Player Matchup

Zeus
Zeus
ChiefKitty45
Zeus
Level 55
God Stats
31W - 18L
1,715 SR
Queue Stats
591W - 578L
1,561 Elo+
Party 2
Anhur
Anhur
DieHardFALCON28
Anhur
Level 125
God Stats
9W - 5L
1,500 SR
Queue Stats
796W - 798L
1,551 Elo+
Party 2
Hera
Hera
GettingCoffee
Hera
Level 127
God Stats
5W - 3L
1,500 SR
Queue Stats
195W - 173L
1,500 Elo+
Solo
Hercules
Hercules
Kyoct
Hercules
Level 126
God Stats
4W - 9L
1,500 SR
Queue Stats
673W - 675L
1,493 Elo+
Solo
Kumbhakarna
Kumbhakarna
MoseyAir
Kumbhakarna
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
535W - 509L
1,595 Elo+
Party 2
Team Averages
Level 104
1,543 SR
1,540 Elo+

VS

Team Averages
Level 118
1,453 SR
1,556 Elo+
Zhong Kui
Zhong Kui
Jack-of--Shadows
Zhong Kui
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
279W - 280L
1,694 Elo+
Solo
Discordia
Discordia
Nightstalker989
Discordia
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 45L
1,461 Elo+
Party 1
Chernobog
Chernobog
Sephinii
Chernobog
Level 69
God Stats
2W - 5L
1,500 SR
Queue Stats
225W - 190L
1,652 Elo+
Solo
Ares
Ares
StealthGeneral
Ares
Level 141
God Stats
0W - 3L
1,267 SR
Queue Stats
58W - 80L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 79L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
11,960
854
22,366
12,089
6,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
13 / 3 / 9
11,934
852
12,069
14,043
8,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 3 / 21
10,440
746
16,597
9,877
5,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
Kyoct
Hercules
18
5 / 4 / 15
11,390
814
16,606
21,123
31,361
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kumbhakarna
MoseyAir
Kumbhakarna
16
1 / 5 / 16
10,608
758
6,552
19,624
28,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
17
8 / 6 / 2
10,479
749
15,880
20,903
15,350
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Nightstalker989
Discordia
18
4 / 4 / 8
10,628
759
22,031
13,714
6,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Sephinii
Chernobog
17
5 / 3 / 5
9,792
699
10,204
13,279
6,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 8 / 5
8,888
635
5,055
17,904
19,241
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
15
0 / 9 / 4
9,020
644
7,060
15,445
7,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
43
30
Kills
19
19
Deaths
30
72
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
11
3.63
W
13
3
9
5.83
W
2
3
21
4.17
L
Zhong Kui
8
6
2
1.5
W
Hercules
Kyoct
Hercules
5
4
15
3.13
W
Kumbhakarna
MoseyAir
Kumbhakarna
1
5
16
1.8
L
Discordia
Nightstalker989
Discordia
4
4
8
2
L
Chernobog
Sephinii
Chernobog
5
3
5
2.5
L
2
8
5
0.56
L
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,190
Damage
60,230
76,756
Taken
81,245
80,765
Mitigated
54,958
24,924
Healing
23,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,366
1,064
1,108
3,102
12,089
6,185
2,237
8,333
3,626
45,550
2,546
W
12,069
6,268
281
3,682
14,043
8,641
2,563
7,105
6,841
0
35,900
W
16,597
4,258
342
1,716
9,877
5,727
2,411
5,717
4,033
28,240
1,320
L
Zhong Kui
15,880
299
2,327
8,151
20,903
15,350
285
11,662
9,231
30,663
596
W
Hercules
Kyoct
Hercules
16,606
3,712
1,130
6,889
21,123
31,361
453
10,729
10,319
0
21,785
W
Kumbhakarna
MoseyAir
Kumbhakarna
6,552
142
2,958
3,716
19,624
28,851
323
10,303
9,220
15,051
0
L
Discordia
Nightstalker989
Discordia
22,031
567
1,146
3,196
13,714
6,741
301
7,557
6,157
44,982
0
L
Chernobog
Sephinii
Chernobog
10,204
5,925
899
4,299
13,279
6,579
117
6,996
6,283
0
20,969
L
5,055
140
668
563
17,904
19,241
177
8,850
9,054
8,463
0
L
Ah Muzen Cab
The Joshy Sauce
Ah Muzen Cab
7,060
1,015
451
1,512
15,445
7,047
676
8,322
7,123
0
21,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
48,807
190
Minions Killed
141
0
Camps Cleared
0
1,191,773
Distance Traveled
1,050,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,960
854
56
4
0
231,180
0
W
Anhur
11,934
852
63
5
0
266,147
0
W
Hera
10,440
746
33
2
0
226,854
0
L
Zhong Kui
10,479
749
35
3
0
210,180
0
W
Hercules
11,390
814
17
1
0
227,696
0
W
Kumbhakarna
10,608
758
21
2
0
239,896
0
L
Discordia
10,628
759
50
4
0
235,067
0
L
Chernobog
9,792
699
19
1
0
226,675
0
L
Ares
8,888
635
6
0
0
166,606
0
L
Ah Muzen Cab
9,020
644
31
2
0
211,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role