Player Matchup

Skadi
Skadi
DORON_wityormom
Skadi
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 220L
1,452 Elo+
Party 2
Surtr
Surtr
SevereSidious
Surtr
Level 154
God Stats
66W - 50L
1,563 SR
Queue Stats
394W - 372L
1,516 Elo+
Party 2
Kukulkan
Kukulkan
diego21dcm
Kukulkan
Level 121
God Stats
1W - 0L
1,850 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
nickypeezz
Sun Wukong
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,653 Elo+
Party 2
Ymir
Ymir
oKhanzi
Ymir
Level 28
God Stats
14W - 15L
1,478 SR
Queue Stats
16W - 21L
1,381 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,501 Elo+

VS

Team Averages
Level 58
1,332 SR
1,348 Elo+
Surtr
Surtr
DarkNightray_50c
Surtr
Level 86
God Stats
49W - 54L
1,300 SR
Queue Stats
198W - 223L
1,298 Elo+
Party 1
Hades
Hades
Kanguro-Azteca2
Hades
Level 9
God Stats
1W - 8L
1,147 SR
Queue Stats
91W - 86L
1,298 Elo+
Party 1
Bakasura
Bakasura
SOVDovahkiin
Bakasura
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 84L
1,440 Elo+
Party 3
Achilles
Achilles
Thiqqliquid2903
Achilles
Level 22
God Stats
6W - 13L
1,211 SR
Queue Stats
25W - 42L
1,327 Elo+
Party 3
Heimdallr
Heimdallr
muddysprings
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 10
8,853
521
13,230
10,225
3,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
22 / 0 / 3
11,567
680
25,070
14,209
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
diego21dcm
Kukulkan
15
2 / 2 / 7
9,540
561
8,539
7,601
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
nickypeezz
Sun Wukong
15
5 / 1 / 7
9,813
577
8,916
16,097
12,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
oKhanzi
Ymir
13
1 / 3 / 16
8,755
515
5,124
15,143
12,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,847
520
8,711
16,763
18,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 6 / 4
7,572
445
9,828
14,801
8,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SOVDovahkiin
Bakasura
11
0 / 9 / 0
6,752
397
2,958
17,295
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Achilles
11
0 / 6 / 1
6,590
388
4,847
13,935
8,527
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
muddysprings
Heimdallr
12
2 / 9 / 3
7,335
431
6,676
16,457
7,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
19
33
Kills
8
8
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
L
5
3
3
2.17
L
1
6
4
0.5
L
Bakasura
SOVDovahkiin
Bakasura
0
9
0
0
W
22
0
3
23.5
L
Achilles
0
6
1
0.08
W
Kukulkan
diego21dcm
Kukulkan
2
2
7
2.75
L
Heimdallr
muddysprings
Heimdallr
2
9
3
0.39
W
Sun Wukong
nickypeezz
Sun Wukong
5
1
7
8.5
W
Ymir
oKhanzi
Ymir
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,879
Damage
33,020
63,275
Taken
79,251
39,986
Mitigated
51,596
17,003
Healing
15,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,230
5,303
0
1,634
10,225
3,963
203
1,666
8,559
0
80,791
L
8,711
2,780
245
4,349
16,763
18,844
0
3,154
13,609
5,418
22,874
L
9,828
641
425
3,802
14,801
8,597
0
5,768
9,033
43,908
0
L
Bakasura
SOVDovahkiin
Bakasura
2,958
1,892
0
1,569
17,295
7,817
0
2,113
15,182
0
39,544
W
25,070
14,325
0
5,044
14,209
7,260
2,737
2,124
12,075
1,686
96,736
L
Achilles
4,847
1,697
0
2,308
13,935
8,527
0
914
13,021
0
47,322
W
Kukulkan
diego21dcm
Kukulkan
8,539
660
0
1,189
7,601
3,539
620
3,506
4,095
78,068
875
L
Heimdallr
muddysprings
Heimdallr
6,676
3,021
0
2,732
16,457
7,811
0
2,525
13,932
0
46,091
W
Sun Wukong
nickypeezz
Sun Wukong
8,916
2,736
0
5,345
16,097
12,960
184
311
15,786
0
72,955
W
Ymir
oKhanzi
Ymir
5,124
759
0
3,791
15,143
12,264
234
3,729
11,384
18,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
37,096
546
Minions Killed
339
0
Camps Cleared
0
1,691,587
Distance Traveled
1,521,498
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,853
521
119
7
0
308,322
0
L
Surtr
8,847
520
42
2
0
323,349
0
L
Hades
7,572
445
82
5
0
280,328
2
L
Bakasura
6,752
397
86
5
0
333,028
0
W
Surtr
11,567
680
135
8
0
418,142
0
L
Achilles
6,590
388
59
3
0
334,355
0
W
Kukulkan
9,540
561
124
7
0
316,257
0
L
Heimdallr
7,335
431
70
4
0
250,438
0
W
Sun Wukong
9,813
577
140
8
0
340,903
0
W
Ymir
8,755
515
28
2
0
307,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role