Player Matchup

Izanami
Izanami
 
Izanami
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
Eyro
Awilix
Level 56
God Stats
2W - 2L
1,463 SR
Queue Stats
13W - 16L
1,473 Elo+
Solo
Cerberus
Cerberus
GUILHERME WESKE
Cerberus
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 23L
1,415 Elo+
Solo
Amaterasu
Amaterasu
InvitedAnt82766
Amaterasu
Level 29
God Stats
4W - 4L
1,459 SR
Queue Stats
7W - 12L
1,506 Elo+
Party 1
Anubis
Anubis
SrGordo169
Anubis
Level 68
God Stats
16W - 10L
1,567 SR
Queue Stats
32W - 29L
1,490 Elo+
Party 1
Team Averages
Level 54
1,498 SR
1,477 Elo+

VS

Team Averages
Level 56
1,608 SR
1,598 Elo+
Chaac
Chaac
GameFenrir
Chaac
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 54L
1,500 Elo+
Party 3
Pele
Pele
Jahiro_06
Pele
Level 98
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 54L
1,500 Elo+
Party 3
Merlin
Merlin
McLongjr
Merlin
Level 46
God Stats
7W - 7L
1,682 SR
Queue Stats
53W - 36L
1,464 Elo+
Solo
Izanami
Izanami
l_BadOmen_l
Izanami
Level 60
God Stats
5W - 10L
1,856 SR
Queue Stats
104W - 91L
1,751 Elo+
Party 2
Bacchus
Bacchus
shinnehah
Bacchus
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 101L
1,777 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 3
6,736
421
7,044
9,144
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Eyro
Awilix
16
14 / 1 / 2
10,432
652
17,346
11,060
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
12
0 / 2 / 6
7,901
494
5,882
16,662
14,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
InvitedAnt82766
Amaterasu
14
2 / 0 / 3
9,322
583
4,464
12,537
12,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SrGordo169
Anubis
18
8 / 2 / 1
11,055
691
11,534
14,842
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 5 / 0
6,668
417
5,794
13,063
5,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
13
5 / 7 / 0
7,881
493
8,684
18,401
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
McLongjr
Merlin
14
0 / 8 / 2
7,951
497
7,003
13,327
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
l_BadOmen_l
Izanami
11
2 / 2 / 0
6,847
428
11,621
11,318
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
shinnehah
Bacchus
12
1 / 2 / 3
7,827
489
6,254
14,684
14,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
24
Kills
8
8
Deaths
24
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
3
3
0.5
W
Awilix
Eyro
Awilix
14
1
2
15
W
Cerberus
0
2
6
1.5
L
Chaac
0
5
0
0
W
Amaterasu
InvitedAnt82766
Amaterasu
2
0
3
3.5
L
Pele
5
7
0
0.71
L
Merlin
McLongjr
Merlin
0
8
2
0.13
W
Anubis
SrGordo169
Anubis
8
2
1
4.25
L
Izanami
l_BadOmen_l
Izanami
2
2
0
1
L
Bacchus
shinnehah
Bacchus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,270
Damage
39,356
64,245
Taken
70,793
43,104
Mitigated
33,296
26,858
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,044
4,712
0
1,736
9,144
3,519
784
2,354
6,790
0
46,677
W
Awilix
Eyro
Awilix
17,346
7,099
0
566
11,060
5,007
72
1,581
9,479
0
80,947
W
Cerberus
5,882
467
360
7,180
16,662
14,859
15
3,020
13,642
35,259
0
L
Chaac
5,794
1,483
0
3,218
13,063
5,683
0
0
13,063
0
42,529
W
Amaterasu
InvitedAnt82766
Amaterasu
4,464
2,442
71
7,932
12,537
12,355
1,137
0
12,537
0
63,247
L
Pele
8,684
2,377
0
3,554
18,401
5,770
0
4,510
13,891
0
54,166
L
Merlin
McLongjr
Merlin
7,003
133
0
1,579
13,327
3,909
0
7,195
6,132
60,861
1,556
W
Anubis
SrGordo169
Anubis
11,534
429
0
9,013
14,842
7,364
1,335
6,120
8,722
96,291
0
L
Izanami
l_BadOmen_l
Izanami
11,621
7,395
0
4,843
11,318
3,396
1,043
3,248
8,070
0
66,191
L
Bacchus
shinnehah
Bacchus
6,254
1,931
120
4,608
14,684
14,538
182
2,463
12,221
17,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,446
Gold Earned
37,174
509
Minions Killed
363
0
Camps Cleared
0
1,515,695
Distance Traveled
1,488,949
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,736
421
76
5
0
279,084
0
W
Awilix
10,432
652
110
7
0
384,595
0
W
Cerberus
7,901
494
49
3
0
304,942
0
L
Chaac
6,668
417
64
4
0
304,314
0
W
Amaterasu
9,322
583
117
7
0
286,465
0
L
Pele
7,881
493
71
4
0
312,610
0
L
Merlin
7,951
497
110
7
0
276,058
0
W
Anubis
11,055
691
157
10
0
260,609
0
L
Izanami
6,847
428
99
6
0
267,609
0
L
Bacchus
7,827
489
19
1
0
328,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role