan
9,894
618
139
9
0
313,531
3
L
Sylvanus
7,714
482
33
2
0
299,150
2
W
Surtr
9,677
605
102
6
0
387,935
0
W
Chaac
7,254
453
75
5
0
284,291
0
L
Thor
8,309
519
112
7
0
326,792
0
W
Khepri
7,408
463
24
2
0
298,784
4
W
Merlin
10,378
649
144
9
0
324,411
0
L
Anubis
7,327
458
106
7
0
273,173
0
L
Neith
7,412
463
95
6
0
250,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role