Player Matchup

Sun Wukong
Sun Wukong
CasualWarrior68
Sun Wukong
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,285 Elo+
Party 1
Scylla
Scylla
LikelyToFeed
Scylla
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 8L
1,285 Elo+
Party 1
Arachne
Arachne
salvan0982
Arachne
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,285 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,285 Elo+

VS

Team Averages
Level 138
1,516 SR
1,433 Elo+
Surtr
Surtr
BOOGIEMAN416
Surtr
Level 129
God Stats
17W - 13L
1,547 SR
Queue Stats
225W - 221L
1,501 Elo+
Solo
Scylla
Scylla
JoustBot
Scylla
Level 158
God Stats
50W - 42L
1,500 SR
Queue Stats
923W - 927L
1,393 Elo+
Solo
Ishtar
Ishtar
Soufboi Jay
Ishtar
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CasualWarrior68
Sun Wukong
12
2 / 3 / 2
7,980
665
5,026
13,183
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
15
5 / 3 / 1
9,475
790
13,716
10,418
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
salvan0982
Arachne
10
0 / 3 / 3
7,299
608
5,894
11,060
5,631
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
9,332
778
13,365
11,657
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
JoustBot
Scylla
16
4 / 1 / 4
10,332
861
9,664
9,451
9,694
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
12
1 / 6 / 4
8,323
694
7,248
13,017
4,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
9
9
Deaths
7
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Sun Wukong
CasualWarrior68
Sun Wukong
2
3
2
1
W
Scylla
JoustBot
Scylla
4
1
4
6
L
Scylla
5
3
1
1.83
W
Ishtar
1
6
4
0.5
L
Arachne
salvan0982
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
30,277
34,661
Taken
34,125
18,806
Mitigated
26,590
7,268
Healing
9,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,365
4,898
0
4,355
11,657
12,545
71
4,223
7,170
1,020
41,549
L
Sun Wukong
CasualWarrior68
Sun Wukong
5,026
1,752
0
2,800
13,183
9,104
0
2,877
9,625
0
27,774
W
Scylla
JoustBot
Scylla
9,664
1,098
0
1,361
9,451
9,694
201
2,768
6,534
41,658
0
L
Scylla
13,716
2,774
0
1,605
10,418
4,071
123
2,583
6,889
48,329
359
W
Ishtar
7,248
3,338
0
3,316
13,017
4,351
724
6,015
6,738
0
33,979
L
Arachne
salvan0982
Arachne
5,894
4,256
239
2,624
11,060
5,631
179
4,560
6,214
0
10,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
27,987
156
Minions Killed
200
0
Camps Cleared
0
624,149
Distance Traveled
660,679
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,332
778
79
7
0
243,413
0
L
Sun Wukong
7,980
665
39
3
0
218,121
0
W
Scylla
10,332
861
68
6
0
229,872
0
L
Scylla
9,475
790
101
8
0
196,017
0
W
Ishtar
8,323
694
53
4
0
187,394
0
L
Arachne
7,299
608
16
1
0
210,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role