Player Matchup

Surtr
Surtr
CamNxtDoor_
Surtr
Level 120
God Stats
9W - 13L
1,332 SR
Queue Stats
245W - 244L
1,378 Elo+
Party 1
Yemoja
Yemoja
Stoned_babes23
Yemoja
Level 26
God Stats
14W - 11L
1,500 SR
Queue Stats
187W - 203L
1,496 Elo+
Party 1
Sol
Sol
Xx_ihavecrabsXx
Sol
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 217L
1,378 Elo+
Party 1
Team Averages
Level 77
1,444 SR
1,417 Elo+

VS

Team Averages
Level 61
1,315 SR
1,373 Elo+
Jormungandr
Jormungandr
Conquer FGC
Jormungandr
Level 108
God Stats
3W - 1L
1,320 SR
Queue Stats
133W - 122L
1,397 Elo+
Party 2
Thanatos
Thanatos
WeWar4Aries
Thanatos
Level 62
God Stats
33W - 36L
1,279 SR
Queue Stats
1,102W - 1,110L
1,457 Elo+
Solo
Hades
Hades
cubanpapi129
Hades
Level 13
God Stats
2W - 2L
1,345 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
6,865
687
8,650
12,299
7,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 4
7,468
747
4,247
9,290
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
3 / 3 / 1
7,478
748
10,505
8,931
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Conquer FGC
Jormungandr
12
1 / 2 / 7
7,774
777
6,933
10,766
11,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
WeWar4Aries
Thanatos
13
6 / 2 / 4
8,142
814
15,013
12,472
6,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 1 / 3
7,238
724
2,309
6,087
2,674
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
10
10
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Jormungandr
Conquer FGC
Jormungandr
1
2
7
2.25
L
0
2
4
1
W
Thanatos
WeWar4Aries
Thanatos
6
2
4
4
L
3
3
1
1.17
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,402
Damage
24,255
30,520
Taken
29,325
17,097
Mitigated
20,940
8,420
Healing
11,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
4,359
0
3,042
12,299
7,086
4
3,992
8,307
726
18,076
W
Jormungandr
Conquer FGC
Jormungandr
6,933
2,405
314
2,169
10,766
11,492
0
5,760
5,006
31,434
0
L
4,247
1,232
920
1,630
9,290
6,946
290
2,125
7,165
11,461
0
W
Thanatos
WeWar4Aries
Thanatos
15,013
2,948
0
8,079
12,472
6,774
0
5,732
6,740
0
31,470
L
10,505
4,245
0
2,828
8,931
3,065
0
3,176
5,755
33,380
0
W
2,309
417
0
1,141
6,087
2,674
0
3,633
2,454
7,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,811
Gold Earned
23,154
93
Minions Killed
105
0
Camps Cleared
0
477,646
Distance Traveled
525,503
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,865
687
18
2
0
173,561
2
W
Jormungandr
7,774
777
50
5
0
166,086
0
L
Yemoja
7,468
747
16
2
0
142,447
0
W
Thanatos
8,142
814
39
4
0
195,918
2
L
Sol
7,478
748
59
6
0
161,638
0
W
Hades
7,238
724
16
2
0
163,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role