Player Matchup

Achilles
Achilles
Fattybiggles
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,524 Elo+
Party 1
Janus
Janus
VoidSparksss
Janus
Level 128
God Stats
4W - 5L
1,708 SR
Queue Stats
112W - 105L
1,387 Elo+
Party 1
Xbalanque
Xbalanque
Vrilares
Xbalanque
Level 23
God Stats
2W - 3L
1,366 SR
Queue Stats
2W - 3L
1,387 Elo+
Party 1
King Arthur
King Arthur
cosmonauticol
King Arthur
Level 16
God Stats
2W - 0L
1,801 SR
Queue Stats
2W - 1L
1,532 Elo+
Party 1
Fenrir
Fenrir
samsons217
Fenrir
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 58L
1,533 Elo+
Party 1
Team Averages
Level 83
1,575 SR
1,473 Elo+

VS

Team Averages
Level 149
1,693 SR
1,604 Elo+
Mercury
Mercury
ChangNumbaOne
Mercury
Level 146
God Stats
1W - 1L
1,702 SR
Queue Stats
13W - 8L
1,851 Elo+
Solo
Surtr
Surtr
Eywa_Toruk_Makto
Surtr
Level 158
God Stats
56W - 23L
1,803 SR
Queue Stats
404W - 359L
1,633 Elo+
Solo
Ishtar
Ishtar
Igotdapowah
Ishtar
Level 126
God Stats
32W - 24L
1,627 SR
Queue Stats
496W - 478L
1,496 Elo+
Solo
Sobek
Sobek
Knight_Brisk
Sobek
Level 144
God Stats
3W - 11L
1,631 SR
Queue Stats
419W - 434L
1,496 Elo+
Party 2
Hades
Hades
clownpr1nce420
Hades
Level 169
God Stats
8W - 9L
1,700 SR
Queue Stats
293W - 312L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fattybiggles
Achilles
11
0 / 1 / 1
5,982
544
5,313
8,429
7,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 0
6,448
586
1,737
4,756
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Vrilares
Xbalanque
10
3 / 0 / 1
6,395
581
4,352
4,443
1,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
cosmonauticol
King Arthur
8
0 / 1 / 3
5,005
455
2,635
7,080
4,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
samsons217
Fenrir
10
1 / 1 / 1
5,832
530
5,318
8,677
3,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
1
0 / 1 / 0
3,795
345
0
777
157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
3 / 0 / 1
6,399
582
4,502
11,306
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
9
0 / 4 / 0
5,338
485
4,446
8,897
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,383
580
4,396
9,982
6,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 1
7,055
641
2,183
4,756
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
7
5
Kills
4
4
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
1
0
0
L
3
0
1
3.5
W
Achilles
Fattybiggles
Achilles
0
1
1
0.5
L
Ishtar
0
4
0
0
L
1
1
1
1.5
W
1
1
0
1
W
Xbalanque
Vrilares
Xbalanque
3
0
1
3.5
L
0
0
1
0.5
W
King Arthur
cosmonauticol
King Arthur
0
1
3
1.5
W
Fenrir
samsons217
Fenrir
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
15,527
33,385
Taken
35,718
18,849
Mitigated
19,007
7,259
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
0
0
0
0
777
157
0
0
777
0
1,511
L
4,502
1,427
160
4,917
11,306
6,918
22
659
10,600
496
36,891
W
Achilles
Fattybiggles
Achilles
5,313
959
0
2,482
8,429
7,601
0
3,452
4,471
3,033
32,100
L
Ishtar
4,446
2,055
0
2,003
8,897
3,003
0
313
8,584
0
34,516
L
4,396
310
0
5,414
9,982
6,829
0
773
8,403
37,222
0
W
1,737
138
0
281
4,756
1,694
0
2,024
2,726
58,103
0
W
Xbalanque
Vrilares
Xbalanque
4,352
2,711
0
2,612
4,443
1,473
196
22
4,421
0
39,520
L
2,183
237
12
4,178
4,756
2,100
0
968
3,788
57,761
0
W
King Arthur
cosmonauticol
King Arthur
2,635
224
0
0
7,080
4,239
130
20
7,060
0
20,160
W
Fenrir
samsons217
Fenrir
5,318
1,396
0
1,884
8,677
3,842
19
648
8,003
0
41,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,662
Gold Earned
28,970
327
Minions Killed
311
0
Camps Cleared
0
1,160,031
Distance Traveled
824,524
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,795
345
2
0
0
15,028
0
L
Surtr
6,399
582
49
4
0
232,899
0
W
Achilles
5,982
544
62
6
0
206,051
0
L
Ishtar
5,338
485
63
6
0
170,702
3
L
Sobek
6,383
580
73
7
0
191,341
0
W
Janus
6,448
586
101
9
0
242,777
0
W
Xbalanque
6,395
581
72
7
0
200,368
0
L
Hades
7,055
641
124
11
0
214,554
2
W
King Arthur
5,005
455
28
3
0
247,078
0
W
Fenrir
5,832
530
64
6
0
263,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role