Player Matchup

Scylla
Scylla
Blightend
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,285 Elo+
Solo
Horus
Horus
Killerkit420
Horus
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
148W - 140L
1,460 Elo+
Solo
Anhur
Anhur
Vexer85
Anhur
Level 96
God Stats
6W - 7L
1,736 SR
Queue Stats
506W - 511L
1,574 Elo+
Solo
Skadi
Skadi
ttthhhuuuggg
Skadi
Level 67
God Stats
11W - 8L
1,500 SR
Queue Stats
792W - 775L
1,464 Elo+
Party 1
Chiron
Chiron
vikaskm
Chiron
Level 74
God Stats
15W - 7L
1,500 SR
Queue Stats
969W - 944L
1,588 Elo+
Party 1
Team Averages
Level 66
1,547 SR
1,474 Elo+

VS

Team Averages
Level 104
1,500 SR
1,527 Elo+
Guan Yu
Guan Yu
Ghoulkiller96
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 50L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
McHotFluff
Zhong Kui
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,500 Elo+
Solo
Nox
Nox
McPippington
Nox
Level 121
God Stats
18W - 13L
1,500 SR
Queue Stats
779W - 758L
1,540 Elo+
Solo
Kuzenbo
Kuzenbo
Shimly
Kuzenbo
Level 162
God Stats
4W - 4L
1,500 SR
Queue Stats
385W - 381L
1,623 Elo+
Solo
He Bo
He Bo
qemirai
He Bo
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
344W - 335L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blightend
Scylla
19
9 / 2 / 7
11,315
870
29,849
10,725
5,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
0 / 1 / 14
10,112
778
3,996
16,344
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Vexer85
Anhur
17
3 / 1 / 14
10,178
783
14,799
12,818
7,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 3 / 7
9,642
742
15,854
12,132
6,545
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
vikaskm
Chiron
17
4 / 2 / 14
10,072
775
17,554
10,576
6,237
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
13
1 / 5 / 3
8,440
649
3,762
22,285
14,139
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
McHotFluff
Zhong Kui
13
1 / 3 / 3
7,767
597
11,214
15,004
10,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 5 / 5
8,378
644
8,578
16,076
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Shimly
Kuzenbo
15
1 / 2 / 4
9,064
697
10,696
18,860
26,336
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
qemirai
He Bo
19
5 / 4 / 3
10,730
825
10,500
14,624
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
19
Kills
8
9
Deaths
19
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blightend
Scylla
9
2
7
6.25
L
Guan Yu
1
5
3
0.5
W
0
1
14
7
L
Zhong Kui
McHotFluff
Zhong Kui
1
3
3
0.83
L
0
5
5
0.5
L
Kuzenbo
Shimly
Kuzenbo
1
2
4
1.5
W
Anhur
Vexer85
Anhur
3
1
14
10
L
He Bo
qemirai
He Bo
5
4
3
1.63
W
3
3
7
2.17
W
Chiron
vikaskm
Chiron
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,052
Damage
44,750
62,595
Taken
86,849
44,219
Mitigated
65,250
37,879
Healing
34,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blightend
Scylla
29,849
2,412
2,389
2,891
10,725
5,898
1,644
5,421
5,270
51,383
0
L
Guan Yu
3,762
215
6,236
6,302
22,285
14,139
0
4,966
17,319
0
6,439
W
3,996
2,023
10,643
9,073
16,344
18,001
422
8,698
7,298
0
10,262
L
Zhong Kui
McHotFluff
Zhong Kui
11,214
140
2,464
4,721
15,004
10,420
0
4,101
10,903
18,142
0
L
8,578
1,941
1,456
2,737
16,076
8,015
0
7,975
8,101
24,098
0
L
Kuzenbo
Shimly
Kuzenbo
10,696
3,739
3,544
3,930
18,860
26,336
0
6,057
12,803
17,180
0
W
Anhur
Vexer85
Anhur
14,799
7,647
1,368
3,113
12,818
7,538
883
9,793
2,855
0
32,683
L
He Bo
qemirai
He Bo
10,500
1,070
723
2,574
14,624
6,340
0
6,750
7,874
28,107
305
W
15,854
5,606
745
1,442
12,132
6,545
2,194
8,578
3,432
0
28,237
W
Chiron
vikaskm
Chiron
17,554
6,222
3,712
2,503
10,576
6,237
2,402
7,526
2,978
0
39,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
44,379
162
Minions Killed
112
0
Camps Cleared
0
1,227,242
Distance Traveled
1,118,809
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,315
870
55
4
0
252,487
0
L
Guan Yu
8,440
649
5
0
0
236,845
0
W
Horus
10,112
778
9
1
0
266,356
0
L
Zhong Kui
7,767
597
18
1
0
230,198
0
L
Nox
8,378
644
28
2
0
202,673
0
L
Kuzenbo
9,064
697
7
1
0
221,946
0
W
Anhur
10,178
783
43
3
0
232,169
0
L
He Bo
10,730
825
54
4
0
227,147
0
W
Skadi
9,642
742
26
2
0
236,654
0
W
Chiron
10,072
775
29
2
0
239,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role