Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AngelAmado
Ares
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,738 Elo+
Solo
Apollo
Apollo
Swiftyshave69
Apollo
Level 49
God Stats
4W - 4L
1,602 SR
Queue Stats
14W - 18L
1,539 Elo+
Solo
Da Ji
Da Ji
jinjin14
Da Ji
Level 148
God Stats
6W - 3L
1,500 SR
Queue Stats
272W - 282L
1,549 Elo+
Solo
Kukulkan
Kukulkan
rawdawg010
Kukulkan
Level 116
God Stats
11W - 8L
1,414 SR
Queue Stats
66W - 60L
1,567 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,579 Elo+

VS

Team Averages
Level 78
1,557 SR
1,447 Elo+
Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BiscuitLover999
Izanami
Level 67
God Stats
5W - 2L
1,294 SR
Queue Stats
510W - 452L
1,250 Elo+
Solo
Maui
Maui
Drahthaar
Maui
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 9L
1,487 Elo+
Solo
Bellona
Bellona
WallyKrack
Bellona
Level 74
God Stats
17W - 5L
1,837 SR
Queue Stats
98W - 93L
1,413 Elo+
Solo
Pele
Pele
vitla
Pele
Level 83
God Stats
13W - 9L
1,656 SR
Queue Stats
171W - 131L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
1 / 5 / 0
6,634
510
9,028
11,542
8,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 2
6,539
503
9,190
11,645
8,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 0
5,471
421
4,341
11,571
4,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
jinjin14
Da Ji
12
1 / 3 / 2
7,112
547
5,775
12,279
5,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
rawdawg010
Kukulkan
12
1 / 1 / 0
6,777
521
9,304
5,061
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
3 / 2 / 0
8,007
616
6,475
8,608
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 2 / 3
7,891
607
9,021
11,803
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
10
2 / 0 / 5
7,275
560
5,868
10,451
7,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
WallyKrack
Bellona
12
3 / 1 / 3
7,682
591
5,662
15,720
18,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
vitla
Pele
14
5 / 0 / 2
8,201
631
4,684
11,283
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
1
5
0
0.2
W
Hel
 
Hel
3
2
0
1.5
L
1
1
2
2
W
1
2
3
1.25
W
Maui
2
0
5
4.5
L
1
4
0
0.25
W
Bellona
WallyKrack
Bellona
3
1
3
4.5
L
Da Ji
jinjin14
Da Ji
1
3
2
0.67
L
Kukulkan
rawdawg010
Kukulkan
1
1
0
1
W
Pele
vitla
Pele
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,638
Damage
31,710
52,098
Taken
57,865
28,014
Mitigated
39,046
14,119
Healing
29,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
9,028
2,190
0
976
11,542
8,371
0
1,304
10,238
3,691
46,158
W
Hel
 
Hel
6,475
684
2,259
4,200
8,608
3,643
844
5,218
3,390
63,720
0
L
9,190
1,167
248
3,852
11,645
8,245
0
4,361
7,284
28,089
0
W
9,021
6,766
0
5,790
11,803
4,977
1,815
4,807
6,996
0
67,251
W
Maui
5,868
1,738
2,258
2,427
10,451
7,640
0
4,724
5,727
17,993
0
L
4,341
2,060
0
4,094
11,571
4,275
0
2,757
8,814
0
27,531
W
Bellona
WallyKrack
Bellona
5,662
2,625
0
6,034
15,720
18,182
337
1,584
14,136
556
43,970
L
Da Ji
jinjin14
Da Ji
5,775
1,953
0
4,314
12,279
5,162
92
1,464
10,815
0
47,900
L
Kukulkan
rawdawg010
Kukulkan
9,304
483
0
635
5,061
1,961
53
2,457
2,604
61,493
825
W
Pele
vitla
Pele
4,684
1,387
0
7,020
11,283
4,604
0
2,161
9,122
0
65,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
39,056
321
Minions Killed
444
0
Camps Cleared
0
1,340,735
Distance Traveled
1,359,657
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,634
510
64
5
0
221,535
1
W
Hel
8,007
616
123
9
0
304,390
2
L
Ares
6,539
503
34
3
0
293,090
1
W
Izanami
7,891
607
124
10
0
235,036
3
W
Maui
7,275
560
14
1
0
274,860
2
L
Apollo
5,471
421
40
3
0
259,819
0
W
Bellona
7,682
591
75
6
0
252,878
4
L
Da Ji
7,112
547
82
6
0
309,354
1
L
Kukulkan
6,777
521
101
8
0
256,937
4
W
Pele
8,201
631
108
8
0
292,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role