Player Matchup

Anhur
Anhur
 
Anhur
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Finding_ReFReF
Ymir
Level 66
God Stats
2W - 1L
1,738 SR
Queue Stats
166W - 147L
1,618 Elo+
Party 2
Sol
Sol
WangJanlm
Sol
Level 67
God Stats
9W - 12L
1,738 SR
Queue Stats
288W - 280L
1,695 Elo+
Party 2
Gilgamesh
Gilgamesh
ZCB7x
Gilgamesh
Level 54
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 21L
1,226 Elo+
Solo
Guan Yu
Guan Yu
wartaco924
Guan Yu
Level 166
God Stats
24W - 48L
1,500 SR
Queue Stats
456W - 466L
1,469 Elo+
Solo
Team Averages
Level 111
1,595 SR
1,502 Elo+

VS

Team Averages
Level 111
1,613 SR
1,540 Elo+
Yu Huang
Yu Huang
Blackout6661918
Yu Huang
Level 125
God Stats
3W - 0L
1,738 SR
Queue Stats
11W - 11L
1,484 Elo+
Party 3
Cliodhna
Cliodhna
TsukuyomiSin
Cliodhna
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,417 Elo+
Party 3
Charybdis
Charybdis
amnotcreative
Charybdis
Level 109
God Stats
30W - 11L
1,952 SR
Queue Stats
302W - 273L
1,700 Elo+
Party 1
Surtr
Surtr
cole payne
Surtr
Level 121
God Stats
17W - 13L
1,373 SR
Queue Stats
26W - 26L
1,313 Elo+
Party 3
Sylvanus
Sylvanus
im_coco_bear
Sylvanus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,786 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 0
5,930
539
4,014
12,708
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 0 / 0
4,866
442
3,866
8,871
4,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 0 / 0
4,785
435
4,281
5,630
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
ZCB7x
Gilgamesh
8
0 / 2 / 0
5,005
455
1,250
11,194
5,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
wartaco924
Guan Yu
10
0 / 0 / 0
5,251
477
2,815
10,121
7,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
0 / 0 / 0
5,689
517
8,011
4,932
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TsukuyomiSin
Cliodhna
11
1 / 1 / 0
6,277
571
3,809
7,625
2,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
amnotcreative
Charybdis
11
0 / 0 / 0
5,931
539
5,332
6,061
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
12
1 / 0 / 0
7,044
640
7,658
7,257
5,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
im_coco_bear
Sylvanus
10
0 / 0 / 0
6,074
552
5,044
10,667
8,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
W
Yu Huang
0
0
0
0
L
0
0
0
0
W
Cliodhna
TsukuyomiSin
Cliodhna
1
1
0
1
L
0
0
0
0
L
Gilgamesh
ZCB7x
Gilgamesh
0
2
0
0
W
Charybdis
amnotcreative
Charybdis
0
0
0
0
W
Surtr
1
0
0
1
W
Sylvanus
im_coco_bear
Sylvanus
0
0
0
0
L
Guan Yu
wartaco924
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,226
Damage
29,854
48,524
Taken
36,542
24,117
Mitigated
20,590
19,663
Healing
16,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,014
2,727
0
6,186
12,708
4,494
0
7,497
5,211
0
41,383
W
Yu Huang
8,011
1,193
0
1,818
4,932
1,575
0
32
4,900
38,347
0
L
3,866
898
0
3,083
8,871
4,708
0
2,707
6,164
10,851
0
W
Cliodhna
TsukuyomiSin
Cliodhna
3,809
298
0
1,736
7,625
2,661
0
267
7,358
0
51,994
L
4,281
1,333
0
3,089
5,630
1,890
0
1,211
4,419
27,397
3,707
L
Gilgamesh
ZCB7x
Gilgamesh
1,250
357
0
2,043
11,194
5,116
0
1,320
9,874
0
29,300
W
Charybdis
amnotcreative
Charybdis
5,332
3,155
0
4,511
6,061
2,397
1,065
3,573
2,488
0
50,669
W
Surtr
7,658
2,730
0
1,637
7,257
5,825
0
0
7,257
619
56,405
W
Sylvanus
im_coco_bear
Sylvanus
5,044
1,493
1,101
5,580
10,667
8,132
162
4,063
6,604
19,851
0
L
Guan Yu
wartaco924
Guan Yu
2,815
655
0
5,262
10,121
7,909
0
498
9,623
0
34,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
31,015
255
Minions Killed
360
0
Camps Cleared
0
1,088,683
Distance Traveled
1,054,539
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,930
539
68
6
0
209,985
0
W
Yu Huang
5,689
517
60
5
0
215,629
0
L
Ymir
4,866
442
15
1
0
224,639
3
W
Cliodhna
6,277
571
86
8
0
262,595
0
L
Sol
4,785
435
53
5
0
214,639
4
L
Gilgamesh
5,005
455
54
5
0
237,849
0
W
Charybdis
5,931
539
96
9
0
195,733
0
W
Surtr
7,044
640
91
8
0
188,086
0
W
Sylvanus
6,074
552
27
2
0
192,496
2
L
Guan Yu
5,251
477
65
6
0
201,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role