Player Matchup

Fenrir
Fenrir
LorenTheRealMVP
Fenrir
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,349 Elo+
Solo
Atlas
Atlas
Montesballer24
Atlas
Level 107
God Stats
20W - 12L
1,738 SR
Queue Stats
282W - 311L
1,495 Elo+
Party 1
Surtr
Surtr
OgHashbrownies
Surtr
Level 127
God Stats
7W - 13L
1,264 SR
Queue Stats
233W - 244L
1,373 Elo+
Party 1
Izanami
Izanami
Xaphr
Izanami
Level 79
God Stats
30W - 22L
1,775 SR
Queue Stats
120W - 96L
1,482 Elo+
Solo
Zeus
Zeus
temp-153482
Zeus
Level 128
God Stats
1W - 3L
1,479 SR
Queue Stats
47W - 35L
1,692 Elo+
Solo
Team Averages
Level 100
1,551 SR
1,478 Elo+

VS

Team Averages
Level 102
1,524 SR
1,463 Elo+
Vamana
Vamana
Ecxon_mex
Vamana
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
297W - 306L
1,554 Elo+
Solo
Izanami
Izanami
ITZ STEW CHAINZ
Izanami
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,459 Elo+
Solo
Kukulkan
Kukulkan
diamondlions
Kukulkan
Level 104
God Stats
24W - 21L
1,505 SR
Queue Stats
37W - 41L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
jester_adi
Kuzenbo
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 1L
1,688 Elo+
Solo
Surtr
Surtr
o DESTINED o
Surtr
Level 149
God Stats
4W - 3L
1,616 SR
Queue Stats
99W - 116L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 1
5,798
322
2,740
6,092
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 3 / 2
7,953
442
11,974
15,841
16,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 1 / 3
8,829
491
11,298
16,931
17,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Xaphr
Izanami
15
0 / 3 / 0
8,941
497
5,831
11,521
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 0 / 0
9,322
518
4,964
5,689
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ecxon_mex
Vamana
15
1 / 2 / 2
9,006
500
9,920
14,087
12,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
4 / 0 / 1
11,211
623
8,713
9,208
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
diamondlions
Kukulkan
14
1 / 2 / 0
8,823
490
4,421
4,110
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
jester_adi
Kuzenbo
13
2 / 0 / 4
8,844
491
8,073
12,429
12,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 4 / 3
8,991
500
6,803
18,936
9,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
8
Kills
9
9
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
Ecxon_mex
Vamana
1
2
2
1
W
4
0
1
4.5
L
0
2
1
0.25
L
4
3
2
1.67
L
0
1
3
1.5
L
Izanami
Xaphr
Izanami
0
3
0
0
W
Kukulkan
diamondlions
Kukulkan
1
2
0
0.5
W
Kuzenbo
jester_adi
Kuzenbo
2
0
4
4
W
1
4
3
0.63
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,807
Damage
37,930
56,074
Taken
58,770
43,266
Mitigated
39,795
16,847
Healing
18,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Ecxon_mex
Vamana
9,920
3,468
0
556
14,087
12,089
56
3,050
9,947
0
73,887
W
8,713
5,878
0
5,556
9,208
3,612
3,534
578
8,452
0
121,467
L
2,740
1,220
0
1,381
6,092
2,063
0
795
5,297
0
18,081
L
11,974
3,501
231
3,721
15,841
16,894
0
4,975
10,866
39,421
0
L
11,298
3,416
0
6,323
16,931
17,697
0
2,620
14,311
783
77,002
L
Izanami
Xaphr
Izanami
5,831
4,169
0
4,321
11,521
4,430
136
1,254
10,267
0
82,492
W
Kukulkan
diamondlions
Kukulkan
4,421
333
98
331
4,110
1,535
164
3,175
747
73,835
0
W
Kuzenbo
jester_adi
Kuzenbo
8,073
3,463
0
3,050
12,429
12,689
192
4,607
6,711
26,308
0
W
6,803
2,792
0
8,611
18,936
9,870
406
3,999
14,619
1,205
64,689
L
4,964
677
0
870
5,689
2,182
0
3,113
2,576
81,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,843
Gold Earned
46,875
510
Minions Killed
588
0
Camps Cleared
0
1,531,641
Distance Traveled
1,668,148
19
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,006
500
133
7
0
341,333
0
W
Izanami
11,211
623
190
11
0
351,707
0
L
Fenrir
5,798
322
31
2
0
143,655
0
L
Atlas
7,953
442
42
2
0
351,940
6
L
Surtr
8,829
491
125
7
0
355,364
1
L
Izanami
8,941
497
154
9
0
360,527
6
W
Kukulkan
8,823
490
126
7
0
292,555
0
W
Kuzenbo
8,844
491
32
2
0
342,020
0
W
Surtr
8,991
500
107
6
0
340,533
0
L
Zeus
9,322
518
158
9
0
320,155
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role