Player Matchup

Hel
Hel
 
Hel
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
ShadowSpy847765
Da Ji
Level 43
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 71L
1,687 Elo+
Solo
Danzaburou
Danzaburou
XFatalXPsychoX
Danzaburou
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
Yahatsuki
Nemesis
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
4W - 14L
1,249 Elo+
Party 1
Sun Wukong
Sun Wukong
taigh1100
Sun Wukong
Level 29
God Stats
1W - 10L
1,298 SR
Queue Stats
1W - 13L
1,249 Elo+
Party 1
Team Averages
Level 27
1,460 SR
1,437 Elo+

VS

Team Averages
Level 63
1,456 SR
1,443 Elo+
Ishtar
Ishtar
CASTRX_00
Ishtar
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 118L
1,499 Elo+
Party 3
Maui
Maui
CachopoMarchoso
Maui
Level 64
God Stats
3W - 5L
1,281 SR
Queue Stats
123W - 124L
1,201 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Chasublo
Morgan Le Fay
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 20L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SydraToR
Tsukuyomi
Level 106
God Stats
3W - 8L
1,500 SR
Queue Stats
505W - 489L
1,486 Elo+
Party 2
Bellona
Bellona
saltamontespatas
Bellona
Level 42
God Stats
20W - 6L
1,500 SR
Queue Stats
184W - 185L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 5 / 1
7,448
438
7,983
12,840
4,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 8 / 0
6,336
373
3,280
14,555
5,520
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
XFatalXPsychoX
Danzaburou
10
0 / 7 / 0
6,345
373
5,045
11,904
4,534
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Yahatsuki
Nemesis
12
2 / 7 / 0
7,547
444
6,285
15,856
5,631
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
taigh1100
Sun Wukong
11
1 / 7 / 2
6,997
412
12,812
17,810
13,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CASTRX_00
Ishtar
17
6 / 0 / 6
10,721
631
10,535
12,157
5,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 1 / 11
9,806
577
6,933
16,181
20,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Chasublo
Morgan Le Fay
15
4 / 1 / 3
9,460
556
6,902
6,615
2,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
SydraToR
Tsukuyomi
17
11 / 2 / 2
10,537
620
17,204
17,106
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
10 / 1 / 1
10,783
634
15,392
21,838
26,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
34
34
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
5
1
0.3
W
Ishtar
CASTRX_00
Ishtar
6
0
6
9
W
3
1
11
8.5
W
Morgan Le Fay
Chasublo
Morgan Le Fay
4
1
3
5.5
L
1
8
0
0.13
W
Tsukuyomi
SydraToR
Tsukuyomi
11
2
2
6
L
Danzaburou
XFatalXPsychoX
Danzaburou
0
7
0
0
L
Nemesis
Yahatsuki
Nemesis
2
7
0
0.29
W
10
1
1
10.5
L
Sun Wukong
taigh1100
Sun Wukong
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,405
Damage
56,966
72,965
Taken
73,897
34,233
Mitigated
63,371
11,763
Healing
27,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,983
1,291
1,622
2,589
12,840
4,960
0
5,283
7,557
51,400
0
W
Ishtar
CASTRX_00
Ishtar
10,535
7,175
0
7,556
12,157
5,913
4,550
853
11,304
0
92,349
W
6,933
1,966
0
4,210
16,181
20,708
405
3,654
12,527
41,240
0
W
Morgan Le Fay
Chasublo
Morgan Le Fay
6,902
1,420
0
1,606
6,615
2,933
1,839
2,234
4,381
56,438
1,591
L
3,280
1,459
0
3,251
14,555
5,520
0
1,874
12,681
0
19,641
W
Tsukuyomi
SydraToR
Tsukuyomi
17,204
3,878
0
5,641
17,106
7,586
988
2,012
15,094
0
101,696
L
Danzaburou
XFatalXPsychoX
Danzaburou
5,045
2,928
0
1,322
11,904
4,534
0
1,295
10,609
0
31,355
L
Nemesis
Yahatsuki
Nemesis
6,285
2,313
0
864
15,856
5,631
0
2,461
13,395
0
40,844
W
15,392
5,770
0
8,609
21,838
26,231
1,876
0
21,838
0
78,917
L
Sun Wukong
taigh1100
Sun Wukong
12,812
3,302
0
2,115
17,810
13,588
0
2,853
14,957
0
36,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,673
Gold Earned
51,307
253
Minions Killed
521
0
Camps Cleared
0
1,408,926
Distance Traveled
1,647,510
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,448
438
96
6
0
254,723
0
W
Ishtar
10,721
631
151
9
0
312,039
0
W
Maui
9,806
577
44
3
0
309,382
0
W
Morgan Le Fay
9,460
556
95
6
0
331,711
1
L
Da Ji
6,336
373
20
1
0
218,787
0
W
Tsukuyomi
10,537
620
121
7
0
390,981
0
L
Danzaburou
6,345
373
41
2
0
237,340
0
L
Nemesis
7,547
444
52
3
0
370,903
0
W
Bellona
10,783
634
110
6
0
303,397
0
L
Sun Wukong
6,997
412
44
3
0
327,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role