Player Matchup

Awilix
Awilix
CHILAKILLER8515
Awilix
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 115L
1,264 Elo+
Solo
Chernobog
Chernobog
Gan_JaPreneur
Chernobog
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 130L
1,311 Elo+
Party 2
Surtr
Surtr
Iv navyy vI
Surtr
Level 65
God Stats
3W - 1L
1,897 SR
Queue Stats
49W - 42L
1,520 Elo+
Solo
Cthulhu
Cthulhu
KidHoudini
Cthulhu
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Party 2
Ra
Ra
watson1412
Ra
Level 125
God Stats
5W - 7L
1,283 SR
Queue Stats
174W - 185L
1,311 Elo+
Party 2
Team Averages
Level 79
1,536 SR
1,381 Elo+

VS

Team Averages
Level 38
1,542 SR
1,648 Elo+
Da Ji
Da Ji
HxllxwedFxith
Da Ji
Level 32
God Stats
4W - 4L
1,566 SR
Queue Stats
21W - 13L
1,642 Elo+
Solo
Surtr
Surtr
LONZUK
Surtr
Level 35
God Stats
11W - 5L
1,645 SR
Queue Stats
20W - 14L
1,587 Elo+
Solo
Heimdallr
Heimdallr
SmiteTrashUTrash
Heimdallr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,831 Elo+
Party 1
Zhong Kui
Zhong Kui
Tekblunt420
Zhong Kui
Level 35
God Stats
2W - 3L
1,500 SR
Queue Stats
151W - 174L
1,677 Elo+
Party 1
Yemoja
Yemoja
cali-_-killer760
Yemoja
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 4
6,180
515
3,063
10,704
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
Gan_JaPreneur
Chernobog
10
0 / 0 / 1
5,353
446
5,165
9,642
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
1 / 0 / 0
4,917
410
1,908
4,081
2,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KidHoudini
Cthulhu
10
1 / 0 / 0
6,211
518
5,269
8,694
6,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 2 / 0
7,711
643
7,745
8,017
3,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,435
536
1,306
6,651
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
LONZUK
Surtr
11
0 / 3 / 1
6,741
562
5,966
10,300
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
10
1 / 1 / 0
5,935
495
10,589
9,618
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Tekblunt420
Zhong Kui
12
4 / 1 / 1
7,438
620
6,044
9,576
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
0 / 1 / 2
5,809
484
3,869
7,191
3,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Chernobog
Gan_JaPreneur
Chernobog
0
0
1
0.5
W
0
1
2
1
L
1
0
0
1
L
Cthulhu
KidHoudini
Cthulhu
1
0
0
1
W
Surtr
LONZUK
Surtr
0
3
1
0.17
W
Heimdallr
1
1
0
1
W
Zhong Kui
Tekblunt420
Zhong Kui
4
1
1
4.5
W
0
1
2
1
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,150
Damage
27,774
41,138
Taken
43,336
19,820
Mitigated
21,907
18,459
Healing
17,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,063
1,151
0
4,834
10,704
4,042
0
2,664
8,036
0
36,953
L
Chernobog
Gan_JaPreneur
Chernobog
5,165
2,349
586
4,793
9,642
3,561
0
1,342
8,300
0
39,137
W
1,306
193
0
3,837
6,651
2,514
0
485
6,166
0
40,459
L
1,908
444
0
2,621
4,081
2,096
0
261
3,820
95
15,197
L
Cthulhu
KidHoudini
Cthulhu
5,269
727
304
2,606
8,694
6,786
0
2,272
6,422
22,691
0
W
Surtr
LONZUK
Surtr
5,966
1,723
0
3,412
10,300
4,421
101
3,622
6,433
690
52,890
W
Heimdallr
10,589
4,518
0
3,741
9,618
3,797
0
3,502
6,116
0
49,098
W
Zhong Kui
Tekblunt420
Zhong Kui
6,044
462
0
3,085
9,576
7,376
630
3,442
6,134
40,898
0
W
3,869
1,275
1,889
1,915
7,191
3,799
0
1,872
5,287
14,542
0
L
7,745
1,296
22
2,693
8,017
3,335
672
3,541
4,476
63,303
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,372
Gold Earned
32,358
309
Minions Killed
319
0
Camps Cleared
0
1,255,728
Distance Traveled
1,162,588
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,180
515
63
5
0
359,973
0
L
Chernobog
5,353
446
60
5
0
310,240
3
W
Da Ji
6,435
536
70
6
0
333,353
0
L
Surtr
4,917
410
32
3
0
86,724
0
L
Cthulhu
6,211
518
33
3
0
264,637
0
W
Surtr
6,741
562
97
8
0
207,672
0
W
Heimdallr
5,935
495
57
5
0
208,916
0
W
Zhong Kui
7,438
620
72
6
0
220,609
0
W
Yemoja
5,809
484
23
2
0
192,038
0
L
Ra
7,711
643
121
10
0
234,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role