Player Matchup

Maui
Maui
Altinerate
Maui
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,725 Elo+
Solo
Ares
Ares
MrNaztyTimee
Ares
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
250W - 279L
1,424 Elo+
Solo
Ah Puch
Ah Puch
SawconFan
Ah Puch
Level 149
God Stats
6W - 3L
1,500 SR
Queue Stats
520W - 238L
1,439 Elo+
Solo
Nemesis
Nemesis
bjammer
Nemesis
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,500 Elo+
Solo
Hou Yi
Hou Yi
framirez782
Hou Yi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,563 Elo+
Solo
Team Averages
Level 122
1,500 SR
1,530 Elo+

VS

Team Averages
Level 111
1,500 SR
1,448 Elo+
Sun Wukong
Sun Wukong
CRAZYJ0K3STA
Sun Wukong
Level 128
God Stats
3W - 6L
1,500 SR
Queue Stats
335W - 342L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ExodusKata
Ah Muzen Cab
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,376 Elo+
Solo
Serqet
Serqet
InSwayne
Serqet
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,560 Elo+
Solo
Cernunnos
Cernunnos
Kab00dleN00dlez
Cernunnos
Level 114
God Stats
3W - 2L
1,500 SR
Queue Stats
593W - 616L
1,405 Elo+
Party 1
Raijin
Raijin
LilMissOpalx
Raijin
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
324W - 334L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 7
5,805
1,161
1,618
7,092
5,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 1 / 5
6,030
1,206
2,972
6,131
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
SawconFan
Ah Puch
11
3 / 0 / 6
6,155
1,231
5,308
2,344
1,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
bjammer
Nemesis
10
2 / 1 / 6
5,629
1,126
2,910
7,715
4,168
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
1 / 0 / 5
5,868
1,174
3,620
5,365
2,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CRAZYJ0K3STA
Sun Wukong
11
0 / 2 / 3
5,002
1,000
3,993
5,443
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ExodusKata
Ah Muzen Cab
5
0 / 1 / 0
4,255
851
596
1,206
427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Serqet
InSwayne
Serqet
6
0 / 2 / 0
4,323
865
385
2,955
3,160
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Kab00dleN00dlez
Cernunnos
10
1 / 2 / 2
5,234
1,047
6,523
4,611
1,893
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
10
0 / 2 / 0
4,707
941
5,908
4,718
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
9
Kills
1
3
Deaths
9
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
Sun Wukong
CRAZYJ0K3STA
Sun Wukong
0
2
3
0.75
L
Ah Muzen Cab
ExodusKata
Ah Muzen Cab
0
1
0
0
L
Serqet
InSwayne
Serqet
0
2
0
0
L
Cernunnos
Kab00dleN00dlez
Cernunnos
1
2
2
1
L
Raijin
0
2
0
0
W
2
1
5
4.5
W
Ah Puch
SawconFan
Ah Puch
3
0
6
6
W
Nemesis
bjammer
Nemesis
2
1
6
5
W
Hou Yi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,428
Damage
17,405
28,647
Taken
18,933
19,958
Mitigated
11,282
11,033
Healing
3,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,618
145
1,024
1,821
7,092
5,769
264
2,017
4,973
3,453
0
L
Sun Wukong
CRAZYJ0K3STA
Sun Wukong
3,993
108
371
1,233
5,443
3,932
0
3,238
2,205
0
7,446
L
Ah Muzen Cab
ExodusKata
Ah Muzen Cab
596
0
0
92
1,206
427
0
594
612
0
2,414
L
Serqet
InSwayne
Serqet
385
133
288
256
2,955
3,160
0
1,604
1,351
0
727
L
Cernunnos
Kab00dleN00dlez
Cernunnos
6,523
1,062
125
255
4,611
1,893
0
2,402
2,209
0
8,936
L
Raijin
5,908
464
408
964
4,718
1,870
0
2,060
2,658
13,150
0
W
2,972
100
1,762
1,621
6,131
6,405
0
819
5,312
6,809
0
W
Ah Puch
SawconFan
Ah Puch
5,308
354
610
581
2,344
1,149
348
653
1,691
17,801
0
W
Nemesis
bjammer
Nemesis
2,910
424
0
1,529
7,715
4,168
0
913
6,802
0
5,023
W
Hou Yi
3,620
1,223
865
1,220
5,365
2,467
565
1,506
3,859
0
7,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,487
Gold Earned
23,521
54
Minions Killed
45
0
Camps Cleared
0
519,220
Distance Traveled
349,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,805
1,161
1
0
0
96,809
0
L
Sun Wukong
5,002
1,000
18
4
0
99,330
0
L
Ah Muzen Cab
4,255
851
1
0
0
27,719
0
L
Serqet
4,323
865
0
0
0
46,595
0
L
Cernunnos
5,234
1,047
14
3
0
95,592
0
L
Raijin
4,707
941
12
2
0
80,507
0
W
Ares
6,030
1,206
12
2
0
111,151
0
W
Ah Puch
6,155
1,231
23
5
0
102,583
0
W
Nemesis
5,629
1,126
3
1
0
112,691
0
W
Hou Yi
5,868
1,174
15
3
0
95,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role