Player Matchup

Janus
Janus
 
Janus
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
FenoX-Masao
Da Ji
Level 37
God Stats
2W - 5L
1,441 SR
Queue Stats
16W - 17L
1,344 Elo+
Party 4
Sobek
Sobek
MDAVIDMT
Sobek
Level 27
God Stats
2W - 4L
1,271 SR
Queue Stats
11W - 14L
1,230 Elo+
Party 4
Jing Wei
Jing Wei
Yahatsuki
Jing Wei
Level 17
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
taigh1100
Sun Wukong
Level 28
God Stats
1W - 10L
1,500 SR
Queue Stats
1W - 13L
1,500 Elo+
Party 1
Team Averages
Level 28
1,442 SR
1,415 Elo+

VS

Team Averages
Level 26
1,543 SR
1,441 Elo+
Heimdallr
Heimdallr
FighterDanny
Heimdallr
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
FoxxyLove1873
Jormungandr
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Thor
Thor
Ggosr_terik
Thor
Level 45
God Stats
2W - 2L
1,715 SR
Queue Stats
43W - 50L
1,353 Elo+
Party 3
Anubis
Anubis
TheLastSalmonri
Anubis
Level 31
God Stats
5W - 3L
1,500 SR
Queue Stats
111W - 120L
1,500 Elo+
Solo
Amaterasu
Amaterasu
azidal2
Amaterasu
Level 16
God Stats
8W - 5L
1,500 SR
Queue Stats
44W - 50L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 8 / 0
8,769
487
5,851
13,202
3,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 1 / 0
9,037
502
5,588
15,259
6,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MDAVIDMT
Sobek
11
1 / 2 / 3
7,663
426
3,536
13,741
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Yahatsuki
Jing Wei
12
2 / 2 / 2
7,546
419
7,810
11,527
4,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
taigh1100
Sun Wukong
14
1 / 5 / 0
8,548
475
10,882
14,210
9,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FighterDanny
Heimdallr
11
0 / 3 / 3
6,583
366
6,765
6,296
2,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
FoxxyLove1873
Jormungandr
12
0 / 0 / 3
8,443
469
7,074
11,671
13,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 2 / 7
8,831
491
10,633
12,337
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
11 / 0 / 1
11,782
655
14,647
10,018
5,530
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
azidal2
Amaterasu
15
3 / 1 / 2
9,116
506
5,755
15,157
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
18
18
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
8
0
0
L
2
1
0
2
W
Heimdallr
FighterDanny
Heimdallr
0
3
3
0.5
W
Jormungandr
FoxxyLove1873
Jormungandr
0
0
3
1.5
W
4
2
7
3.75
L
Sobek
MDAVIDMT
Sobek
1
2
3
1.25
W
11
0
1
11.5
L
Jing Wei
Yahatsuki
Jing Wei
2
2
2
1.5
W
Amaterasu
azidal2
Amaterasu
3
1
2
4
L
Sun Wukong
taigh1100
Sun Wukong
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,667
Damage
44,874
67,939
Taken
55,479
38,400
Mitigated
38,641
17,203
Healing
21,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,851
833
0
274
13,202
3,345
1,227
11,130
2,072
72,089
2,282
L
5,588
823
0
8,613
15,259
6,537
0
901
14,358
0
83,451
W
Heimdallr
FighterDanny
Heimdallr
6,765
3,651
0
559
6,296
2,544
489
1,800
4,496
0
20,659
W
Jormungandr
FoxxyLove1873
Jormungandr
7,074
2,222
178
1,511
11,671
13,324
363
1,310
10,361
57,682
0
W
10,633
2,742
0
3,807
12,337
4,729
0
426
11,911
0
48,773
L
Sobek
MDAVIDMT
Sobek
3,536
274
0
2,957
13,741
14,550
0
3,628
10,113
20,587
0
W
14,647
819
0
8,501
10,018
5,530
0
5,730
4,288
89,873
0
L
Jing Wei
Yahatsuki
Jing Wei
7,810
6,077
0
3,682
11,527
4,729
0
5,362
6,165
0
42,959
W
Amaterasu
azidal2
Amaterasu
5,755
1,129
0
6,973
15,157
12,514
625
0
15,157
0
56,582
L
Sun Wukong
taigh1100
Sun Wukong
10,882
1,392
0
1,677
14,210
9,239
0
700
12,777
0
51,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,563
Gold Earned
44,755
419
Minions Killed
446
0
Camps Cleared
0
1,665,248
Distance Traveled
1,697,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,769
487
122
7
0
242,424
0
L
Da Ji
9,037
502
122
7
0
383,021
0
W
Heimdallr
6,583
366
37
2
0
340,305
0
W
Jormungandr
8,443
469
88
5
0
336,587
0
W
Thor
8,831
491
74
4
0
382,518
0
L
Sobek
7,663
426
17
1
0
351,109
2
W
Anubis
11,782
655
145
8
0
254,908
0
L
Jing Wei
7,546
419
76
4
0
342,733
0
W
Amaterasu
9,116
506
102
6
0
383,348
0
L
Sun Wukong
8,548
475
82
5
0
345,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role