Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Ravenshadow88
Artio
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
81W - 72L
1,799 Elo+
Party 2
Surtr
Surtr
TCP Valkyrie
Surtr
Level 142
God Stats
35W - 23L
1,693 SR
Queue Stats
139W - 144L
1,590 Elo+
Party 2
Hades
Hades
Zen Zoso Solo
Hades
Level 149
God Stats
27W - 31L
1,546 SR
Queue Stats
552W - 553L
1,405 Elo+
Solo
Set
Set
lilyoshidio
Set
Level 98
God Stats
13W - 10L
1,465 SR
Queue Stats
45W - 39L
1,420 Elo+
Solo
Team Averages
Level 114
1,541 SR
1,543 Elo+

VS

Team Averages
Level 68
1,385 SR
1,437 Elo+
Pele
Pele
ADV3RSARY
Pele
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,338 Elo+
Party 1
Surtr
Surtr
Kitto1011
Surtr
Level 88
God Stats
17W - 12L
1,416 SR
Queue Stats
428W - 450L
1,574 Elo+
Solo
Lancelot
Lancelot
Sythaeryn
Lancelot
Level 57
God Stats
0W - 2L
1,292 SR
Queue Stats
9W - 6L
1,338 Elo+
Party 1
Hera
Hera
pitttiger
Hera
Level 126
God Stats
27W - 26L
1,500 SR
Queue Stats
985W - 964L
1,553 Elo+
Solo
Cernunnos
Cernunnos
Şunflowęr
Cernunnos
Level 34
God Stats
2W - 6L
1,216 SR
Queue Stats
5W - 9L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
1 / 0 / 0
5,881
535
1,807
4,087
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
2 / 2 / 2
5,626
511
2,779
9,623
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 1
6,032
548
6,511
8,139
4,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 0 / 6
6,237
567
4,890
7,979
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 1 / 1
6,625
602
5,117
8,249
3,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
0 / 1 / 1
5,262
478
5,409
8,577
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Kitto1011
Surtr
6
1 / 2 / 0
4,790
435
2,951
7,446
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lancelot
Sythaeryn
Lancelot
8
1 / 1 / 0
5,152
468
4,440
8,514
5,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
9
1 / 4 / 0
5,698
518
3,993
6,703
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Şunflowęr
Cernunnos
8
0 / 2 / 1
5,013
456
3,192
6,037
2,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
10
Kills
3
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
0
1
L
Pele
0
1
1
0.5
L
Surtr
Kitto1011
Surtr
1
2
0
0.5
W
2
2
2
1.5
L
Lancelot
Sythaeryn
Lancelot
1
1
0
1
W
1
1
1
1.5
W
2
0
6
5
W
4
1
1
4.5
L
Hera
1
4
0
0.25
L
Cernunnos
Şunflowęr
Cernunnos
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,104
Damage
19,985
38,077
Taken
37,277
19,075
Mitigated
16,745
15,398
Healing
7,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,807
1,253
0
2,044
4,087
1,032
532
0
4,087
0
34,900
L
Pele
5,409
1,690
0
2,284
8,577
2,688
0
1,591
6,986
0
38,789
L
Surtr
Kitto1011
Surtr
2,951
899
0
1,807
7,446
4,127
0
1,902
5,544
224
17,258
W
2,779
429
421
3,110
9,623
7,209
0
1,828
7,795
12,659
0
L
Lancelot
Sythaeryn
Lancelot
4,440
1,077
0
210
8,514
5,938
0
227
8,287
0
30,451
W
6,511
2,274
0
3,014
8,139
4,195
217
0
8,139
503
38,408
W
4,890
765
445
5,364
7,979
3,289
0
1,896
6,083
33,253
0
W
5,117
2,764
0
1,000
8,249
3,350
46
383
7,866
0
41,917
L
Hera
3,993
1,120
0
999
6,703
1,952
64
3,207
3,496
35,834
0
L
Cernunnos
Şunflowęr
Cernunnos
3,192
1,223
0
1,954
6,037
2,040
315
969
5,068
0
28,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,401
Gold Earned
25,915
276
Minions Killed
245
0
Camps Cleared
0
1,032,220
Distance Traveled
937,665
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,881
535
72
7
0
181,751
0
L
Pele
5,262
478
56
5
0
260,907
0
L
Surtr
4,790
435
35
3
0
133,589
0
W
Artio
5,626
511
16
1
0
213,685
0
L
Lancelot
5,152
468
62
6
0
230,803
2
W
Surtr
6,032
548
60
5
0
204,503
2
W
Hades
6,237
567
57
5
0
186,900
0
W
Set
6,625
602
71
6
0
245,381
0
L
Hera
5,698
518
56
5
0
157,169
5
L
Cernunnos
5,013
456
36
3
0
155,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role