Player Matchup

Osiris
Osiris
Chargussy
Osiris
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
167W - 167L
1,753 Elo+
Party 1
Sol
Sol
GrayPolarBear
Sol
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 87L
1,500 Elo+
Party 1
Olorun
Olorun
Th3BestGary
Olorun
Level 106
God Stats
4W - 9L
1,187 SR
Queue Stats
98W - 98L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ThickLinguine
Kumbhakarna
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,871 Elo+
Party 2
Mercury
Mercury
ghostvulture90
Mercury
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
12W - 10L
1,871 Elo+
Party 2
Team Averages
Level 112
1,480 SR
1,693 Elo+

VS

Team Averages
Level 126
1,590 SR
1,662 Elo+
Hercules
Hercules
ChinWonder
Hercules
Level 68
God Stats
6W - 7L
1,500 SR
Queue Stats
99W - 108L
1,633 Elo+
Solo
Artemis
Artemis
DDLumberjack
Artemis
Level 145
God Stats
5W - 1L
1,754 SR
Queue Stats
43W - 26L
1,675 Elo+
Solo
Athena
Athena
IDudditz
Athena
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 45L
1,547 Elo+
Solo
Mercury
Mercury
MRSaumyz
Mercury
Level 162
God Stats
6W - 5L
1,480 SR
Queue Stats
269W - 283L
1,541 Elo+
Solo
Scylla
Scylla
Mikufanboy
Scylla
Level 140
God Stats
24W - 14L
1,715 SR
Queue Stats
93W - 58L
1,912 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chargussy
Osiris
13
4 / 2 / 0
8,103
623
9,546
9,871
9,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
1 / 1 / 0
7,736
595
6,993
7,140
2,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
13
1 / 4 / 2
7,612
586
6,365
12,007
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
ThickLinguine
Kumbhakarna
9
0 / 1 / 2
6,279
483
2,895
10,142
7,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 2
5,838
449
3,863
9,545
3,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChinWonder
Hercules
11
1 / 2 / 1
6,247
481
5,243
11,766
12,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
DDLumberjack
Artemis
12
0 / 1 / 1
6,489
499
4,506
10,537
4,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
IDudditz
Athena
9
1 / 1 / 3
6,152
473
3,837
10,118
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
MRSaumyz
Mercury
13
5 / 0 / 5
7,686
591
6,439
9,151
3,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Mikufanboy
Scylla
14
5 / 2 / 4
8,581
660
10,958
6,510
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
12
12
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
Chargussy
Osiris
4
2
0
2
W
Hercules
ChinWonder
Hercules
1
2
1
0.75
W
Artemis
DDLumberjack
Artemis
0
1
1
0.5
L
1
1
0
1
W
Athena
IDudditz
Athena
1
1
3
2.5
W
Mercury
MRSaumyz
Mercury
5
0
5
7.5
W
Scylla
Mikufanboy
Scylla
5
2
4
3.5
L
Olorun
1
4
2
0.5
L
Kumbhakarna
ThickLinguine
Kumbhakarna
0
1
2
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,662
Damage
30,983
48,705
Taken
48,082
27,214
Mitigated
32,255
10,861
Healing
14,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Chargussy
Osiris
9,546
4,329
0
1,573
9,871
9,442
0
876
8,566
0
62,121
W
Hercules
ChinWonder
Hercules
5,243
3,210
0
2,624
11,766
12,653
0
1,020
10,746
0
35,037
W
Artemis
DDLumberjack
Artemis
4,506
2,005
0
4,973
10,537
4,769
0
5,775
4,762
0
49,917
L
6,993
2,571
0
3,405
7,140
2,141
588
501
6,639
70,080
338
W
Athena
IDudditz
Athena
3,837
1,261
0
2,271
10,118
8,600
0
3,185
6,933
24,641
0
W
Mercury
MRSaumyz
Mercury
6,439
2,087
0
3,364
9,151
3,698
0
2,082
7,069
0
53,266
W
Scylla
Mikufanboy
Scylla
10,958
1,960
0
1,061
6,510
2,535
0
4,191
2,319
76,246
0
L
Olorun
6,365
3,150
427
3,094
12,007
5,378
0
7,029
4,940
66,064
0
L
Kumbhakarna
ThickLinguine
Kumbhakarna
2,895
710
0
1,912
10,142
7,145
0
3,639
6,415
16,799
0
L
3,863
1,757
0
450
9,545
3,108
0
2,750
6,795
0
34,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,568
Gold Earned
35,155
419
Minions Killed
383
0
Camps Cleared
0
1,369,118
Distance Traveled
1,371,068
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,103
623
109
8
0
297,586
0
W
Hercules
6,247
481
57
4
0
287,714
1
W
Artemis
6,489
499
88
7
0
244,958
5
L
Sol
7,736
595
121
9
0
255,975
6
W
Athena
6,152
473
35
3
0
285,453
4
W
Mercury
7,686
591
71
5
0
319,566
4
W
Scylla
8,581
660
132
10
0
233,377
0
L
Olorun
7,612
586
116
9
0
265,923
3
L
Kumbhakarna
6,279
483
25
2
0
275,331
0
L
Mercury
5,838
449
48
4
0
274,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role