Player Matchup

Guan Yu
Guan Yu
Heckenrider
Guan Yu
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 52L
1,477 Elo+
Party 1
Poseidon
Poseidon
Hourikatzu
Poseidon
Level 118
God Stats
3W - 6L
1,867 SR
Queue Stats
69W - 81L
1,486 Elo+
Party 1
Jing Wei
Jing Wei
Prometheuz54
Jing Wei
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 75L
1,174 Elo+
Party 1
Terra
Terra
SiirRockaLot
Terra
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 7L
1,541 Elo+
Party 1
Da Ji
Da Ji
x_CH_xGuardian
Da Ji
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
469W - 635L
1,532 Elo+
Party 1
Team Averages
Level 121
1,573 SR
1,442 Elo+

VS

Team Averages
Level 74
1,430 SR
1,390 Elo+
Neith
Neith
GeorgiaRicho
Neith
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
He Bo
He Bo
TheRealSlimWally
He Bo
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
190W - 195L
1,411 Elo+
Solo
Surtr
Surtr
VinceMoone
Surtr
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 42L
1,500 Elo+
Solo
King Arthur
King Arthur
alex_roca44
King Arthur
Level 44
God Stats
2W - 6L
1,150 SR
Queue Stats
52W - 53L
1,350 Elo+
Solo
Danzaburou
Danzaburou
forbiddensirena
Danzaburou
Level 108
God Stats
12W - 8L
1,500 SR
Queue Stats
448W - 456L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Heckenrider
Guan Yu
14
1 / 2 / 0
8,451
604
9,803
12,949
12,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Hourikatzu
Poseidon
15
10 / 1 / 1
9,684
692
16,852
8,200
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Prometheuz54
Jing Wei
12
4 / 1 / 3
7,489
535
10,774
11,186
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 7
7,392
528
4,451
11,010
9,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 1 / 4
8,036
574
4,115
11,815
4,968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,981
499
3,904
8,900
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,681
406
3,497
7,074
1,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
0 / 2 / 1
6,120
437
4,370
15,760
9,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
alex_roca44
King Arthur
14
3 / 1 / 0
7,874
562
7,007
13,467
10,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
forbiddensirena
Danzaburou
10
0 / 9 / 1
5,990
428
3,455
15,862
5,891
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Guan Yu
Heckenrider
Guan Yu
1
2
0
0.5
W
Poseidon
Hourikatzu
Poseidon
10
1
1
10.5
W
Jing Wei
Prometheuz54
Jing Wei
4
1
3
5.5
W
0
0
7
3.5
L
1
2
0
0.5
L
Surtr
0
2
1
0.25
L
King Arthur
alex_roca44
King Arthur
3
1
0
3
L
Danzaburou
forbiddensirena
Danzaburou
0
9
1
0.06
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,995
Damage
22,233
55,160
Taken
61,063
34,615
Mitigated
31,131
21,678
Healing
12,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,904
1,261
0
1,957
8,900
3,656
0
3,718
5,182
0
52,163
W
Guan Yu
Heckenrider
Guan Yu
9,803
731
136
2,049
12,949
12,898
30
396
12,553
0
70,163
W
Poseidon
Hourikatzu
Poseidon
16,852
1,788
0
2,641
8,200
3,009
699
893
7,307
82,858
0
W
Jing Wei
Prometheuz54
Jing Wei
10,774
7,593
0
5,238
11,186
4,552
2,045
329
10,857
0
62,159
W
4,451
521
2,948
3,697
11,010
9,188
261
402
10,608
24,767
0
L
3,497
165
0
2,023
7,074
1,825
0
1,221
5,853
27,881
0
L
Surtr
4,370
1,738
0
5,175
15,760
9,236
0
5,547
10,213
503
24,944
L
King Arthur
alex_roca44
King Arthur
7,007
96
0
1,070
13,467
10,523
0
0
13,467
0
58,446
L
Danzaburou
forbiddensirena
Danzaburou
3,455
1,564
35
2,536
15,862
5,891
0
10,817
5,045
0
31,132
W
4,115
1,017
0
4,969
11,815
4,968
1,150
1,604
10,211
0
59,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,052
Gold Earned
32,646
480
Minions Killed
327
0
Camps Cleared
0
1,420,546
Distance Traveled
1,313,617
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,981
499
92
7
0
258,958
0
W
Guan Yu
8,451
604
115
8
0
282,463
0
W
Poseidon
9,684
692
128
9
0
298,456
0
W
Jing Wei
7,489
535
110
8
0
233,748
0
W
Terra
7,392
528
33
2
0
299,937
2
L
He Bo
5,681
406
46
3
0
237,003
0
L
Surtr
6,120
437
27
2
0
282,209
0
L
King Arthur
7,874
562
109
8
0
288,857
0
L
Danzaburou
5,990
428
53
4
0
246,590
4
W
Da Ji
8,036
574
94
7
0
305,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role