Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ChadSteakFries
Bakasura
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 41L
1,277 Elo+
Party 1
Kuzenbo
Kuzenbo
LIFTED25
Kuzenbo
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,277 Elo+
Party 1
Xbalanque
Xbalanque
S7ICKYxl
Xbalanque
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 66L
1,347 Elo+
Solo
Nu Wa
Nu Wa
limaelfica
Nu Wa
Level 96
God Stats
6W - 10L
1,500 SR
Queue Stats
52W - 69L
1,144 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,309 Elo+

VS

Team Averages
Level 77
1,430 SR
1,517 Elo+
Artemis
Artemis
ERICK0425
Artemis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,613 Elo+
Party 2
Surtr
Surtr
Nahomex
Surtr
Level 102
God Stats
31W - 21L
1,552 SR
Queue Stats
382W - 367L
1,538 Elo+
Solo
Bacchus
Bacchus
PrudishMars279
Bacchus
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
118W - 132L
1,387 Elo+
Solo
Freya
Freya
SolitaryAtom8
Freya
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,736 Elo+
Party 2
Vamana
Vamana
WartyFilly84667
Vamana
Level 88
God Stats
0W - 6L
1,099 SR
Queue Stats
36W - 35L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 1 / 0
6,364
579
3,092
11,120
8,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
11
1 / 0 / 1
6,281
571
2,573
7,884
2,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
LIFTED25
Kuzenbo
9
0 / 0 / 1
6,010
546
4,279
6,480
6,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
S7ICKYxl
Xbalanque
10
1 / 0 / 0
5,588
508
5,192
5,892
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
12
2 / 0 / 1
6,849
623
5,059
4,356
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ERICK0425
Artemis
10
0 / 1 / 0
5,182
471
4,311
8,297
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
Nahomex
Surtr
8
0 / 0 / 0
5,101
464
1,538
6,534
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 0
4,662
424
2,073
8,727
5,768
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 2 / 0
5,870
534
2,233
6,577
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 2 / 0
6,180
562
7,945
10,087
5,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
5
Kills
1
1
Deaths
6
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
0
1
W
Bakasura
1
0
1
1.5
L
Artemis
ERICK0425
Artemis
0
1
0
0
W
Kuzenbo
LIFTED25
Kuzenbo
0
0
1
0.5
L
Surtr
Nahomex
Surtr
0
0
0
0
L
0
1
0
0
W
Xbalanque
S7ICKYxl
Xbalanque
1
0
0
1
L
0
2
0
0
L
1
2
0
0.5
W
Nu Wa
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,195
Damage
18,100
35,732
Taken
40,222
21,968
Mitigated
18,733
14,166
Healing
14,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,092
796
0
5,081
11,120
8,738
241
19
11,101
0
43,677
W
Bakasura
2,573
1,464
344
2,022
7,884
2,981
396
180
7,684
0
33,455
L
Artemis
ERICK0425
Artemis
4,311
1,645
0
5,549
8,297
2,782
0
1,784
6,513
0
42,109
W
Kuzenbo
LIFTED25
Kuzenbo
4,279
1,395
263
1,645
6,480
6,817
193
1,022
5,440
18,386
0
L
Surtr
Nahomex
Surtr
1,538
499
0
2,689
6,534
2,946
0
1,273
5,250
179
34,367
L
2,073
125
129
2,401
8,727
5,768
0
2,382
6,345
15,975
0
W
Xbalanque
S7ICKYxl
Xbalanque
5,192
1,718
0
3,076
5,892
1,990
968
1,396
4,478
0
42,210
L
2,233
386
0
2,354
6,577
2,164
0
3,782
2,795
47,338
0
L
7,945
3,440
0
1,696
10,087
5,073
0
117
9,422
0
47,840
W
Nu Wa
5,059
1,918
0
1,735
4,356
1,442
59
1,387
2,681
46,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,092
Gold Earned
26,995
311
Minions Killed
302
0
Camps Cleared
0
1,152,712
Distance Traveled
1,042,996
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,364
579
73
7
0
210,151
3
W
Bakasura
6,281
571
70
6
0
264,792
0
L
Artemis
5,182
471
65
6
0
199,829
0
W
Kuzenbo
6,010
546
22
2
0
253,437
0
L
Surtr
5,101
464
61
6
0
197,170
0
L
Bacchus
4,662
424
16
1
0
229,931
0
W
Xbalanque
5,588
508
68
6
0
197,526
2
L
Freya
5,870
534
96
9
0
199,779
0
L
Vamana
6,180
562
64
6
0
216,287
0
W
Nu Wa
6,849
623
78
7
0
226,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role