Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AslamGMR
Jing Wei
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fatal__Bazouca
Morgan Le Fay
Level 82
God Stats
7W - 1L
1,761 SR
Queue Stats
122W - 122L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LessPositive
Cu Chulainn
Level 124
God Stats
1W - 0L
1,719 SR
Queue Stats
13W - 9L
1,500 Elo+
Solo
Sobek
Sobek
tunsi30600
Sobek
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 25L
1,711 Elo+
Party 1
Team Averages
Level 100
1,596 SR
1,542 Elo+

VS

Team Averages
Level 132
1,500 SR
1,494 Elo+
Anubis
Anubis
 
Anubis
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
CraziestCanuck
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,453 Elo+
Solo
Osiris
Osiris
Dreamcollider
Osiris
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 145L
1,285 Elo+
Solo
Janus
Janus
Texasboy121
Janus
Level 112
God Stats
3W - 8L
1,500 SR
Queue Stats
303W - 320L
1,923 Elo+
Party 2
Vulcan
Vulcan
xxxdonkeyxxx
Vulcan
Level 201
God Stats
10W - 11L
1,500 SR
Queue Stats
774W - 764L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
4 / 1 / 8
7,198
1,028
4,904
4,149
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jing Wei
AslamGMR
Jing Wei
11
2 / 3 / 10
6,967
995
2,211
6,402
1,881
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Fatal__Bazouca
Morgan Le Fay
14
7 / 1 / 5
7,505
1,072
7,470
6,386
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
LessPositive
Cu Chulainn
12
1 / 1 / 13
6,977
997
7,144
10,686
7,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sobek
13
0 / 1 / 13
7,271
1,039
6,938
9,992
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 2
5,759
823
3,219
6,198
3,185
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
9
0 / 3 / 6
6,075
868
1,639
8,491
8,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 3
5,662
809
1,945
7,413
6,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 2 / 1
6,480
926
7,404
4,478
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
13
3 / 1 / 1
6,966
995
12,817
4,665
2,000
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
14
Kills
5
7
Deaths
14
49
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
8
8
L
Anubis
 
Anubis
0
4
2
0.25
W
Jing Wei
AslamGMR
Jing Wei
2
3
10
2.33
L
Cerberus
0
3
6
1
L
0
4
3
0.38
W
Morgan Le Fay
Fatal__Bazouca
Morgan Le Fay
7
1
5
9.5
W
Cu Chulainn
LessPositive
Cu Chulainn
1
1
13
7.5
L
2
2
1
1.25
W
Sobek
0
1
13
6.5
L
Vulcan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
27,024
37,615
Taken
31,245
24,521
Mitigated
23,260
15,220
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
4,904
412
2,427
525
4,149
1,473
749
2,665
1,484
10,518
0
L
Anubis
 
Anubis
3,219
146
1,056
1,039
6,198
3,185
0
3,417
2,781
7,299
0
W
Jing Wei
AslamGMR
Jing Wei
2,211
1,391
485
415
6,402
1,881
364
5,264
1,138
0
12,930
L
Cerberus
1,639
234
68
2,025
8,491
8,912
0
4,623
3,868
3,099
0
L
1,945
746
321
425
7,413
6,897
0
3,804
3,609
0
5,674
W
Morgan Le Fay
Fatal__Bazouca
Morgan Le Fay
7,470
1,727
643
2,105
6,386
2,388
376
5,008
1,378
15,181
0
W
Cu Chulainn
LessPositive
Cu Chulainn
7,144
287
1,513
1,756
10,686
7,621
89
7,380
3,306
0
14,950
L
7,404
526
184
874
4,478
2,266
0
3,621
857
19,954
1,441
W
Sobek
6,938
145
1,345
4,006
9,992
11,158
0
4,515
5,477
13,573
0
L
Vulcan
12,817
4,843
0
1,331
4,665
2,000
0
3,847
818
21,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,918
Gold Earned
30,942
94
Minions Killed
88
0
Camps Cleared
0
763,004
Distance Traveled
673,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,198
1,028
15
2
0
129,423
0
L
Anubis
5,759
823
11
2
0
142,851
0
W
Jing Wei
6,967
995
28
4
0
149,101
0
L
Cerberus
6,075
868
4
1
0
94,604
0
L
Osiris
5,662
809
5
1
0
122,354
0
W
Morgan Le Fay
7,505
1,072
19
3
0
161,799
0
W
Cu Chulainn
6,977
997
20
3
0
164,204
0
L
Janus
6,480
926
34
5
0
141,405
0
W
Sobek
7,271
1,039
12
2
0
158,477
0
L
Vulcan
6,966
995
34
5
0
172,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role