Player Matchup

Cthulhu
Cthulhu
Impresshun
Cthulhu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Rat Tackler
Ah Puch
Level 56
God Stats
1W - 3L
1,500 SR
Queue Stats
168W - 205L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
YouGotMeMadNow
Sun Wukong
Level 107
God Stats
0W - 6L
1,500 SR
Queue Stats
88W - 74L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
lifelineJP
Xbalanque
Level 74
God Stats
0W - 1L
1,420 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Anubis
Anubis
namechanged9476
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,650 Elo+
Party 1
Team Averages
Level 53
1,484 SR
1,560 Elo+

VS

Team Averages
Level 127
1,595 SR
1,574 Elo+
Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Dụrim
Ishtar
Level 129
God Stats
4W - 5L
1,620 SR
Queue Stats
72W - 71L
1,480 Elo+
Party 3
Yemoja
Yemoja
SirGarrison
Yemoja
Level 107
God Stats
2W - 6L
1,500 SR
Queue Stats
427W - 382L
1,475 Elo+
Solo
Surtr
Surtr
alexcoy06
Surtr
Level 194
God Stats
29W - 24L
1,720 SR
Queue Stats
364W - 342L
1,819 Elo+
Solo
Pele
Pele
vitla
Pele
Level 83
God Stats
13W - 9L
1,637 SR
Queue Stats
171W - 131L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Impresshun
Cthulhu
8
0 / 5 / 1
5,136
467
2,129
10,629
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Rat Tackler
Ah Puch
11
1 / 2 / 0
6,164
560
6,998
7,930
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YouGotMeMadNow
Sun Wukong
10
2 / 0 / 1
6,119
556
4,758
7,030
4,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
lifelineJP
Xbalanque
8
0 / 4 / 0
5,111
465
2,957
8,941
2,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 2
5,231
476
5,045
8,194
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 0 / 2
5,921
538
2,603
5,155
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
Dụrim
Ishtar
13
10 / 1 / 0
7,945
722
9,595
5,681
2,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
10
0 / 0 / 7
6,657
605
2,830
6,689
5,101
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
alexcoy06
Surtr
11
2 / 2 / 2
6,527
593
6,938
10,202
4,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
vitla
Pele
10
1 / 0 / 7
6,202
564
5,109
10,077
3,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
14
15
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
2
2
W
Ishtar
Dụrim
Ishtar
10
1
0
10
L
Cthulhu
Impresshun
Cthulhu
0
5
1
0.1
L
Ah Puch
Rat Tackler
Ah Puch
1
2
0
0.5
W
Yemoja
0
0
7
3.5
L
Sun Wukong
YouGotMeMadNow
Sun Wukong
2
0
1
2.5
W
Surtr
alexcoy06
Surtr
2
2
2
1.5
L
Xbalanque
lifelineJP
Xbalanque
0
4
0
0
L
0
4
2
0.25
W
Pele
vitla
Pele
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,887
Damage
27,075
42,724
Taken
37,804
20,767
Mitigated
17,620
12,868
Healing
13,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
2,603
523
0
500
5,155
1,745
109
2,687
2,468
40,681
0
W
Ishtar
Dụrim
Ishtar
9,595
5,556
0
936
5,681
2,784
1,039
2,003
3,633
0
63,864
L
Cthulhu
Impresshun
Cthulhu
2,129
464
0
963
10,629
7,674
0
2,130
8,499
10,518
0
L
Ah Puch
Rat Tackler
Ah Puch
6,998
498
0
3,698
7,930
2,881
0
1,250
6,680
41,243
347
W
Yemoja
2,830
603
2,358
2,449
6,689
5,101
75
4,079
2,610
19,044
0
L
Sun Wukong
YouGotMeMadNow
Sun Wukong
4,758
1,153
278
3,070
7,030
4,191
0
608
6,422
0
33,035
W
Surtr
alexcoy06
Surtr
6,938
2,770
0
2,415
10,202
4,450
24
3,019
6,679
784
43,760
L
Xbalanque
lifelineJP
Xbalanque
2,957
1,907
0
1,997
8,941
2,666
0
588
8,353
0
27,901
L
5,045
580
0
2,862
8,194
3,355
0
1,028
7,166
35,012
0
W
Pele
vitla
Pele
5,109
1,462
0
5,241
10,077
3,540
0
2,336
7,741
0
44,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
33,252
263
Minions Killed
370
0
Camps Cleared
0
1,135,378
Distance Traveled
1,101,369
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,921
538
69
6
0
205,283
3
W
Ishtar
7,945
722
119
11
0
224,429
0
L
Cthulhu
5,136
467
10
1
0
223,046
0
L
Ah Puch
6,164
560
80
7
0
213,708
3
W
Yemoja
6,657
605
21
2
0
220,829
3
L
Sun Wukong
6,119
556
62
6
0
254,254
0
W
Surtr
6,527
593
84
8
0
208,149
1
L
Xbalanque
5,111
465
49
4
0
216,304
0
L
Anubis
5,231
476
62
6
0
228,066
0
W
Pele
6,202
564
77
7
0
242,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role