Player Matchup

Jormungandr
Jormungandr
Dragon2slayer22
Jormungandr
Level 24
God Stats
3W - 6L
1,095 SR
Queue Stats
10W - 17L
1,319 Elo+
Party 1
Agni
Agni
Jandroid15000
Agni
Level 33
God Stats
3W - 11L
1,169 SR
Queue Stats
10W - 20L
1,319 Elo+
Party 1
Jing Wei
Jing Wei
Ml_3m0
Jing Wei
Level 7
God Stats
0W - 2L
1,108 SR
Queue Stats
0W - 3L
1,162 Elo+
Party 1
Team Averages
Level 21
1,124 SR
1,267 Elo+

VS

Team Averages
Level 74
1,367 SR
1,334 Elo+
Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
TheBigMoi16
Vulcan
Level 49
God Stats
11W - 16L
1,295 SR
Queue Stats
207W - 226L
1,183 Elo+
Solo
Surtr
Surtr
youtubeman867
Surtr
Level 132
God Stats
1W - 2L
1,306 SR
Queue Stats
17W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dragon2slayer22
Jormungandr
13
2 / 8 / 0
8,919
637
8,442
17,667
13,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 5 / 0
8,632
617
9,779
13,248
5,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Ml_3m0
Jing Wei
13
0 / 5 / 1
8,153
582
3,683
13,907
5,843
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 1 / 5
9,055
647
6,591
8,298
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
17
9 / 1 / 7
11,375
813
18,859
7,175
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
8 / 0 / 9
10,993
785
12,551
19,793
15,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
18
18
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
L
Jormungandr
Dragon2slayer22
Jormungandr
2
8
0
0.25
L
0
5
0
0
L
Jing Wei
Ml_3m0
Jing Wei
0
5
1
0.1
W
Vulcan
9
1
7
12.5
W
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,904
Damage
38,001
44,822
Taken
35,266
24,602
Mitigated
22,355
3,413
Healing
9,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,591
2,039
0
573
8,298
3,596
1,402
5,288
2,726
0
28,889
L
Jormungandr
Dragon2slayer22
Jormungandr
8,442
2,979
170
1,387
17,667
13,216
210
7,689
9,978
35,312
0
L
9,779
588
0
816
13,248
5,543
321
4,883
8,365
46,502
0
L
Jing Wei
Ml_3m0
Jing Wei
3,683
2,946
0
1,040
13,907
5,843
0
7,127
6,780
0
19,820
W
Vulcan
18,859
5,784
0
739
7,175
3,225
1,163
3,841
3,249
49,320
0
W
12,551
2,580
0
7,749
19,793
15,534
689
8,469
10,943
3,245
50,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,704
Gold Earned
31,423
171
Minions Killed
165
0
Camps Cleared
0
671,387
Distance Traveled
690,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,055
647
33
2
0
205,648
0
L
Jormungandr
8,919
637
43
3
0
213,735
0
L
Agni
8,632
617
82
6
0
235,679
0
L
Jing Wei
8,153
582
46
3
0
221,973
0
W
Vulcan
11,375
813
69
5
0
228,987
2
W
Surtr
10,993
785
63
5
0
255,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role