Player Matchup

Achilles
Achilles
Silver II
ELverax
Achilles
Silver II
Level 201
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 87L
1,562 MMR
Solo
Thanatos
Thanatos
Gold IV
JoIene
Thanatos
Gold IV
Level 156
God Stats
1W - 2L
1,497 SR
Queue Stats
33W - 26L
1,571 MMR
Solo
Vulcan
Vulcan
Gold IV
SN0CK
Vulcan
Gold IV
Level 69
God Stats
1W - 1L
1,715 SR
Queue Stats
171W - 164L
1,572 MMR
Solo
Horus
Horus
Bronze III
harris079
Horus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,554 MMR
Solo
Rama
Rama
Bronze III
maestrodu60
Rama
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,550 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,542 SR
1,562 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 127
1,516 SR
1,536 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Silver I
 
Ravana
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Gold IV
AdamOnTHRONE
Skadi
Gold IV
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 68L
1,550 MMR
Solo
Maui
Maui
Gold V
DojaCatEnjoyer
Maui
Gold V
Level 88
God Stats
31W - 24L
1,774 SR
Queue Stats
62W - 68L
1,559 MMR
Solo
Merlin
Merlin
Silver I
slappyzak
Merlin
Silver I
Level 164
God Stats
1W - 2L
1,304 SR
Queue Stats
13W - 12L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ELverax
Achilles
12
0 / 3 / 0
6,899
460
3,912
14,845
18,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
JoIene
Thanatos
15
4 / 4 / 1
8,806
587
8,284
13,655
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
SN0CK
Vulcan
12
1 / 3 / 0
7,454
497
8,171
8,987
3,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
harris079
Horus
10
2 / 0 / 0
6,296
420
4,015
9,422
6,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 3 / 3
7,958
531
3,927
9,737
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
Ao KuangThorAwilixKumbhakarna

VS

Bans
He BoCernunnosSetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 0 / 2
9,553
637
9,937
11,667
9,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
 
Ravana
14
5 / 3 / 2
8,600
573
7,486
10,597
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 3
7,910
527
9,271
9,749
2,745
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 0 / 3
8,311
554
3,753
10,242
7,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
slappyzak
Merlin
15
1 / 0 / 3
8,788
586
6,278
7,244
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
7
Kills
13
13
Deaths
7
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
0
2
5
W
Ravana
 
Ravana
5
3
2
2
W
1
4
3
0.63
W
2
0
3
3.5
L
Achilles
ELverax
Achilles
0
3
0
0
L
Thanatos
JoIene
Thanatos
4
4
1
1.13
L
Vulcan
SN0CK
Vulcan
1
3
0
0.33
L
Horus
harris079
Horus
2
0
0
2
L
0
3
3
0.5
W
Merlin
slappyzak
Merlin
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
36,725
56,646
Taken
49,499
39,285
Mitigated
26,887
23,246
Healing
18,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,937
1,564
0
6,555
11,667
9,792
343
0
10,912
0
78,584
W
Ravana
 
Ravana
7,486
2,364
0
1,220
10,597
4,535
0
2,882
7,540
0
63,912
W
9,271
5,414
0
2,056
9,749
2,745
950
0
9,749
0
65,603
W
3,753
741
3,029
4,046
10,242
7,385
0
2,396
7,724
22,195
0
L
Achilles
ELverax
Achilles
3,912
428
0
4,278
14,845
18,317
0
0
14,845
0
50,234
L
Thanatos
JoIene
Thanatos
8,284
2,990
0
13,041
13,655
6,536
0
2,699
10,956
0
79,894
L
Vulcan
SN0CK
Vulcan
8,171
1,346
0
771
8,987
3,642
0
3,727
5,260
55,685
0
L
Horus
harris079
Horus
4,015
2,206
395
2,539
9,422
6,503
64
2,145
7,277
0
24,710
L
3,927
3,146
0
2,222
9,737
4,287
138
1,350
8,387
0
69,622
W
Merlin
slappyzak
Merlin
6,278
81
0
1,172
7,244
2,430
0
2,402
4,648
86,137
622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
43,162
475
Minions Killed
525
0
Camps Cleared
0
1,461,785
Distance Traveled
1,634,445
13
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,553
637
138
9
0
359,584
7
W
Ravana
8,600
573
88
6
0
360,327
4
W
Skadi
7,910
527
109
7
0
276,718
4
W
Maui
8,311
554
23
2
0
318,084
9
L
Achilles
6,899
460
76
5
0
318,332
1
L
Thanatos
8,806
587
116
8
0
335,136
0
L
Vulcan
7,454
497
109
7
0
300,093
8
L
Horus
6,296
420
49
3
0
238,525
0
L
Rama
7,958
531
125
8
0
269,699
4
W
Merlin
8,788
586
167
11
0
319,732
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role