Player Matchup

Amaterasu
Amaterasu
EyDuDa
Amaterasu
Level 47
God Stats
10W - 13L
1,500 SR
Queue Stats
90W - 105L
1,630 Elo+
Solo
Ra
Ra
Lu_ke_3st
Ra
Level 106
God Stats
2W - 3L
1,867 SR
Queue Stats
32W - 32L
1,524 Elo+
Party 2
Mercury
Mercury
OMGitsHank
Mercury
Level 146
God Stats
4W - 4L
1,285 SR
Queue Stats
47W - 42L
1,524 Elo+
Party 2
Heimdallr
Heimdallr
namechanged9505
Heimdallr
Level 121
God Stats
4W - 2L
1,735 SR
Queue Stats
140W - 126L
1,606 Elo+
Party 3
Ymir
Ymir
xKutsalx
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,619 Elo+
Party 3
Team Averages
Level 90
1,577 SR
1,581 Elo+

VS

Team Averages
Level 71
1,486 SR
1,403 Elo+
Thor
Thor
Alex9829
Thor
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 12L
1,392 Elo+
Party 1
Janus
Janus
GohuPreZ17
Janus
Level 51
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,335 Elo+
Party 1
Surtr
Surtr
RUSAHTV2
Surtr
Level 104
God Stats
2W - 4L
1,430 SR
Queue Stats
18W - 21L
1,415 Elo+
Solo
Ullr
Ullr
TheLegitSloth
Ullr
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 118L
1,436 Elo+
Party 4
King Arthur
King Arthur
emzyyy
King Arthur
Level 96
God Stats
9W - 5L
1,500 SR
Queue Stats
140W - 117L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EyDuDa
Amaterasu
14
1 / 6 / 3
8,882
493
7,207
23,200
22,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 11 / 1
9,824
546
9,272
16,746
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
OMGitsHank
Mercury
18
8 / 8 / 5
11,237
624
11,819
20,240
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
namechanged9505
Heimdallr
15
0 / 3 / 1
8,522
473
5,628
10,856
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 5 / 3
7,624
424
3,701
17,388
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
16 / 3 / 12
12,248
680
23,858
17,610
8,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
15
6 / 5 / 10
10,422
579
11,468
12,800
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
RUSAHTV2
Surtr
15
5 / 3 / 11
9,878
549
7,467
22,265
21,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 9
9,402
522
7,800
7,211
3,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
emzyyy
King Arthur
17
3 / 1 / 5
10,684
594
18,330
18,112
21,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
14
Kills
33
33
Deaths
14
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thor
16
3
12
7.33
L
Amaterasu
EyDuDa
Amaterasu
1
6
3
0.42
W
Janus
6
5
10
2.2
L
4
11
1
0.41
L
Mercury
OMGitsHank
Mercury
8
8
5
1.31
W
Surtr
RUSAHTV2
Surtr
5
3
11
3.5
W
3
2
9
3.75
W
King Arthur
emzyyy
King Arthur
3
1
5
5.5
L
Heimdallr
namechanged9505
Heimdallr
0
3
1
0.17
L
Ymir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
68,923
88,430
Taken
77,998
58,371
Mitigated
59,915
21,141
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
23,858
6,206
0
500
17,610
8,045
107
4,769
12,841
0
95,377
L
Amaterasu
EyDuDa
Amaterasu
7,207
3,490
0
10,596
23,200
22,539
0
1,474
21,726
0
52,555
W
Janus
11,468
1,300
292
2,283
12,800
5,540
679
3,914
8,886
71,380
709
L
9,272
661
817
1,777
16,746
5,899
0
5,414
11,332
71,617
0
L
Mercury
OMGitsHank
Mercury
11,819
6,830
0
790
20,240
8,091
0
2,550
17,690
0
85,473
W
Surtr
RUSAHTV2
Surtr
7,467
2,166
2,307
8,689
22,265
21,555
857
2,604
19,661
813
34,544
W
7,800
2,635
0
360
7,211
3,170
1,053
1,486
5,725
0
70,296
W
King Arthur
emzyyy
King Arthur
18,330
1,278
0
3,409
18,112
21,605
0
564
17,548
2,674
83,899
L
Heimdallr
namechanged9505
Heimdallr
5,628
2,685
0
4,479
10,856
4,153
1,003
108
10,748
0
76,824
L
Ymir
3,701
701
0
2,682
17,388
17,689
0
3,165
14,223
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,089
Gold Earned
52,634
439
Minions Killed
508
0
Camps Cleared
0
1,730,520
Distance Traveled
1,881,872
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,248
680
117
7
0
425,824
0
L
Amaterasu
8,882
493
65
4
0
286,909
0
W
Janus
10,422
579
124
7
0
364,315
0
L
Ra
9,824
546
126
7
0
353,849
4
L
Mercury
11,237
624
115
6
0
415,172
0
W
Surtr
9,878
549
30
2
0
377,610
0
W
Ullr
9,402
522
117
7
0
359,825
0
W
King Arthur
10,684
594
120
7
0
354,298
0
L
Heimdallr
8,522
473
115
6
0
334,432
0
L
Ymir
7,624
424
18
1
0
340,158
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role