Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
ChadlerCraft
Cerberus
Level 8
God Stats
0W - 8L
1,277 SR
Queue Stats
25W - 38L
1,585 Elo+
Party 4
Izanami
Izanami
Forkolus
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,214 Elo+
Party 3
Cliodhna
Cliodhna
Interspace1
Cliodhna
Level 115
God Stats
0W - 6L
1,171 SR
Queue Stats
28W - 40L
1,420 Elo+
Party 3
Gilgamesh
Gilgamesh
KazuKiriga
Gilgamesh
Level 23
God Stats
15W - 26L
1,438 SR
Queue Stats
33W - 50L
1,406 Elo+
Party 3
Team Averages
Level 56
1,377 SR
1,425 Elo+

VS

Team Averages
Level 47
1,545 SR
1,470 Elo+
Cthulhu
Cthulhu
Callides
Cthulhu
Level 8
God Stats
2W - 0L
1,724 SR
Queue Stats
2W - 2L
1,326 Elo+
Party 1
Danzaburou
Danzaburou
DarkVenum
Danzaburou
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 18L
1,573 Elo+
Party 2
Poseidon
Poseidon
Eikuze
Poseidon
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,552 Elo+
Party 2
Ne Zha
Ne Zha
OutgrowPeace
Ne Zha
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
19W - 21L
1,571 Elo+
Solo
Neith
Neith
Plommon
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 8 / 0
7,729
515
10,980
14,303
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ChadlerCraft
Cerberus
11
0 / 5 / 3
6,683
446
5,308
15,188
11,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Forkolus
Izanami
10
0 / 4 / 0
5,251
350
3,369
9,793
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
Interspace1
Cliodhna
13
3 / 4 / 2
7,488
499
10,488
17,047
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
KazuKiriga
Gilgamesh
10
0 / 3 / 0
5,532
369
2,696
11,425
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Callides
Cthulhu
13
4 / 0 / 4
8,244
550
5,984
9,352
10,492
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
DarkVenum
Danzaburou
15
3 / 3 / 2
9,736
649
8,614
12,797
4,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Eikuze
Poseidon
13
2 / 6 / 6
8,108
541
4,798
8,659
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
17
9 / 1 / 8
10,182
679
16,784
14,389
6,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Plommon
Neith
13
6 / 0 / 5
8,229
549
14,490
8,988
3,940
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
8
Kills
24
24
Deaths
10
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
8
0
0.63
W
Cthulhu
Callides
Cthulhu
4
0
4
6
L
Cerberus
ChadlerCraft
Cerberus
0
5
3
0.3
W
Danzaburou
DarkVenum
Danzaburou
3
3
2
1.33
W
Poseidon
Eikuze
Poseidon
2
6
6
0.83
L
Izanami
Forkolus
Izanami
0
4
0
0
L
Cliodhna
Interspace1
Cliodhna
3
4
2
1
L
Gilgamesh
KazuKiriga
Gilgamesh
0
3
0
0
W
Ne Zha
9
1
8
13
W
Neith
Plommon
Neith
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,841
Damage
50,670
67,756
Taken
54,185
36,286
Mitigated
28,598
15,493
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,980
1,208
365
2,226
14,303
5,777
120
4,779
9,524
52,823
0
W
Cthulhu
Callides
Cthulhu
5,984
975
0
1,606
9,352
10,492
84
1,696
7,404
21,595
0
L
Cerberus
ChadlerCraft
Cerberus
5,308
859
0
2,221
15,188
11,938
0
577
14,611
29,155
0
W
Danzaburou
DarkVenum
Danzaburou
8,614
5,476
0
6,743
12,797
4,856
4,246
4,804
7,978
0
72,938
W
Poseidon
Eikuze
Poseidon
4,798
675
0
360
8,659
3,240
476
5,903
2,732
43,508
0
L
Izanami
Forkolus
Izanami
3,369
2,079
0
1,955
9,793
3,286
0
1,774
8,019
0
23,419
L
Cliodhna
Interspace1
Cliodhna
10,488
1,976
0
7,010
17,047
6,471
0
1,205
15,842
0
49,717
L
Gilgamesh
KazuKiriga
Gilgamesh
2,696
474
0
1,716
11,425
8,814
0
2,447
8,978
0
21,853
W
Ne Zha
16,784
7,690
0
4,248
14,389
6,070
1,258
3,331
11,058
0
84,525
W
Neith
Plommon
Neith
14,490
6,348
0
3,295
8,988
3,940
689
423
8,337
0
67,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,683
Gold Earned
44,499
279
Minions Killed
437
0
Camps Cleared
0
1,423,199
Distance Traveled
1,448,062
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,729
515
83
6
0
259,053
3
W
Cthulhu
8,244
550
16
1
0
281,814
3
L
Cerberus
6,683
446
51
3
0
273,135
0
W
Danzaburou
9,736
649
132
9
0
249,266
0
W
Poseidon
8,108
541
85
6
0
275,524
0
L
Izanami
5,251
350
34
2
0
273,755
0
L
Cliodhna
7,488
499
72
5
0
323,993
0
L
Gilgamesh
5,532
369
39
3
0
293,263
0
W
Ne Zha
10,182
679
101
7
0
371,590
0
W
Neith
8,229
549
103
7
0
269,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role