Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Split8345
Surtr
Level 62
God Stats
16W - 14L
1,481 SR
Queue Stats
247W - 226L
1,684 Elo+
Solo
Xbalanque
Xbalanque
goat_skinnyboy
Xbalanque
Level 48
God Stats
3W - 6L
1,260 SR
Queue Stats
19W - 25L
1,182 Elo+
Solo
Kukulkan
Kukulkan
mercilessblaze
Kukulkan
Level 109
God Stats
12W - 12L
1,500 SR
Queue Stats
244W - 239L
1,497 Elo+
Solo
Hercules
Hercules
thekidbignasty21
Hercules
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,131 Elo+
Solo
Team Averages
Level 68
1,448 SR
1,399 Elo+

VS

Team Averages
Level 92
1,507 SR
1,466 Elo+
Hades
Hades
BirbSeed
Hades
Level 66
God Stats
14W - 11L
1,558 SR
Queue Stats
70W - 84L
1,477 Elo+
Solo
Surtr
Surtr
JodoSR
Surtr
Level 56
God Stats
6W - 4L
1,480 SR
Queue Stats
42W - 55L
1,187 Elo+
Solo
Sylvanus
Sylvanus
MuteGhost141
Sylvanus
Level 111
God Stats
6W - 0L
1,500 SR
Queue Stats
27W - 14L
1,500 Elo+
Solo
Anubis
Anubis
TonyPolony
Anubis
Level 103
God Stats
19W - 15L
1,500 SR
Queue Stats
726W - 725L
1,626 Elo+
Solo
Neith
Neith
pitttiger
Neith
Level 126
God Stats
11W - 15L
1,500 SR
Queue Stats
985W - 964L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
15
3 / 3 / 1
10,318
491
10,093
21,484
26,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Surtr
Split8345
Surtr
18
5 / 8 / 0
11,384
542
12,545
26,987
15,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
goat_skinnyboy
Xbalanque
16
1 / 3 / 0
9,322
444
11,130
18,173
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
17
1 / 7 / 3
10,755
512
10,219
13,994
6,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 5 / 2
8,765
417
2,219
15,575
11,028
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BirbSeed
Hades
19
9 / 4 / 1
12,647
602
16,255
16,599
12,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
JodoSR
Surtr
18
9 / 2 / 5
11,699
557
18,247
24,872
18,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MuteGhost141
Sylvanus
15
1 / 0 / 7
10,552
502
7,927
17,954
22,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TonyPolony
Anubis
18
5 / 2 / 1
11,818
563
13,744
14,783
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
pitttiger
Neith
14
2 / 2 / 3
9,371
446
9,187
13,826
6,861
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
10
Kills
26
26
Deaths
10
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
3
1
1.17
W
Hades
BirbSeed
Hades
9
4
1
2.38
W
Surtr
JodoSR
Surtr
9
2
5
5.75
W
Sylvanus
MuteGhost141
Sylvanus
1
0
7
4.5
L
Surtr
Split8345
Surtr
5
8
0
0.63
W
Anubis
TonyPolony
Anubis
5
2
1
2.75
L
Xbalanque
goat_skinnyboy
Xbalanque
1
3
0
0.33
L
Kukulkan
1
7
3
0.36
W
Neith
pitttiger
Neith
2
2
3
1.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,206
Damage
65,360
96,213
Taken
88,034
68,251
Mitigated
67,692
30,444
Healing
35,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
10,093
1,567
382
5,789
21,484
26,904
0
8,628
12,856
38,589
335
W
Hades
BirbSeed
Hades
16,255
571
390
5,112
16,599
12,476
2,637
4,190
12,409
87,244
0
W
Surtr
JodoSR
Surtr
18,247
10,083
0
9,326
24,872
18,323
930
5,630
19,242
2,127
93,236
W
Sylvanus
MuteGhost141
Sylvanus
7,927
4,016
2,237
7,789
17,954
22,178
142
5,214
12,740
35,115
0
L
Surtr
Split8345
Surtr
12,545
6,451
0
10,657
26,987
15,456
90
8,463
18,524
2,212
86,533
W
Anubis
TonyPolony
Anubis
13,744
1,141
0
7,779
14,783
7,854
268
2,432
12,351
122,995
0
L
Xbalanque
goat_skinnyboy
Xbalanque
11,130
6,316
335
8,949
18,173
8,647
610
5,666
12,507
0
84,142
L
Kukulkan
10,219
365
146
1,413
13,994
6,216
30
7,969
6,025
90,663
0
W
Neith
pitttiger
Neith
9,187
3,960
275
3,043
13,826
6,861
842
4,106
9,720
0
64,150
L
2,219
1,203
0
2,773
15,575
11,028
0
7,894
7,681
0
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,544
Gold Earned
56,087
530
Minions Killed
583
0
Camps Cleared
0
1,831,832
Distance Traveled
1,783,068
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,318
491
42
2
0
401,555
0
W
Hades
12,647
602
149
7
0
334,990
4
W
Surtr
11,699
557
117
6
0
436,389
0
W
Sylvanus
10,552
502
46
2
0
333,039
0
L
Surtr
11,384
542
124
6
0
390,053
0
W
Anubis
11,818
563
170
8
0
350,067
7
L
Xbalanque
9,322
444
145
7
0
360,323
3
L
Kukulkan
10,755
512
150
7
0
317,955
0
W
Neith
9,371
446
101
5
0
328,583
0
L
Hercules
8,765
417
69
3
0
361,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role