Player Matchup

Sobek
Sobek
EsCaNoR_Shine
Sobek
Level 158
God Stats
4W - 7L
1,500 SR
Queue Stats
262W - 301L
1,713 Elo+
Party 1
Set
Set
Mao Zhedong
Set
Level 49
God Stats
8W - 1L
1,722 SR
Queue Stats
21W - 12L
1,649 Elo+
Solo
Skadi
Skadi
SannGohan
Skadi
Level 29
God Stats
6W - 7L
1,743 SR
Queue Stats
363W - 385L
1,662 Elo+
Party 1
Merlin
Merlin
bobi2829
Merlin
Level 87
God Stats
13W - 33L
1,223 SR
Queue Stats
266W - 251L
1,328 Elo+
Solo
Zhong Kui
Zhong Kui
oX-KillerStar-Xo
Zhong Kui
Level 128
God Stats
36W - 19L
1,806 SR
Queue Stats
180W - 186L
1,531 Elo+
Party 1
Team Averages
Level 90
1,599 SR
1,576 Elo+

VS

Team Averages
Level 117
1,559 SR
1,465 Elo+
Kuzenbo
Kuzenbo
Flutozim
Kuzenbo
Level 113
God Stats
3W - 3L
1,280 SR
Queue Stats
30W - 34L
1,450 Elo+
Party 3
Guan Yu
Guan Yu
Ragnarback
Guan Yu
Level 148
God Stats
7W - 5L
1,500 SR
Queue Stats
386W - 383L
1,418 Elo+
Party 3
Chang'e
Chang'e
Tarek7ny
Chang'e
Level 105
God Stats
39W - 21L
2,014 SR
Queue Stats
286W - 289L
1,609 Elo+
Solo
Izanami
Izanami
XxRED-ARROW98xX
Izanami
Level 113
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 54L
1,389 Elo+
Party 2
Thanatos
Thanatos
gabo27y
Thanatos
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 48L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 8
8,756
461
7,477
21,752
19,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
2 / 3 / 9
11,300
595
8,985
16,515
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
SannGohan
Skadi
17
6 / 3 / 4
11,256
592
16,969
13,806
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
bobi2829
Merlin
17
2 / 2 / 9
10,879
573
15,190
9,453
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
19
14 / 0 / 2
13,216
696
21,653
17,137
12,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Flutozim
Kuzenbo
12
0 / 3 / 4
7,839
413
5,896
16,530
20,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Ragnarback
Guan Yu
15
2 / 6 / 1
8,837
465
8,793
20,852
17,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chang'e
Tarek7ny
Chang'e
16
4 / 5 / 2
9,473
499
12,553
17,952
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 1
8,247
434
8,032
17,533
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
gabo27y
Thanatos
13
4 / 7 / 3
8,701
458
9,551
19,369
8,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
25
Kills
11
11
Deaths
25
32
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
L
Kuzenbo
Flutozim
Kuzenbo
0
3
4
0.67
W
2
3
9
2.17
L
Guan Yu
Ragnarback
Guan Yu
2
6
1
0.42
W
Skadi
SannGohan
Skadi
6
3
4
2.67
L
Chang'e
Tarek7ny
Chang'e
4
5
2
1
L
1
4
1
0.38
W
Merlin
bobi2829
Merlin
2
2
9
3.25
L
Thanatos
gabo27y
Thanatos
4
7
3
0.79
W
Zhong Kui
14
0
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,274
Damage
44,825
78,663
Taken
92,236
47,723
Mitigated
59,454
22,196
Healing
33,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,477
682
528
4,302
21,752
19,501
153
8,979
12,773
17,894
0
L
Kuzenbo
Flutozim
Kuzenbo
5,896
2,681
444
3,888
16,530
20,145
130
8,186
7,736
22,263
0
W
8,985
4,294
0
2,601
16,515
7,237
1,499
3,007
13,508
0
94,743
L
Guan Yu
Ragnarback
Guan Yu
8,793
1,827
292
5,595
20,852
17,660
294
10,376
10,061
0
67,925
W
Skadi
SannGohan
Skadi
16,969
8,521
0
485
13,806
4,590
4,395
786
13,020
0
102,866
L
Chang'e
Tarek7ny
Chang'e
12,553
253
1,444
7,535
17,952
7,246
256
11,535
5,741
87,792
0
L
8,032
4,002
0
4,587
17,533
5,653
738
3,621
13,750
0
65,076
W
Merlin
bobi2829
Merlin
15,190
400
0
2,393
9,453
3,634
1,309
4,089
5,364
87,127
0
L
Thanatos
gabo27y
Thanatos
9,551
2,905
0
10,212
19,369
8,750
0
7,553
11,396
0
52,430
W
Zhong Kui
21,653
1,960
0
11,887
17,137
12,761
3,878
2,164
14,973
102,999
4,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,407
Gold Earned
43,097
564
Minions Killed
443
0
Camps Cleared
0
1,817,128
Distance Traveled
1,901,157
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,756
461
18
1
0
392,833
0
L
Kuzenbo
7,839
413
23
1
0
393,782
3
W
Set
11,300
595
120
6
0
402,493
0
L
Guan Yu
8,837
465
103
5
0
405,153
1
W
Skadi
11,256
592
141
7
0
341,456
2
L
Chang'e
9,473
499
151
8
0
353,890
5
L
Izanami
8,247
434
103
5
0
344,202
10
W
Merlin
10,879
573
142
7
0
328,385
0
L
Thanatos
8,701
458
63
3
0
404,130
0
W
Zhong Kui
13,216
696
143
8
0
351,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role