Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
DevilFireBear
Skadi
Level 97
God Stats
13W - 10L
1,500 SR
Queue Stats
209W - 209L
1,418 Elo+
Party 2
Bacchus
Bacchus
DraykorSilva
Bacchus
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 39L
1,500 Elo+
Party 2
Surtr
Surtr
The_Middle_Man__
Surtr
Level 148
God Stats
5W - 4L
1,285 SR
Queue Stats
9W - 10L
1,343 Elo+
Party 1
Discordia
Discordia
grootsbiscuits
Discordia
Level 137
God Stats
5W - 10L
1,500 SR
Queue Stats
211W - 210L
1,418 Elo+
Party 2
Team Averages
Level 127
1,457 SR
1,436 Elo+

VS

Team Averages
Level 116
1,489 SR
1,549 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
 
Ravana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Athernos
Heimdallr
Level 66
God Stats
1W - 1L
1,444 SR
Queue Stats
9W - 3L
1,793 Elo+
Solo
Hun Batz
Hun Batz
FlameQ2k
Hun Batz
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 147L
1,449 Elo+
Solo
Scylla
Scylla
Lauracle66
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 56L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 0 / 1
6,804
619
4,056
6,657
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 2
6,295
572
4,403
6,331
2,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
DraykorSilva
Bacchus
8
0 / 1 / 2
5,282
480
3,082
7,190
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 0
7,167
652
11,567
11,991
6,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Discordia
grootsbiscuits
Discordia
10
2 / 1 / 1
5,743
522
3,985
4,800
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 3 / 0
5,922
538
7,119
13,471
8,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
 
Ravana
8
0 / 1 / 1
4,650
423
2,976
6,823
4,980
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Athernos
Heimdallr
11
2 / 2 / 0
5,781
526
4,749
9,375
3,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
FlameQ2k
Hun Batz
11
0 / 0 / 1
5,975
543
2,825
8,134
3,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
Lauracle66
Scylla
8
1 / 4 / 0
4,957
451
3,611
7,348
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
10
Kills
4
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
0
1
4.5
L
Sylvanus
 
Sylvanus
1
3
0
0.33
L
Ravana
 
Ravana
0
1
1
0.5
L
Heimdallr
Athernos
Heimdallr
2
2
0
1
W
1
1
2
2
W
Bacchus
DraykorSilva
Bacchus
0
1
2
1
L
Hun Batz
FlameQ2k
Hun Batz
0
0
1
0.5
L
Scylla
Lauracle66
Scylla
1
4
0
0.25
W
3
1
0
3
W
Discordia
grootsbiscuits
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
21,280
36,969
Taken
45,151
18,823
Mitigated
23,207
14,331
Healing
15,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
4,056
1,504
0
3,006
6,657
2,893
0
650
6,007
0
55,599
L
Sylvanus
 
Sylvanus
7,119
2,915
695
7,109
13,471
8,865
0
495
12,976
40,067
9,521
L
Ravana
 
Ravana
2,976
889
0
1,448
6,823
4,980
0
1,754
5,069
0
16,819
L
Heimdallr
Athernos
Heimdallr
4,749
2,285
0
4,233
9,375
3,840
0
1,223
8,152
0
41,863
W
4,403
1,461
0
1,348
6,331
2,061
0
0
6,331
0
48,590
W
Bacchus
DraykorSilva
Bacchus
3,082
456
0
2,381
7,190
6,083
0
151
7,039
17,152
0
L
Hun Batz
FlameQ2k
Hun Batz
2,825
714
0
563
8,134
3,195
0
391
7,743
0
56,213
L
Scylla
Lauracle66
Scylla
3,611
415
0
1,142
7,348
2,327
0
3,486
3,862
26,961
0
W
11,567
5,136
0
7,085
11,991
6,130
0
6,353
5,638
472
64,048
W
Discordia
grootsbiscuits
Discordia
3,985
590
0
511
4,800
1,656
0
2,961
1,839
35,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,291
Gold Earned
27,285
360
Minions Killed
326
0
Camps Cleared
0
1,140,651
Distance Traveled
1,073,482
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,804
619
82
7
0
264,581
0
L
Sylvanus
5,922
538
90
8
0
162,515
0
L
Ravana
4,650
423
30
3
0
223,573
2
L
Heimdallr
5,781
526
73
7
0
189,011
0
W
Skadi
6,295
572
91
8
0
222,569
0
W
Bacchus
5,282
480
23
2
0
243,539
1
L
Hun Batz
5,975
543
98
9
0
286,153
0
L
Scylla
4,957
451
35
3
0
212,230
0
W
Surtr
7,167
652
100
9
0
208,911
0
W
Discordia
5,743
522
64
6
0
201,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role