Player Matchup

Ymir
Ymir
CaptainMurgles
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,279 Elo+
Solo
Gilgamesh
Gilgamesh
ReihkAngul
Gilgamesh
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 70L
1,629 Elo+
Solo
Lancelot
Lancelot
WolfeBite
Lancelot
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 122L
1,695 Elo+
Solo
Ah Puch
Ah Puch
barcrash
Ah Puch
Level 46
God Stats
17W - 21L
1,432 SR
Queue Stats
126W - 134L
1,423 Elo+
Solo
Skadi
Skadi
deadsyn
Skadi
Level 49
God Stats
3W - 2L
1,701 SR
Queue Stats
28W - 31L
1,534 Elo+
Solo
Team Averages
Level 61
1,527 SR
1,512 Elo+

VS

Team Averages
Level 76
1,507 SR
1,412 Elo+
Tyr
Tyr
DonBabyDaddy
Tyr
Level 56
God Stats
6W - 0L
1,702 SR
Queue Stats
229W - 189L
1,231 Elo+
Solo
Mulan
Mulan
Ghostie-I
Mulan
Level 59
God Stats
7W - 8L
1,276 SR
Queue Stats
383W - 349L
1,516 Elo+
Solo
Artemis
Artemis
MirageIDK
Artemis
Level 105
God Stats
21W - 15L
1,683 SR
Queue Stats
125W - 109L
1,531 Elo+
Solo
Nu Wa
Nu Wa
THE WARMlND
Nu Wa
Level 100
God Stats
43W - 36L
1,375 SR
Queue Stats
164W - 174L
1,505 Elo+
Solo
Sylvanus
Sylvanus
UnFZED
Sylvanus
Level 61
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 13L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
4,639
331
1,188
3,106
1,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ReihkAngul
Gilgamesh
11
0 / 4 / 0
6,658
476
5,970
15,441
16,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
WolfeBite
Lancelot
13
3 / 1 / 0
7,746
553
5,571
12,174
4,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
barcrash
Ah Puch
12
0 / 2 / 0
6,710
479
6,618
9,869
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
deadsyn
Skadi
10
0 / 4 / 1
5,982
427
4,079
9,625
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,715
623
8,778
13,104
12,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
Ghostie-I
Mulan
10
2 / 1 / 4
7,030
502
6,916
10,947
5,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
MirageIDK
Artemis
13
2 / 1 / 0
7,706
550
3,957
10,008
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 2
8,266
590
9,537
5,291
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
UnFZED
Sylvanus
10
1 / 0 / 3
7,299
521
4,821
14,760
12,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
3
Kills
11
11
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
3
1
1
3.5
W
Mulan
Ghostie-I
Mulan
2
1
4
4
W
Artemis
MirageIDK
Artemis
2
1
0
2
L
Gilgamesh
ReihkAngul
Gilgamesh
0
4
0
0
W
3
0
2
4
W
Sylvanus
UnFZED
Sylvanus
1
0
3
2.5
L
Lancelot
WolfeBite
Lancelot
3
1
0
3
L
Ah Puch
barcrash
Ah Puch
0
2
0
0
L
Skadi
deadsyn
Skadi
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,426
Damage
34,009
50,215
Taken
54,110
28,959
Mitigated
36,138
15,753
Healing
18,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,188
831
0
513
3,106
1,480
0
1,597
1,509
4,423
0
W
8,778
2,056
0
3,932
13,104
12,305
458
0
13,104
0
65,491
W
Mulan
Ghostie-I
Mulan
6,916
1,782
0
3,564
10,947
5,131
0
490
10,457
31
40,435
W
Artemis
MirageIDK
Artemis
3,957
1,525
0
4,552
10,008
3,487
539
925
9,083
0
65,170
L
Gilgamesh
ReihkAngul
Gilgamesh
5,970
1,558
0
2,726
15,441
16,097
0
531
14,910
0
46,267
W
9,537
1,995
0
246
5,291
2,221
429
4,357
934
69,980
0
W
Sylvanus
UnFZED
Sylvanus
4,821
1,518
1,271
5,431
14,760
12,994
354
3,077
11,683
25,947
0
L
Lancelot
WolfeBite
Lancelot
5,571
1,093
0
4,356
12,174
4,946
0
2,527
9,647
0
56,451
L
Ah Puch
barcrash
Ah Puch
6,618
42
0
5,329
9,869
3,353
0
6,631
3,238
61,601
0
L
Skadi
deadsyn
Skadi
4,079
2,298
0
2,829
9,625
3,083
43
3,103
6,522
0
36,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,735
Gold Earned
39,016
325
Minions Killed
457
0
Camps Cleared
0
1,217,350
Distance Traveled
1,213,327
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,639
331
7
1
0
105,483
0
W
Tyr
8,715
623
123
9
0
245,818
0
W
Mulan
7,030
502
57
4
0
269,086
1
W
Artemis
7,706
550
103
7
0
241,130
0
L
Gilgamesh
6,658
476
80
6
0
246,066
1
W
Nu Wa
8,266
590
133
10
0
236,195
0
W
Sylvanus
7,299
521
41
3
0
221,098
4
L
Lancelot
7,746
553
85
6
0
323,073
0
L
Ah Puch
6,710
479
94
7
0
281,986
2
L
Skadi
5,982
427
59
4
0
260,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role