Player Matchup

Maui
Maui
Silver II
Brizzle2084
Maui
Silver II
Level 157
God Stats
3W - 7L
1,563 SR
Queue Stats
317W - 374L
1,380 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Frexin
Ah Puch
Silver IV
Level 55
God Stats
4W - 3L
1,613 SR
Queue Stats
61W - 67L
1,356 MMR
Party 1
Neith
Neith
Silver III
Tobicuszzz
Neith
Silver III
Level 115
God Stats
4W - 5L
1,800 SR
Queue Stats
55W - 61L
1,432 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,658 SR
1,389 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,429 SR
1,381 MMR
Artio
Artio
Silver II
Ebdani77713
Artio
Silver II
Level 84
God Stats
15W - 19L
1,422 SR
Queue Stats
18W - 24L
1,416 MMR
Solo
Kukulkan
Kukulkan
Bronze III
HereticsXbox705
Kukulkan
Bronze III
Level 42
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 19L
1,399 MMR
Solo
Awilix
Awilix
Silver I
poohone
Awilix
Silver I
Level 259
God Stats
369W - 345L
1,363 SR
Queue Stats
1,351W - 1,500L
1,329 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 11
9,886
824
6,315
15,681
14,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Frexin
Ah Puch
14
4 / 0 / 8
9,122
760
11,518
9,063
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
16
8 / 2 / 4
10,046
837
12,676
12,025
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ScyllaBaba YagaBacchusBaron SamediSobek

VS

Bans
LancelotAnhurDiscordiaCernunnosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
8,246
687
7,127
16,986
17,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
13
0 / 5 / 1
7,841
653
4,289
7,998
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
poohone
Awilix
11
2 / 7 / 1
7,941
662
11,722
12,596
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
11
7.5
L
1
2
0
0.5
W
Ah Puch
Frexin
Ah Puch
4
0
8
8
L
Kukulkan
0
5
1
0.1
W
Neith
8
2
4
5
L
Awilix
poohone
Awilix
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,509
Damage
23,138
36,769
Taken
37,580
23,259
Mitigated
25,914
11,621
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,315
1,270
0
5,445
15,681
14,592
57
3,415
11,987
15,484
0
L
7,127
669
1,054
5,573
16,986
17,594
0
6,395
10,591
16,288
0
W
Ah Puch
Frexin
Ah Puch
11,518
1,010
0
1,286
9,063
3,665
305
3,104
5,833
37,459
1,895
L
Kukulkan
4,289
248
0
0
7,998
3,378
188
5,111
2,887
36,294
0
W
Neith
12,676
8,704
0
4,890
12,025
5,002
2,792
4,098
7,504
0
55,422
L
Awilix
poohone
Awilix
11,722
2,991
0
751
12,596
4,942
0
5,958
6,638
0
26,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
24,028
165
Minions Killed
125
0
Camps Cleared
0
647,606
Distance Traveled
633,588
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,886
824
16
1
0
221,805
2
L
Artio
8,246
687
14
1
0
250,357
2
W
Ah Puch
9,122
760
57
5
0
230,631
2
L
Kukulkan
7,841
653
86
7
0
194,050
0
W
Neith
10,046
837
92
8
0
195,170
0
L
Awilix
7,941
662
25
2
0
189,181
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role