Player Matchup

Bellona
Bellona
Christophdag
Bellona
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,559 Elo+
Solo
Heimdallr
Heimdallr
DeterrentLion02
Heimdallr
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
TomBoel
Ne Zha
Level 104
God Stats
15W - 7L
1,500 SR
Queue Stats
195W - 207L
1,433 Elo+
Party 2
Nu Wa
Nu Wa
haryhayn
Nu Wa
Level 59
God Stats
17W - 10L
1,500 SR
Queue Stats
113W - 98L
1,500 Elo+
Solo
Xing Tian
Xing Tian
space gerbils
Xing Tian
Level 77
God Stats
2W - 5L
1,733 SR
Queue Stats
190W - 192L
1,579 Elo+
Party 2
Team Averages
Level 75
1,547 SR
1,514 Elo+

VS

Team Averages
Level 112
1,547 SR
1,600 Elo+
Hun Batz
Hun Batz
MAJ Downes1150
Hun Batz
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
357W - 367L
1,592 Elo+
Party 1
Ra
Ra
SGT Spack7
Ra
Level 143
God Stats
21W - 15L
1,770 SR
Queue Stats
465W - 463L
1,644 Elo+
Party 1
Chernobog
Chernobog
Smaytelol
Chernobog
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 91L
1,718 Elo+
Solo
Bacchus
Bacchus
pardon_relatif
Bacchus
Level 123
God Stats
18W - 19L
1,500 SR
Queue Stats
239W - 248L
1,528 Elo+
Solo
Skadi
Skadi
temp-451214
Skadi
Level 108
God Stats
78W - 60L
1,462 SR
Queue Stats
126W - 122L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Christophdag
Bellona
15
1 / 4 / 1
9,565
435
8,253
21,554
22,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
DeterrentLion02
Heimdallr
13
1 / 8 / 1
8,279
376
12,504
25,392
12,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
TomBoel
Ne Zha
18
5 / 3 / 3
11,298
514
12,586
21,232
9,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
haryhayn
Nu Wa
19
2 / 0 / 2
11,779
535
16,114
4,609
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
space gerbils
Xing Tian
13
0 / 4 / 4
8,785
399
8,116
22,423
26,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
18
2 / 3 / 8
11,049
502
8,318
20,446
8,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
8 / 1 / 2
11,746
534
14,257
14,259
6,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Smaytelol
Chernobog
16
5 / 4 / 5
10,729
488
20,191
17,914
8,615
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 8
9,724
442
12,142
19,778
28,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 2 / 0
10,910
496
9,245
15,598
7,026
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
18
19
Deaths
11
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bellona
Christophdag
Bellona
1
4
1
0.38
L
Heimdallr
DeterrentLion02
Heimdallr
1
8
1
0.19
W
Hun Batz
2
3
8
2
W
8
1
2
9
W
Chernobog
Smaytelol
Chernobog
5
4
5
1.88
L
Ne Zha
TomBoel
Ne Zha
5
3
3
2.17
L
Nu Wa
haryhayn
Nu Wa
2
0
2
3
W
2
1
8
6
L
Xing Tian
space gerbils
Xing Tian
0
4
4
0.5
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,573
Damage
64,153
95,210
Taken
87,995
73,477
Mitigated
58,776
27,547
Healing
29,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Christophdag
Bellona
8,253
851
0
5,735
21,554
22,879
128
6,644
14,910
0
61,187
L
Heimdallr
DeterrentLion02
Heimdallr
12,504
7,123
238
9,376
25,392
12,218
0
9,676
15,716
0
60,004
W
Hun Batz
8,318
2,052
0
8,472
20,446
8,854
0
4,339
16,107
0
93,954
W
14,257
1,723
716
6,141
14,259
6,269
0
4,975
9,284
118,246
0
W
Chernobog
Smaytelol
Chernobog
20,191
11,657
548
5,269
17,914
8,615
2,159
6,286
11,628
0
95,268
L
Ne Zha
TomBoel
Ne Zha
12,586
3,779
0
4,500
21,232
9,801
0
3,014
18,218
0
103,276
L
Nu Wa
haryhayn
Nu Wa
16,114
3,377
0
2,621
4,609
1,810
81
1,905
2,704
118,147
0
W
12,142
1,481
531
4,027
19,778
28,012
17
5,967
13,811
38,734
0
L
Xing Tian
space gerbils
Xing Tian
8,116
1,128
0
5,077
22,423
26,769
18
5,160
17,263
37,504
0
W
9,245
4,445
0
4,253
15,598
7,026
842
2,663
12,935
0
89,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,706
Gold Earned
54,158
537
Minions Killed
636
0
Camps Cleared
0
2,025,305
Distance Traveled
2,423,653
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,565
435
91
4
0
383,625
3
L
Heimdallr
8,279
376
78
4
0
355,291
1
W
Hun Batz
11,049
502
117
5
0
507,827
1
W
Ra
11,746
534
185
8
0
516,239
0
W
Chernobog
10,729
488
145
7
0
451,903
0
L
Ne Zha
11,298
514
139
6
0
478,386
3
L
Nu Wa
11,779
535
180
8
0
389,101
2
W
Bacchus
9,724
442
41
2
0
539,845
0
L
Xing Tian
8,785
399
49
2
0
418,902
0
W
Skadi
10,910
496
148
7
0
407,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role