Player Matchup

Jing Wei
Jing Wei
FudgeReloaded
Jing Wei
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,694 Elo+
Solo
Kukulkan
Kukulkan
Killerkit420
Kukulkan
Level 77
God Stats
2W - 3L
1,500 SR
Queue Stats
148W - 140L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Riseer23
Amaterasu
Level 129
God Stats
5W - 11L
1,500 SR
Queue Stats
869W - 851L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
Spraynpray1186
Sylvanus
Level 159
God Stats
17W - 14L
1,500 SR
Queue Stats
655W - 666L
1,435 Elo+
Party 3
Cliodhna
Cliodhna
ThyDearlyBeloved
Cliodhna
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 49L
1,405 Elo+
Party 3
Team Averages
Level 112
1,500 SR
1,506 Elo+

VS

Team Averages
Level 119
1,543 SR
1,497 Elo+
Odin
Odin
Banzaibeachbaby
Odin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,606 Elo+
Party 1
Chang'e
Chang'e
BruntNT0asted420
Chang'e
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Budwe1
Xing Tian
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
88W - 91L
1,438 Elo+
Party 1
Amaterasu
Amaterasu
Helsleaze
Amaterasu
Level 122
God Stats
5W - 0L
1,715 SR
Queue Stats
133W - 140L
1,438 Elo+
Party 1
Ishtar
Ishtar
Roweezy5
Ishtar
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FudgeReloaded
Jing Wei
18
1 / 7 / 8
10,840
602
11,767
17,767
9,198
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Killerkit420
Kukulkan
19
3 / 7 / 7
11,738
652
35,630
15,868
9,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Riseer23
Amaterasu
15
1 / 6 / 11
10,041
558
7,641
24,027
24,505
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
18
1 / 3 / 10
11,042
613
11,061
18,820
22,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

20
9 / 3 / 5
13,645
758
26,959
22,694
14,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 21
12,423
690
11,989
26,131
30,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
5 / 2 / 16
13,305
739
24,406
23,206
11,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
Budwe1
Xing Tian
19
4 / 3 / 20
12,026
668
16,250
27,413
38,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Helsleaze
Amaterasu
17
4 / 5 / 15
11,399
633
7,880
25,677
21,143
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
Roweezy5
Ishtar
20
9 / 2 / 13
13,658
759
30,696
17,075
8,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
111
15
Kills
26
26
Deaths
15
41
Assists
85
Player
Kills
Deaths
Assists
KDA
W
4
3
21
4.83
W
5
2
16
6.5
W
Xing Tian
Budwe1
Xing Tian
4
3
20
4.67
L
Jing Wei
FudgeReloaded
Jing Wei
1
7
8
0.71
W
Amaterasu
Helsleaze
Amaterasu
4
5
15
2.3
L
Kukulkan
Killerkit420
Kukulkan
3
7
7
0.93
L
Amaterasu
Riseer23
Amaterasu
1
6
11
1.08
W
Ishtar
Roweezy5
Ishtar
9
2
13
7.75
L
Sylvanus
1
3
10
2
L
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,058
Damage
91,221
99,176
Taken
119,502
79,389
Mitigated
110,582
39,086
Healing
55,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,989
3,388
1,478
2,976
26,131
30,659
600
13,009
13,122
689
19,649
W
24,406
2,070
18,916
11,391
23,206
11,834
1,420
10,471
12,735
54,781
750
W
Xing Tian
Budwe1
Xing Tian
16,250
558
3,166
4,351
27,413
38,065
1,003
8,814
18,599
33,194
0
L
Jing Wei
FudgeReloaded
Jing Wei
11,767
5,967
1,564
1,033
17,767
9,198
416
7,130
10,637
0
26,251
W
Amaterasu
Helsleaze
Amaterasu
7,880
2,351
3,517
2,634
25,677
21,143
1,333
9,003
16,674
0
16,545
L
Kukulkan
Killerkit420
Kukulkan
35,630
3,166
1,139
352
15,868
9,248
156
6,331
9,537
66,111
0
L
Amaterasu
Riseer23
Amaterasu
7,641
3,315
0
5,561
24,027
24,505
0
10,719
13,308
0
9,415
W
Ishtar
Roweezy5
Ishtar
30,696
15,409
2,483
4,225
17,075
8,881
4,069
5,394
11,681
0
62,105
L
Sylvanus
11,061
754
15,034
8,711
18,820
22,017
0
7,050
11,770
14,084
0
L
26,959
1,454
454
5,238
22,694
14,421
1,348
9,673
13,021
0
64,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,306
Gold Earned
62,811
201
Minions Killed
212
0
Camps Cleared
0
1,425,895
Distance Traveled
1,669,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,423
690
23
1
0
337,363
0
W
Chang'e
13,305
739
55
3
0
334,468
0
W
Xing Tian
12,026
668
37
2
0
355,222
0
L
Jing Wei
10,840
602
30
2
0
285,149
0
W
Amaterasu
11,399
633
23
1
0
363,917
0
L
Kukulkan
11,738
652
74
4
0
259,135
0
L
Amaterasu
10,041
558
4
0
0
256,113
0
W
Ishtar
13,658
759
74
4
0
278,539
0
L
Sylvanus
11,042
613
6
0
0
292,109
0
L
Cliodhna
13,645
758
87
5
0
333,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role