Player Matchup

Horus
Horus
Cay_Engel
Horus
Level 104
God Stats
6W - 3L
1,812 SR
Queue Stats
30W - 48L
1,497 Elo+
Solo
Poseidon
Poseidon
Jhontop18
Poseidon
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Medusa
Medusa
Lechuga58
Medusa
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 117L
1,270 Elo+
Solo
Loki
Loki
NNE_Futuristic
Loki
Level 126
God Stats
10W - 14L
1,349 SR
Queue Stats
481W - 493L
1,392 Elo+
Solo
Cernunnos
Cernunnos
dfdeffe
Cernunnos
Level 69
God Stats
17W - 19L
1,500 SR
Queue Stats
138W - 154L
1,215 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,375 Elo+

VS

Team Averages
Level 134
1,439 SR
1,489 Elo+
Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Chibot
Cu Chulainn
Level 149
God Stats
14W - 5L
1,500 SR
Queue Stats
108W - 107L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
EchoesInEternity
Heimdallr
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Kali
Kali
HardxCorpsxKali
Kali
Level 154
God Stats
6W - 3L
1,255 SR
Queue Stats
56W - 52L
1,384 Elo+
Solo
Athena
Athena
MajorGabster
Athena
Level 109
God Stats
10W - 4L
1,441 SR
Queue Stats
74W - 100L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cay_Engel
Horus
8
1 / 1 / 1
5,864
451
3,689
8,475
4,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Jhontop18
Poseidon
8
1 / 1 / 0
5,694
438
2,704
4,270
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Lechuga58
Medusa
12
3 / 3 / 0
6,832
526
5,977
10,601
4,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 2 / 2
6,411
493
4,240
11,124
3,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
dfdeffe
Cernunnos
10
0 / 3 / 2
6,183
476
5,736
10,005
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 0 / 0
7,624
586
4,867
8,646
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
Chibot
Cu Chulainn
13
4 / 3 / 1
8,357
643
9,175
11,779
10,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
12
3 / 1 / 1
7,482
576
5,640
6,884
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 1 / 5
7,425
571
6,581
11,872
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
10
0 / 1 / 4
6,452
496
1,744
7,375
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
10
10
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
0
0
2
L
Horus
Cay_Engel
Horus
1
1
1
1.5
W
Cu Chulainn
Chibot
Cu Chulainn
4
3
1
1.5
W
Heimdallr
3
1
1
3.5
W
1
1
5
3.5
L
Poseidon
Jhontop18
Poseidon
1
1
0
1
L
Medusa
Lechuga58
Medusa
3
3
0
1
W
Athena
0
1
4
2
L
1
2
2
1
L
Cernunnos
dfdeffe
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,346
Damage
28,007
44,475
Taken
46,556
16,965
Mitigated
26,192
17,199
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,867
2,932
0
4,873
8,646
3,354
872
0
8,646
0
59,507
L
Horus
Cay_Engel
Horus
3,689
1,740
1,088
3,877
8,475
4,762
10
803
7,672
0
14,887
W
Cu Chulainn
Chibot
Cu Chulainn
9,175
530
0
2,440
11,779
10,096
276
0
11,779
11,373
51,569
W
Heimdallr
5,640
1,384
0
2,946
6,884
2,680
484
1,690
5,194
0
44,751
W
6,581
3,985
0
2,401
11,872
4,654
0
493
11,379
0
57,377
L
Poseidon
Jhontop18
Poseidon
2,704
231
0
990
4,270
1,132
0
200
4,070
32,613
0
L
Medusa
Lechuga58
Medusa
5,977
3,011
0
3,446
10,601
4,075
0
882
9,719
0
44,009
W
Athena
1,744
478
0
3,140
7,375
5,408
0
521
6,854
19,342
0
L
4,240
932
0
4,161
11,124
3,640
0
578
10,546
0
34,534
L
Cernunnos
dfdeffe
Cernunnos
5,736
2,317
0
3,637
10,005
3,356
271
178
9,824
0
40,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,984
Gold Earned
37,340
247
Minions Killed
378
0
Camps Cleared
0
1,262,771
Distance Traveled
1,345,487
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,624
586
95
7
0
243,544
0
L
Horus
5,864
451
14
1
0
250,401
2
W
Cu Chulainn
8,357
643
98
8
0
233,418
4
W
Heimdallr
7,482
576
75
6
0
270,495
0
W
Kali
7,425
571
78
6
0
311,988
8
L
Poseidon
5,694
438
49
4
0
193,230
0
L
Medusa
6,832
526
70
5
0
233,045
1
W
Athena
6,452
496
32
2
0
286,042
4
L
Loki
6,411
493
57
4
0
348,087
4
L
Cernunnos
6,183
476
57
4
0
238,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role