Player Matchup

Kukulkan
Kukulkan
Gold II
BigDev93
Kukulkan
Gold II
Level 197
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 62L
1,863 MMR
Solo
Cabrakan
Cabrakan
Platinum II
CH405S7YL3
Cabrakan
Platinum II
Level 253
God Stats
16W - 16L
1,702 SR
Queue Stats
963W - 931L
1,942 MMR
Solo
Thor
Thor
Platinum II
DoctorDhicc
Thor
Platinum II
Level 88
God Stats
6W - 10L
1,730 SR
Queue Stats
212W - 189L
1,954 MMR
Solo
Charybdis
Charybdis
Gold I
Hōmelander
Charybdis
Gold I
Level 157
God Stats
0W - 5L
1,313 SR
Queue Stats
6W - 14L
1,872 MMR
Solo
Vamana
Vamana
Platinum V
NopeXD01
Vamana
Platinum V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 154L
1,862 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 168
1,549 SR
1,898 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,661 SR
1,813 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
R3N3GAN
Mercury
Platinum V
Level 152
God Stats
8W - 3L
1,852 SR
Queue Stats
203W - 164L
1,865 MMR
Party 1
Olorun
Olorun
Gold II
ReIaxing
Olorun
Gold II
Level 88
God Stats
3W - 1L
1,727 SR
Queue Stats
72W - 41L
1,849 MMR
Solo
Tyr
Tyr
Gold I
Skîlz
Tyr
Gold I
Level 220
God Stats
7W - 2L
1,500 SR
Queue Stats
242W - 190L
1,923 MMR
Party 1
Neith
Neith
Platinum II
Zignago
Neith
Platinum II
Level 83
God Stats
1W - 1L
1,725 SR
Queue Stats
124W - 119L
1,927 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDev93
Kukulkan
11
0 / 5 / 1
6,262
482
6,909
8,506
3,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
CH405S7YL3
Cabrakan
8
0 / 5 / 1
5,517
424
3,535
13,075
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 7 / 1
7,577
583
7,644
15,010
6,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Hōmelander
Charybdis
10
1 / 4 / 0
5,936
457
2,786
11,224
4,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NopeXD01
Vamana
12
0 / 2 / 0
6,665
513
4,039
11,163
7,779
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
He BoLokiSet

VS

Bans
AgniFenrirAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 16
7,858
604
7,853
10,684
12,458
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
R3N3GAN
Mercury
15
7 / 1 / 3
8,753
673
8,265
10,468
3,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Olorun
ReIaxing
Olorun
15
4 / 1 / 7
9,131
702
7,802
8,085
3,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
Skîlz
Tyr
14
2 / 0 / 2
8,113
624
9,936
11,957
8,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
Zignago
Neith
14
9 / 2 / 9
8,649
665
11,539
8,395
3,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
60
4
Kills
23
23
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
16
9
L
Kukulkan
BigDev93
Kukulkan
0
5
1
0.1
L
Cabrakan
CH405S7YL3
Cabrakan
0
5
1
0.1
L
3
7
1
0.5
L
Charybdis
Hōmelander
Charybdis
1
4
0
0.25
L
Vamana
NopeXD01
Vamana
0
2
0
0
W
Mercury
R3N3GAN
Mercury
7
1
3
8.5
W
Olorun
ReIaxing
Olorun
4
1
7
7.5
W
Tyr
Skîlz
Tyr
2
0
2
3
W
Neith
Zignago
Neith
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
45,395
58,978
Taken
49,589
37,081
Mitigated
30,941
9,481
Healing
20,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,853
1,431
2,263
4,507
10,684
12,458
0
2,539
8,145
19,446
0
L
Kukulkan
BigDev93
Kukulkan
6,909
858
0
802
8,506
3,309
0
2,235
6,271
55,305
0
L
Cabrakan
CH405S7YL3
Cabrakan
3,535
581
0
3,200
13,075
15,660
0
5,080
7,995
9,426
0
L
7,644
2,190
0
516
15,010
6,229
0
2,984
12,026
0
54,605
L
Charybdis
Hōmelander
Charybdis
2,786
1,323
0
3,161
11,224
4,104
354
5,377
5,847
0
36,158
L
Vamana
NopeXD01
Vamana
4,039
1,200
0
1,802
11,163
7,779
0
0
11,163
0
51,789
W
Mercury
R3N3GAN
Mercury
8,265
5,571
0
625
10,468
3,859
0
2,517
7,951
0
70,225
W
Olorun
ReIaxing
Olorun
7,802
4,771
592
4,646
8,085
3,214
4,795
2,042
6,043
81,303
0
W
Tyr
Skîlz
Tyr
9,936
1,372
0
5,799
11,957
8,367
0
507
10,721
0
62,492
W
Neith
Zignago
Neith
11,539
4,253
0
2,019
8,395
3,043
1,041
2,839
5,556
21
56,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
42,504
346
Minions Killed
466
0
Camps Cleared
0
1,225,165
Distance Traveled
1,446,068
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,858
604
18
1
0
286,278
8
L
Kukulkan
6,262
482
96
7
0
225,620
0
L
Cabrakan
5,517
424
4
0
0
252,398
7
L
Thor
7,577
583
82
6
0
260,446
0
L
Charybdis
5,936
457
63
5
0
238,341
2
L
Vamana
6,665
513
101
8
0
248,360
0
W
Mercury
8,753
673
101
8
0
345,236
0
W
Olorun
9,131
702
149
11
0
254,328
0
W
Tyr
8,113
624
110
8
0
298,262
0
W
Neith
8,649
665
88
7
0
261,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role