Player Matchup

Tiamat
Tiamat
Aredator
Tiamat
Level 28
God Stats
4W - 3L
1,691 SR
Queue Stats
8W - 5L
1,634 Elo+
Party 1
Cthulhu
Cthulhu
FlashOver168
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
KingBucketHead
Heimdallr
Level 42
God Stats
1W - 1L
1,715 SR
Queue Stats
11W - 6L
1,630 Elo+
Party 1
Da Ji
Da Ji
RCali
Da Ji
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Surtr
Surtr
ThokLP
Surtr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 28
1,581 SR
1,553 Elo+

VS

Team Averages
Level 46
1,570 SR
1,335 Elo+
Ra
Ra
Crezzzz
Ra
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,328 Elo+
Party 2
Maui
Maui
GRoGRES
Maui
Level 44
God Stats
4W - 1L
1,819 SR
Queue Stats
85W - 80L
1,550 Elo+
Solo
Surtr
Surtr
Mattnamara
Surtr
Level 46
God Stats
8W - 6L
1,500 SR
Queue Stats
241W - 317L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
etopak
Ao Kuang
Level 42
God Stats
14W - 18L
1,530 SR
Queue Stats
30W - 31L
1,534 Elo+
Solo
Cupid
Cupid
nathanfitzy30
Cupid
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 21L
935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aredator
Tiamat
9
0 / 3 / 0
5,471
547
3,478
7,230
4,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
FlashOver168
Cthulhu
7
0 / 4 / 0
4,609
461
3,298
9,697
5,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
KingBucketHead
Heimdallr
7
0 / 3 / 0
4,508
451
5,670
7,507
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
RCali
Da Ji
8
1 / 3 / 0
5,361
536
6,810
8,455
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
ThokLP
Surtr
9
1 / 0 / 0
5,074
507
3,530
5,289
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,681
668
6,074
6,218
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
GRoGRES
Maui
10
1 / 0 / 7
5,967
597
3,882
9,679
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
10
0 / 1 / 0
5,686
569
2,650
8,840
4,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
etopak
Ao Kuang
10
5 / 0 / 2
6,254
625
5,671
8,525
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 0 / 4
5,223
522
8,696
7,326
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
13
13
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Aredator
Tiamat
0
3
0
0
W
5
1
2
6
L
Cthulhu
FlashOver168
Cthulhu
0
4
0
0
W
Maui
GRoGRES
Maui
1
0
7
4.5
L
Heimdallr
KingBucketHead
Heimdallr
0
3
0
0
W
Surtr
0
1
0
0
L
Da Ji
RCali
Da Ji
1
3
0
0.33
L
Surtr
ThokLP
Surtr
1
0
0
1
W
Ao Kuang
etopak
Ao Kuang
5
0
2
6
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,786
Damage
26,973
38,178
Taken
40,588
18,999
Mitigated
19,443
7,335
Healing
18,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Aredator
Tiamat
3,478
566
0
622
7,230
4,761
0
5,695
1,535
33,917
0
W
6,074
1,144
600
3,040
6,218
2,329
0
1,897
4,321
47,894
0
L
Cthulhu
FlashOver168
Cthulhu
3,298
624
0
688
9,697
5,995
0
2,978
6,719
13,311
0
W
Maui
GRoGRES
Maui
3,882
1,612
0
3,231
9,679
7,460
0
1,867
7,812
16,110
0
L
Heimdallr
KingBucketHead
Heimdallr
5,670
2,541
0
2,511
7,507
2,849
0
3,264
4,243
0
27,805
W
Surtr
2,650
889
0
2,856
8,840
4,245
430
80
8,760
476
38,203
L
Da Ji
RCali
Da Ji
6,810
3,069
0
2,338
8,455
3,184
0
3,503
4,952
0
24,125
L
Surtr
ThokLP
Surtr
3,530
1,168
0
1,176
5,289
2,210
3
214
5,075
151
23,012
W
Ao Kuang
etopak
Ao Kuang
5,671
2,426
0
3,412
8,525
2,796
0
1,615
6,910
36,914
0
W
8,696
5,184
705
4,233
7,326
2,613
0
1,419
5,907
0
32,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,023
Gold Earned
29,811
210
Minions Killed
268
0
Camps Cleared
0
973,436
Distance Traveled
1,105,648
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,471
547
71
7
0
207,205
0
W
Ra
6,681
668
79
8
0
215,070
0
L
Cthulhu
4,609
461
19
2
0
179,108
0
W
Maui
5,967
597
18
2
0
244,954
4
L
Heimdallr
4,508
451
40
4
0
168,747
0
W
Surtr
5,686
569
67
7
0
193,280
0
L
Da Ji
5,361
536
44
4
0
207,646
0
L
Surtr
5,074
507
36
4
0
210,730
0
W
Ao Kuang
6,254
625
54
5
0
233,300
0
W
Cupid
5,223
522
50
5
0
219,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role