Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Alfar Vidar
Jing Wei
Level 144
God Stats
13W - 19L
1,500 SR
Queue Stats
363W - 410L
1,499 Elo+
Party 1
Thanatos
Thanatos
Gamejunkie94
Thanatos
Level 84
God Stats
1W - 6L
1,308 SR
Queue Stats
3W - 9L
1,280 Elo+
Party 1
Nike
Nike
StormierThrone8
Nike
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 127L
1,677 Elo+
Party 1
Scylla
Scylla
iv Kami
Scylla
Level 102
God Stats
2W - 2L
1,718 SR
Queue Stats
92W - 95L
1,893 Elo+
Party 1
Team Averages
Level 129
1,505 SR
1,570 Elo+

VS

Team Averages
Level 108
1,479 SR
1,472 Elo+
Izanami
Izanami
FlexdaGawd__
Izanami
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
291W - 259L
1,472 Elo+
Solo
Anubis
Anubis
LordArcangel900
Anubis
Level 83
God Stats
12W - 6L
1,672 SR
Queue Stats
67W - 68L
1,594 Elo+
Solo
Mulan
Mulan
TUGEYFUGE73
Mulan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 102L
1,419 Elo+
Solo
Jormungandr
Jormungandr
b00ya_ksha
Jormungandr
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
885W - 816L
1,545 Elo+
Solo
Surtr
Surtr
barkyj
Surtr
Level 147
God Stats
5W - 4L
1,224 SR
Queue Stats
119W - 108L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 1 / 1
5,524
425
1,673
9,102
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Alfar Vidar
Jing Wei
10
0 / 4 / 1
5,606
431
2,427
8,993
2,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Gamejunkie94
Thanatos
10
0 / 4 / 2
5,933
456
3,001
11,044
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 1 / 0
8,229
633
6,617
10,933
7,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
iv Kami
Scylla
11
0 / 4 / 1
6,254
481
3,814
7,540
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlexdaGawd__
Izanami
12
0 / 1 / 3
7,249
558
6,603
7,555
2,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 0 / 6
8,162
628
7,365
5,064
2,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 1 / 1
6,970
536
4,501
11,120
7,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
b00ya_ksha
Jormungandr
12
5 / 0 / 3
7,911
609
5,092
6,774
5,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Surtr
barkyj
Surtr
13
6 / 1 / 2
7,909
608
4,484
9,114
4,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
14
14
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
1
1
1
1.5
L
Jing Wei
Alfar Vidar
Jing Wei
0
4
1
0.13
W
Izanami
FlexdaGawd__
Izanami
0
1
3
1.5
L
Thanatos
Gamejunkie94
Thanatos
0
4
2
0.25
W
3
0
6
6
L
2
1
0
2
W
0
1
1
0.5
W
Jormungandr
b00ya_ksha
Jormungandr
5
0
3
6.5
W
Surtr
barkyj
Surtr
6
1
2
7
L
Scylla
iv Kami
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,532
Damage
28,045
47,612
Taken
39,627
23,922
Mitigated
22,574
13,545
Healing
18,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,673
242
0
1,050
9,102
6,456
0
3,111
5,991
10,759
0
L
Jing Wei
Alfar Vidar
Jing Wei
2,427
1,748
0
2,107
8,993
2,783
0
2,737
6,256
0
29,228
W
Izanami
FlexdaGawd__
Izanami
6,603
4,614
0
4,224
7,555
2,720
781
549
7,006
0
67,775
L
Thanatos
Gamejunkie94
Thanatos
3,001
602
0
8,108
11,044
4,888
0
2,523
8,521
0
39,833
W
7,365
503
0
4,357
5,064
2,511
486
1,878
3,186
66,540
0
L
6,617
1,066
0
1,375
10,933
7,590
0
607
10,326
0
79,669
W
4,501
626
0
5,375
11,120
7,418
0
266
10,854
0
54,707
W
Jormungandr
b00ya_ksha
Jormungandr
5,092
2,254
178
1,818
6,774
5,521
247
1,338
5,436
22,324
0
W
Surtr
barkyj
Surtr
4,484
1,393
0
2,300
9,114
4,404
0
1,456
7,658
990
59,677
L
Scylla
iv Kami
Scylla
3,814
416
0
905
7,540
2,205
0
3,544
3,996
48,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,546
Gold Earned
38,201
357
Minions Killed
484
0
Camps Cleared
0
1,264,301
Distance Traveled
1,259,569
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,524
425
12
1
0
262,978
5
L
Jing Wei
5,606
431
52
4
0
234,390
0
W
Izanami
7,249
558
138
11
0
236,979
0
L
Thanatos
5,933
456
63
5
0
276,528
0
W
Anubis
8,162
628
119
9
0
250,657
4
L
Nike
8,229
633
146
11
0
241,520
0
W
Mulan
6,970
536
111
9
0
229,218
2
W
Jormungandr
7,911
609
24
2
0
239,820
4
W
Surtr
7,909
608
92
7
0
302,895
2
L
Scylla
6,254
481
84
6
0
248,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role