Player Matchup

Charybdis
Charybdis
Schakal79
Charybdis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 32L
1,534 Elo+
Solo
Merlin
Merlin
SzefUlicy
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,487 Elo+
Party 1
Kali
Kali
V0ltur
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,576 Elo+
Party 1
Tyr
Tyr
Xurion
Tyr
Level 37
God Stats
0W - 1L
1,253 SR
Queue Stats
1W - 3L
1,607 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
surbovanes
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,749 Elo+
Solo
Team Averages
Level 62
1,451 SR
1,591 Elo+

VS

Team Averages
Level 104
1,500 SR
1,426 Elo+
Amaterasu
Amaterasu
Chudo_tvorozhek
Amaterasu
Level 109
God Stats
11W - 4L
1,500 SR
Queue Stats
382W - 396L
1,591 Elo+
Party 2
Izanami
Izanami
JonnaSy
Izanami
Level 153
God Stats
5W - 7L
1,500 SR
Queue Stats
374W - 399L
1,542 Elo+
Party 2
Yu Huang
Yu Huang
Kenooby
Yu Huang
Level 89
God Stats
12W - 15L
1,500 SR
Queue Stats
976W - 1,001L
1,413 Elo+
Solo
Chronos
Chronos
Nordvegen
Chronos
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 55L
1,191 Elo+
Solo
Ares
Ares
diemord
Ares
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 222L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Schakal79
Charybdis
18
2 / 6 / 11
11,345
709
12,599
18,208
8,409
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
SzefUlicy
Merlin
20
3 / 6 / 12
11,546
722
22,186
13,441
6,317
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
V0ltur
Kali
15
0 / 8 / 8
9,779
611
5,575
18,776
12,942
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
Xurion
Tyr
18
8 / 6 / 8
12,081
755
14,938
15,922
10,839
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
surbovanes
Ah Muzen Cab
20
7 / 3 / 8
12,042
753
21,647
13,929
7,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chudo_tvorozhek
Amaterasu
16
4 / 7 / 11
10,765
673
11,886
25,755
39,060
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
JonnaSy
Izanami
20
10 / 2 / 10
13,652
853
19,358
13,560
7,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
Kenooby
Yu Huang
20
8 / 5 / 11
12,677
792
22,196
19,585
10,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
Nordvegen
Chronos
19
3 / 3 / 15
12,048
753
11,203
18,496
9,514
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
diemord
Ares
18
4 / 3 / 16
11,427
714
10,171
18,585
23,471
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
92
20
Kills
29
29
Deaths
20
47
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chudo_tvorozhek
Amaterasu
4
7
11
1.36
W
Izanami
JonnaSy
Izanami
10
2
10
7.5
W
Yu Huang
Kenooby
Yu Huang
8
5
11
2.7
W
Chronos
Nordvegen
Chronos
3
3
15
3.5
L
Charybdis
Schakal79
Charybdis
2
6
11
1.25
L
Merlin
SzefUlicy
Merlin
3
6
12
1.5
L
Kali
V0ltur
Kali
0
8
8
0.5
L
Tyr
Xurion
Tyr
8
6
8
2
W
Ares
diemord
Ares
4
3
16
4
L
Ah Muzen Cab
surbovanes
Ah Muzen Cab
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,945
Damage
74,814
80,276
Taken
95,981
45,756
Mitigated
90,446
24,960
Healing
28,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chudo_tvorozhek
Amaterasu
11,886
5,345
2,215
4,796
25,755
39,060
376
5,715
20,040
0
15,687
W
Izanami
JonnaSy
Izanami
19,358
8,709
789
2,892
13,560
7,666
5,739
3,504
10,056
0
62,621
W
Yu Huang
Kenooby
Yu Huang
22,196
1,549
4,591
4,638
19,585
10,735
565
6,377
13,208
37,676
0
W
Chronos
Nordvegen
Chronos
11,203
3,884
2,982
2,951
18,496
9,514
2,453
2,864
15,632
35,033
0
L
Charybdis
Schakal79
Charybdis
12,599
5,431
2,421
5,671
18,208
8,409
2,638
10,057
8,151
0
35,742
L
Merlin
SzefUlicy
Merlin
22,186
1,036
2,122
1,761
13,441
6,317
1,204
8,231
5,210
41,755
0
L
Kali
V0ltur
Kali
5,575
1,895
1,018
3,005
18,776
12,942
166
8,362
10,414
0
10,076
L
Tyr
Xurion
Tyr
14,938
2,481
1,055
1,684
15,922
10,839
0
7,975
7,947
0
20,116
W
Ares
diemord
Ares
10,171
212
834
2,214
18,585
23,471
176
3,726
14,859
15,417
0
L
Ah Muzen Cab
surbovanes
Ah Muzen Cab
21,647
6,462
1,136
5,087
13,929
7,249
330
8,945
4,984
0
43,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
60,569
163
Minions Killed
213
0
Camps Cleared
0
1,382,608
Distance Traveled
1,401,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,765
673
8
1
0
274,265
0
W
Izanami
13,652
853
94
6
0
288,881
0
W
Yu Huang
12,677
792
49
3
0
288,230
0
W
Chronos
12,048
753
52
3
0
290,185
0
L
Charybdis
11,345
709
60
4
0
255,262
0
L
Merlin
11,546
722
38
2
0
293,797
0
L
Kali
9,779
611
7
0
0
279,369
0
L
Tyr
12,081
755
16
1
0
311,061
0
W
Ares
11,427
714
10
1
0
260,204
0
L
Ah Muzen Cab
12,042
753
42
3
0
243,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role