Player Matchup

Hun Batz
Hun Batz
CHEFXFOOD
Hun Batz
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
280W - 202L
1,255 Elo+
Party 1
Sol
Sol
JaySaul
Sol
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
250W - 281L
1,162 Elo+
Solo
Bellona
Bellona
Kiiani
Bellona
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
390W - 264L
1,255 Elo+
Party 1
Chronos
Chronos
OffUrPlate
Chronos
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
312W - 232L
1,500 Elo+
Party 1
He Bo
He Bo
solly8517
He Bo
Level 153
God Stats
7W - 14L
1,500 SR
Queue Stats
696W - 703L
1,537 Elo+
Solo
Team Averages
Level 117
1,500 SR
1,342 Elo+

VS

Team Averages
Level 86
1,500 SR
1,461 Elo+
Cerberus
Cerberus
 
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PRETTYBOI_TEEZE
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,721 Elo+
Solo
Thanatos
Thanatos
RageWraith-37
Thanatos
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
462W - 463L
1,350 Elo+
Solo
Janus
Janus
TheSykess
Janus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Odin
Odin
XI Grizzley IX
Odin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CHEFXFOOD
Hun Batz
17
12 / 2 / 4
9,712
1,079
13,409
9,405
5,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
13
2 / 2 / 5
7,587
843
4,597
5,023
1,874
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Kiiani
Bellona
14
2 / 2 / 12
7,920
880
9,498
8,371
7,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
OffUrPlate
Chronos
16
5 / 2 / 13
8,987
999
9,493
6,411
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
solly8517
He Bo
13
0 / 2 / 13
7,429
825
7,418
4,496
1,476
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
0 / 4 / 9
7,356
817
5,554
15,416
16,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
8
0 / 2 / 2
5,892
655
2,848
2,524
1,042
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RageWraith-37
Thanatos
14
3 / 5 / 5
7,792
866
4,039
8,581
4,114
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
TheSykess
Janus
16
3 / 5 / 1
9,161
1,018
6,515
9,097
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 6
7,884
876
3,839
12,362
13,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
21
Kills
9
10
Deaths
21
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
4
9
1.13
W
Hun Batz
CHEFXFOOD
Hun Batz
12
2
4
7
W
Sol
2
2
5
2.25
W
Bellona
Kiiani
Bellona
2
2
12
4
W
Chronos
OffUrPlate
Chronos
5
2
13
5.75
L
Kukulkan
0
2
2
0.5
L
Thanatos
RageWraith-37
Thanatos
3
5
5
1.1
L
Janus
TheSykess
Janus
3
5
1
0.7
L
3
5
6
1.2
W
He Bo
solly8517
He Bo
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,415
Damage
22,795
33,706
Taken
47,980
19,321
Mitigated
39,477
11,495
Healing
13,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,554
461
1,444
5,807
15,416
16,847
0
6,880
8,536
12,543
0
W
Hun Batz
CHEFXFOOD
Hun Batz
13,409
3,020
430
2,659
9,405
5,279
490
3,776
5,629
0
23,944
W
Sol
4,597
367
605
934
5,023
1,874
0
2,225
2,798
12,161
0
W
Bellona
Kiiani
Bellona
9,498
1,839
885
2,475
8,371
7,804
223
2,742
5,629
0
15,584
W
Chronos
OffUrPlate
Chronos
9,493
2,549
0
1,112
6,411
2,888
574
2,783
3,628
18,107
0
L
Kukulkan
2,848
127
250
105
2,524
1,042
0
771
1,753
5,729
1,308
L
Thanatos
RageWraith-37
Thanatos
4,039
462
295
3,056
8,581
4,114
0
3,636
4,945
0
8,516
L
Janus
TheSykess
Janus
6,515
376
502
992
9,097
4,115
0
3,480
5,617
22,865
0
L
3,839
448
302
1,048
12,362
13,359
0
6,741
5,621
0
8,102
W
He Bo
solly8517
He Bo
7,418
192
1,403
992
4,496
1,476
888
2,837
1,659
16,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,635
Gold Earned
38,085
101
Minions Killed
80
0
Camps Cleared
0
844,730
Distance Traveled
663,439
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,356
817
22
2
0
154,671
0
W
Hun Batz
9,712
1,079
26
3
0
162,573
0
W
Sol
7,587
843
19
2
0
153,147
0
W
Bellona
7,920
880
6
1
0
187,329
0
W
Chronos
8,987
999
23
3
0
166,215
0
L
Kukulkan
5,892
655
14
2
0
56,311
0
L
Thanatos
7,792
866
6
1
0
158,320
0
L
Janus
9,161
1,018
34
4
0
151,155
0
L
Odin
7,884
876
4
0
0
142,982
0
W
He Bo
7,429
825
27
3
0
175,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role