Player Matchup

Thor
Thor
Jinjerpanda
Thor
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
Yt_Obscurio28
Ao Kuang
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,445 Elo+
Solo
King Arthur
King Arthur
saul92069
King Arthur
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 67L
1,253 Elo+
Solo
Team Averages
Level 62
1,428 SR
1,383 Elo+

VS

Team Averages
Level 81
1,500 SR
1,464 Elo+
Surtr
Surtr
 
Surtr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Drogomir7925
Cernunnos
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,154 Elo+
Solo
Nu Wa
Nu Wa
The_RiceCakes
Nu Wa
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 29L
1,738 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,298
630
6,659
14,046
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Yt_Obscurio28
Ao Kuang
11
1 / 5 / 0
6,442
644
2,783
9,350
4,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
saul92069
King Arthur
11
0 / 2 / 1
6,761
676
2,017
15,097
12,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
1 / 0 / 10
7,717
772
9,743
7,539
5,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Cernunnos
Drogomir7925
Cernunnos
14
3 / 1 / 6
7,913
791
11,378
6,612
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
8 / 0 / 3
8,648
865
9,875
3,988
1,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
1
Kills
12
12
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
10
6
W
Cernunnos
Drogomir7925
Cernunnos
3
1
6
6
L
0
5
1
0.1
W
8
0
3
9.5
L
Ao Kuang
Yt_Obscurio28
Ao Kuang
1
5
0
0.2
L
King Arthur
saul92069
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,459
Damage
30,996
38,493
Taken
18,139
21,674
Mitigated
9,440
6,858
Healing
7,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,743
2,467
376
3,157
7,539
5,869
13
1,242
6,123
439
24,222
W
Cernunnos
Drogomir7925
Cernunnos
11,378
5,285
0
3,229
6,612
2,321
807
1,021
5,493
37
36,043
L
6,659
1,588
0
250
14,046
5,441
0
3,261
10,785
0
28,587
W
9,875
2,857
0
539
3,988
1,250
72
282
3,652
29,256
0
L
Ao Kuang
Yt_Obscurio28
Ao Kuang
2,783
295
0
2,209
9,350
4,081
0
2,499
6,851
13,749
0
L
King Arthur
saul92069
King Arthur
2,017
328
181
4,218
15,097
12,152
0
4,515
10,582
0
13,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,501
Gold Earned
24,278
105
Minions Killed
134
0
Camps Cleared
0
489,580
Distance Traveled
540,425
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,717
772
42
4
0
207,991
0
W
Cernunnos
7,913
791
62
6
0
154,762
1
L
Thor
6,298
630
56
6
0
153,769
0
W
Nu Wa
8,648
865
30
3
0
177,672
0
L
Ao Kuang
6,442
644
28
3
0
153,798
0
L
King Arthur
6,761
676
21
2
0
182,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role